Player Matchup

Loki
Loki
AgentDoofus
Loki
Level 108
God Stats
3W - 3L
1,435 SR
Queue Stats
76W - 57L
1,572 Elo+
Party 2
Sobek
Sobek
Concealed1987
Sobek
Level 120
God Stats
8W - 2L
1,779 SR
Queue Stats
155W - 156L
1,555 Elo+
Party 2
Nike
Nike
HELLB0Y N1
Nike
Level 150
God Stats
4W - 3L
1,734 SR
Queue Stats
109W - 97L
1,653 Elo+
Party 1
Baron Samedi
Baron Samedi
ll Ryse ll
Baron Samedi
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 38L
1,733 Elo+
Party 1
Chiron
Chiron
o HELLG1RL o
Chiron
Level 115
God Stats
1W - 0L
1,720 SR
Queue Stats
48W - 44L
1,504 Elo+
Party 1
Team Averages
Level 124
1,634 SR
1,603 Elo+

VS

Team Averages
Level 119
1,502 SR
1,547 Elo+
Merlin
Merlin
 
Merlin
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
BongBongo
Janus
Level 153
God Stats
4W - 12L
1,381 SR
Queue Stats
310W - 335L
1,546 Elo+
Solo
Serqet
Serqet
IT WAS ME DlO
Serqet
Level 127
God Stats
7W - 4L
1,443 SR
Queue Stats
79W - 66L
1,549 Elo+
Party 3
Anhur
Anhur
JustinxDLOL
Anhur
Level 106
God Stats
13W - 13L
1,635 SR
Queue Stats
151W - 118L
1,561 Elo+
Party 3
Kumbhakarna
Kumbhakarna
co5neeks
Kumbhakarna
Level 128
God Stats
3W - 7L
1,549 SR
Queue Stats
251W - 226L
1,581 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 1 / 4
8,423
842
6,992
5,554
1,859
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
2 / 2 / 6
8,448
845
3,791
12,748
8,907
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
3 / 1 / 4
7,810
781
6,361
7,530
5,271
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Baron Samedi
ll Ryse ll
Baron Samedi
15
0 / 0 / 5
7,517
752
6,082
6,098
2,948
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chiron
14
3 / 0 / 4
7,819
782
3,750
3,519
1,166
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
13
0 / 0 / 3
6,384
638
5,848
1,646
536
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Janus
BongBongo
Janus
14
1 / 4 / 2
6,964
696
4,852
7,230
2,243
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

13
2 / 3 / 1
6,844
684
4,174
7,251
2,640
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
1 / 5 / 2
7,153
715
3,831
8,947
3,654
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kumbhakarna
co5neeks
Kumbhakarna
12
0 / 1 / 1
6,497
650
1,459
6,518
3,849
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
13
13
Kills
4
4
Deaths
13
23
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
0
0
3
1.5
W
5
1
4
7
L
Janus
BongBongo
Janus
1
4
2
0.5
W
2
2
6
2.5
W
3
1
4
5
L
2
3
1
0.83
L
1
5
2
0.4
L
Kumbhakarna
co5neeks
Kumbhakarna
0
1
1
0.5
W
Baron Samedi
ll Ryse ll
Baron Samedi
0
0
5
2.5
W
Chiron
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,976
Damage
20,164
35,449
Taken
31,592
20,151
Mitigated
12,922
12,728
Healing
3,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
5,848
129
0
0
1,646
536
1
337
1,254
24,294
0
W
6,992
1,256
0
504
5,554
1,859
391
1,875
3,385
0
18,694
L
Janus
BongBongo
Janus
4,852
118
0
376
7,230
2,243
0
3,575
3,414
33,073
0
W
3,791
332
435
4,251
12,748
8,907
198
5,232
7,261
16,663
0
W
6,361
538
0
1,607
7,530
5,271
227
2,079
5,357
0
22,683
L
4,174
682
0
390
7,251
2,640
0
1,921
5,172
0
9,748
L
3,831
2,073
0
1,046
8,947
3,654
0
2,273
6,410
0
19,027
L
Kumbhakarna
co5neeks
Kumbhakarna
1,459
129
0
1,488
6,518
3,849
0
1,965
4,365
8,792
0
W
Baron Samedi
ll Ryse ll
Baron Samedi
6,082
265
543
2,634
6,098
2,948
315
2,371
3,727
35,858
0
W
Chiron
3,750
280
954
1,800
3,519
1,166
1,291
1,079
2,440
0
19,801

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,017
Gold Earned
33,842
236
Minions Killed
194
9
Camps Cleared
6
978,111
Distance Traveled
774,509
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
6,384
638
51
5
0
153,846
0
W
Loki
8,423
842
24
2
2
198,121
0
L
Janus
6,964
696
69
7
3
156,240
4
W
Sobek
8,448
845
29
3
0
200,936
0
W
Nike
7,810
781
45
5
0
208,047
1
L
Serqet
6,844
684
20
2
0
192,674
2
L
Anhur
7,153
715
42
4
2
155,716
1
L
Kumbhakarna
6,497
650
12
1
1
116,033
0
W
Baron Samedi
7,517
752
94
9
4
193,600
0
W
Chiron
7,819
782
44
4
3
177,407
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role