Player Matchup

Zhong Kui
Zhong Kui
DAV1222
Zhong Kui
Level 129
God Stats
3W - 3L
1,500 SR
Queue Stats
96W - 90L
1,537 Elo+
Party 1
Loki
Loki
OG JOEY C
Loki
Level 66
God Stats
3W - 5L
1,393 SR
Queue Stats
174W - 267L
1,335 Elo+
Party 2
Hou Yi
Hou Yi
PRTCT THS HSE
Hou Yi
Level 78
God Stats
23W - 23L
1,487 SR
Queue Stats
288W - 428L
1,370 Elo+
Party 2
Tiamat
Tiamat
Suikane
Tiamat
Level 99
God Stats
39W - 34L
1,561 SR
Queue Stats
103W - 88L
1,542 Elo+
Party 1
Horus
Horus
xDANIELxLOBOx
Horus
Level 128
God Stats
0W - 4L
1,398 SR
Queue Stats
126W - 112L
1,531 Elo+
Party 1
Team Averages
Level 100
1,468 SR
1,463 Elo+

VS

Team Averages
Level 90
1,618 SR
1,465 Elo+
Vulcan
Vulcan
AIMbOt--DoRitoS
Vulcan
Level 96
God Stats
2W - 0L
1,752 SR
Queue Stats
385W - 358L
1,551 Elo+
Party 3
Guan Yu
Guan Yu
InfiniteHDD
Guan Yu
Level 102
God Stats
2W - 0L
1,943 SR
Queue Stats
704W - 673L
1,528 Elo+
Party 3
Tiamat
Tiamat
Quilynn23
Tiamat
Level 91
God Stats
17W - 18L
1,484 SR
Queue Stats
299W - 306L
1,343 Elo+
Solo
Thor
Thor
TSCxDaz
Thor
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 72L
1,381 Elo+
Solo
Danzaburou
Danzaburou
eskeleto_123
Danzaburou
Level 100
God Stats
21W - 25L
1,409 SR
Queue Stats
402W - 393L
1,520 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
DAV1222
Zhong Kui
15
5 / 0 / 0
8,896
523
6,285
7,638
5,472
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Loki
10
0 / 3 / 0
6,473
381
2,357
10,870
2,952
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
2 / 2 / 0
8,386
493
7,362
10,122
3,578
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Tiamat
Suikane
Tiamat
15
0 / 1 / 3
9,031
531
9,998
10,062
7,004
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
0 / 2 / 4
6,512
383
3,045
11,177
5,508
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 0 / 3
8,519
501
10,383
5,928
2,151
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Guan Yu
InfiniteHDD
Guan Yu
12
3 / 1 / 4
8,263
486
3,614
11,189
7,734
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Tiamat
Quilynn23
Tiamat
15
1 / 4 / 3
8,669
510
7,261
12,903
6,329
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thor
TSCxDaz
Thor
14
0 / 1 / 2
8,190
482
2,910
11,755
4,169
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Danzaburou
eskeleto_123
Danzaburou
15
2 / 2 / 3
9,543
561
7,247
9,433
3,244
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
23
7
Kills
8
8
Deaths
8
7
Assists
15
Player
Kills
Deaths
Assists
KDA
W
2
0
3
3.5
L
Zhong Kui
DAV1222
Zhong Kui
5
0
0
5
W
Guan Yu
InfiniteHDD
Guan Yu
3
1
4
5
L
Loki
0
3
0
0
L
2
2
0
1
W
Tiamat
Quilynn23
Tiamat
1
4
3
0.63
L
Tiamat
Suikane
Tiamat
0
1
3
1.5
W
Thor
TSCxDaz
Thor
0
1
2
1
W
Danzaburou
eskeleto_123
Danzaburou
2
2
3
1.75
L
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,047
Damage
31,415
49,869
Taken
51,208
24,514
Mitigated
23,627
20,608
Healing
19,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,383
4,435
0
1,354
5,928
2,151
588
2,725
2,841
57,713
0
L
Zhong Kui
DAV1222
Zhong Kui
6,285
764
0
3,352
7,638
5,472
0
1,141
6,443
54,879
4,703
W
Guan Yu
InfiniteHDD
Guan Yu
3,614
853
2,323
4,218
11,189
7,734
38
4,056
6,955
0
16,085
L
Loki
2,357
452
0
3,048
10,870
2,952
0
2,448
8,250
0
27,026
L
7,362
2,376
0
4,268
10,122
3,578
1,038
4,722
4,816
0
53,055
W
Tiamat
Quilynn23
Tiamat
7,261
725
0
5,851
12,903
6,329
165
3,009
9,866
49,192
0
L
Tiamat
Suikane
Tiamat
9,998
896
108
5,196
10,062
7,004
0
5,291
4,544
77,100
0
W
Thor
TSCxDaz
Thor
2,910
803
411
660
11,755
4,169
129
2,200
9,411
0
60,402
W
Danzaburou
eskeleto_123
Danzaburou
7,247
2,309
0
4,260
9,433
3,244
1,256
3,358
6,005
0
59,232
L
3,045
1,692
637
3,999
11,177
5,508
0
2,837
8,172
0
13,541

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,298
Gold Earned
43,184
503
Minions Killed
505
0
Camps Cleared
0
1,519,929
Distance Traveled
1,622,272
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
8,519
501
171
10
0
330,839
3
L
Zhong Kui
8,896
523
113
7
0
320,108
3
W
Guan Yu
8,263
486
31
2
0
325,121
2
L
Loki
6,473
381
47
3
0
335,302
1
L
Hou Yi
8,386
493
148
9
0
252,319
0
W
Tiamat
8,669
510
98
6
0
266,327
1
L
Tiamat
9,031
531
173
10
0
317,537
5
W
Thor
8,190
482
101
6
0
371,579
1
W
Danzaburou
9,543
561
104
6
0
328,406
5
L
Horus
6,512
383
22
1
0
294,663
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role