Player Matchup

Medusa
Medusa
 
Medusa
Level 72
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
Chaguito009
Baron Samedi
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 17L
1,364 Elo+
Solo
Athena
Athena
HIGHDEVIL420-
Athena
Level 29
God Stats
2W - 6L
1,312 SR
Queue Stats
85W - 92L
1,432 Elo+
Solo
Horus
Horus
JinxTheDemon
Horus
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
80W - 104L
1,342 Elo+
Solo
Bakasura
Bakasura
moonprizmpwr
Bakasura
Level 3
God Stats
1W - 2L
1,674 SR
Queue Stats
1W - 2L
1,614 Elo+
Party 1
Team Averages
Level 31
1,497 SR
1,450 Elo+

VS

Team Averages
Level 27
1,530 SR
1,379 Elo+
Discordia
Discordia
Baby_Funeral
Discordia
Level 22
God Stats
4W - 7L
1,474 SR
Queue Stats
85W - 95L
1,318 Elo+
Solo
Cu Chulainn
Cu Chulainn
ChronicPoo
Cu Chulainn
Level 28
God Stats
5W - 8L
1,706 SR
Queue Stats
165W - 176L
1,532 Elo+
Solo
Ymir
Ymir
JamminBosa
Ymir
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
62W - 86L
1,294 Elo+
Solo
Hou Yi
Hou Yi
SirBlanket
Hou Yi
Level 28
God Stats
2W - 5L
1,379 SR
Queue Stats
48W - 46L
1,326 Elo+
Solo
Danzaburou
Danzaburou
jmowens24
Danzaburou
Level 28
God Stats
32W - 27L
1,589 SR
Queue Stats
96W - 127L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
9
3 / 1 / 0
4,803
686
2,662
2,855
891
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Baron Samedi
Chaguito009
Baron Samedi
2
0 / 3 / 0
3,006
429
628
1,814
419
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

5
1 / 3 / 0
3,548
507
931
3,520
1,339
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

5
0 / 5 / 1
3,609
516
1,504
4,414
2,044
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bakasura
moonprizmpwr
Bakasura
6
2 / 2 / 0
4,413
630
1,953
3,750
999
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Baby_Funeral
Discordia
7
0 / 3 / 1
4,303
615
1,089
3,350
739
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes

Shoes

+6%
Movement Speed

Cu Chulainn
ChronicPoo
Cu Chulainn
9
3 / 1 / 1
5,248
750
2,444
4,027
1,930
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

6
1 / 1 / 4
4,321
617
654
3,061
1,081
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Hou Yi
SirBlanket
Hou Yi
8
6 / 1 / 2
5,303
758
3,714
5,124
1,339
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Danzaburou
jmowens24
Danzaburou
7
3 / 0 / 0
4,928
704
661
2,673
596
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
21
6
Kills
13
14
Deaths
6
1
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
3
1
0
3
W
Discordia
Baby_Funeral
Discordia
0
3
1
0.17
L
Baron Samedi
Chaguito009
Baron Samedi
0
3
0
0
W
Cu Chulainn
ChronicPoo
Cu Chulainn
3
1
1
3.5
L
1
3
0
0.33
W
1
1
4
3
L
0
5
1
0.1
W
Hou Yi
SirBlanket
Hou Yi
6
1
2
7
W
Danzaburou
jmowens24
Danzaburou
3
0
0
3
L
Bakasura
moonprizmpwr
Bakasura
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,678
Damage
8,562
16,353
Taken
18,235
5,692
Mitigated
5,685
2,103
Healing
6,678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
2,662
790
0
342
2,855
891
0
931
1,766
0
24,507
W
Discordia
Baby_Funeral
Discordia
1,089
86
0
774
3,350
739
140
0
3,350
16,826
0
L
Baron Samedi
Chaguito009
Baron Samedi
628
67
0
135
1,814
419
0
148
1,666
2,925
0
W
Cu Chulainn
ChronicPoo
Cu Chulainn
2,444
897
0
975
4,027
1,930
406
0
3,977
0
24,121
L
931
430
0
96
3,520
1,339
0
234
3,286
4,151
0
W
654
248
0
814
3,061
1,081
396
306
2,538
7,772
0
L
1,504
894
26
173
4,414
2,044
224
0
4,414
0
6,265
W
Hou Yi
SirBlanket
Hou Yi
3,714
1,859
0
2,219
5,124
1,339
52
1,119
3,931
0
20,421
W
Danzaburou
jmowens24
Danzaburou
661
225
0
1,896
2,673
596
168
0
2,633
0
13,718
L
Bakasura
moonprizmpwr
Bakasura
1,953
1,424
0
1,331
3,750
999
0
272
3,478
0
10,253

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,379
Gold Earned
24,103
87
Minions Killed
179
0
Camps Cleared
0
586,410
Distance Traveled
599,902
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
4,803
686
32
5
0
147,939
1
W
Discordia
4,303
615
42
6
0
119,300
3
L
Baron Samedi
3,006
429
5
1
0
76,616
0
W
Cu Chulainn
5,248
750
55
8
0
137,759
1
L
Athena
3,548
507
7
1
0
93,225
1
W
Ymir
4,321
617
20
3
0
96,757
0
L
Horus
3,609
516
11
2
0
117,536
0
W
Hou Yi
5,303
758
28
4
0
118,359
0
W
Danzaburou
4,928
704
34
5
0
127,727
0
L
Bakasura
4,413
630
32
5
0
151,094
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role