Player Matchup

Olorun
Olorun
AreitoOF
Olorun
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Arachne
Arachne
BestInThisLobby
Arachne
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,500 Elo+
Solo
Anhur
Anhur
KrappyPatty94
Anhur
Level 3
God Stats
1W - 2L
1,500 SR
Queue Stats
77W - 43L
1,500 Elo+
Party 1
Athena
Athena
MaryPoopinz8762
Athena
Level 3
God Stats
15W - 11L
1,500 SR
Queue Stats
76W - 43L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
MolloyFord
Guan Yu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 6
1,500 SR
1,500 Elo+

VS

Team Averages
Level 5
1,445 SR
1,429 Elo+
Eset
Eset
Benedictionary
Eset
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
87W - 53L
1,500 Elo+
Solo
Medusa
Medusa
KYsince97
Medusa
Level 11
God Stats
4W - 3L
1,500 SR
Queue Stats
8W - 7L
1,500 Elo+
Party 2
Ymir
Ymir
N0CAPS
Ymir
Level 2
God Stats
5W - 2L
1,500 SR
Queue Stats
5W - 5L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
Shawleira
Guan Yu
Level 6
God Stats
26W - 24L
1,226 SR
Queue Stats
544W - 601L
1,145 Elo+
Solo
Mulan
Mulan
cilemaqu
Mulan
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
AreitoOF
Olorun
12
0 / 13 / 2
7,321
349
1,072
15,105
3,872
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
2 / 8 / 1
9,101
433
4,897
15,950
5,351
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

15
6 / 4 / 3
9,773
465
12,343
19,869
5,823
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
5 / 6 / 5
10,212
486
14,250
21,541
18,221
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

Guan Yu
MolloyFord
Guan Yu
11
0 / 15 / 2
6,928
330
2,762
17,588
10,050
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
37 / 1 / 1
15,721
749
47,262
17,135
7,812
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Medusa
KYsince97
Medusa
16
1 / 3 / 8
10,538
502
11,130
17,042
5,664
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ymir
N0CAPS
Ymir
13
1 / 4 / 7
8,937
426
2,956
10,674
7,068
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Guan Yu
Shawleira
Guan Yu
15
1 / 4 / 9
10,464
498
4,177
15,285
9,068
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Mulan
cilemaqu
Mulan
20
6 / 1 / 1
13,008
619
8,016
10,225
9,686
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
72
13
Kills
46
46
Deaths
13
13
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Olorun
AreitoOF
Olorun
0
13
2
0.08
W
37
1
1
37.5
L
2
8
1
0.31
W
Medusa
KYsince97
Medusa
1
3
8
1.67
L
6
4
3
1.88
L
5
6
5
1.25
L
Guan Yu
MolloyFord
Guan Yu
0
15
2
0.07
W
Ymir
N0CAPS
Ymir
1
4
7
1.13
W
Guan Yu
Shawleira
Guan Yu
1
4
9
1.38
W
Mulan
cilemaqu
Mulan
6
1
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,324
Damage
73,541
90,053
Taken
70,361
43,317
Mitigated
39,298
8,151
Healing
21,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
AreitoOF
Olorun
1,072
564
174
801
15,105
3,872
408
12,316
2,251
21,121
0
W
47,262
6,316
556
6,322
17,135
7,812
4,346
5,141
11,794
122,983
0
L
4,897
3,812
0
1,119
15,950
5,351
1,015
5,085
10,769
0
36,116
W
Medusa
KYsince97
Medusa
11,130
4,147
0
5,330
17,042
5,664
4,024
3,823
13,148
0
79,524
L
12,343
4,584
0
3,026
19,869
5,823
898
8,337
11,436
0
72,640
L
14,250
1,248
0
1,691
21,541
18,221
0
12,466
8,812
38,677
0
L
Guan Yu
MolloyFord
Guan Yu
2,762
845
490
850
17,588
10,050
0
10,637
6,567
0
15,707
W
Ymir
N0CAPS
Ymir
2,956
664
0
110
10,674
7,068
480
2,616
8,058
17,979
0
W
Guan Yu
Shawleira
Guan Yu
4,177
1,477
1,360
5,742
15,285
9,068
889
2,574
12,661
0
53,633
W
Mulan
cilemaqu
Mulan
8,016
1,290
0
1,845
10,225
9,686
1,949
1,168
9,032
0
79,219

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,335
Gold Earned
58,668
303
Minions Killed
608
0
Camps Cleared
0
1,747,074
Distance Traveled
1,899,227
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
7,321
349
46
2
0
320,533
2
W
Eset
15,721
749
183
9
0
409,808
3
L
Arachne
9,101
433
65
3
0
358,191
1
W
Medusa
10,538
502
113
5
0
380,264
4
L
Anhur
9,773
465
110
5
0
336,318
2
L
Athena
10,212
486
48
2
0
408,850
1
L
Guan Yu
6,928
330
34
2
0
323,182
0
W
Ymir
8,937
426
24
1
0
394,833
2
W
Guan Yu
10,464
498
92
4
0
380,696
2
W
Mulan
13,008
619
196
9
0
333,626
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role