Player Matchup

Mulan
Mulan
DFCW_GRIMMJOW_
Mulan
Level 109
God Stats
4W - 5L
1,500 SR
Queue Stats
204W - 204L
1,576 Elo+
Party 3
Khepri
Khepri
ItzYourBoyTony
Khepri
Level 16
God Stats
7W - 2L
1,706 SR
Queue Stats
21W - 13L
1,515 Elo+
Party 3
Erlang Shen
Erlang Shen
JadeHemperor
Erlang Shen
Level 38
God Stats
12W - 13L
1,524 SR
Queue Stats
107W - 81L
1,560 Elo+
Solo
Merlin
Merlin
Swert5678
Merlin
Level 33
God Stats
52W - 56L
1,536 SR
Queue Stats
115W - 129L
1,447 Elo+
Solo
Artemis
Artemis
TTV_CHECKMEOUT
Artemis
Level 89
God Stats
6W - 2L
1,707 SR
Queue Stats
190W - 171L
1,608 Elo+
Party 3
Team Averages
Level 57
1,595 SR
1,541 Elo+

VS

Team Averages
Level 97
1,626 SR
1,559 Elo+
Chaac
Chaac
Arkham Nol
Chaac
Level 153
God Stats
16W - 11L
1,667 SR
Queue Stats
284W - 240L
1,623 Elo+
Party 1
Ullr
Ullr
Codie2R3AL
Ullr
Level 48
God Stats
2W - 1L
1,945 SR
Queue Stats
152W - 129L
1,562 Elo+
Party 1
Ymir
Ymir
Mex_headd_shotss
Ymir
Level 24
God Stats
6W - 10L
1,494 SR
Queue Stats
81W - 98L
1,467 Elo+
Party 2
Tiamat
Tiamat
SweptWheel165
Tiamat
Level 156
God Stats
15W - 14L
1,523 SR
Queue Stats
768W - 637L
1,649 Elo+
Party 1
Arachne
Arachne
ToxiC SoLDii3R
Arachne
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 47L
1,493 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 1 / 1
8,758
584
11,829
14,091
11,140
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

10
1 / 2 / 2
6,957
464
1,098
4,232
2,365
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Erlang Shen
JadeHemperor
Erlang Shen
13
2 / 3 / 1
7,676
512
4,039
11,348
5,167
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Merlin
Swert5678
Merlin
12
0 / 1 / 1
6,627
442
1,910
3,327
1,061
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
8 / 1 / 1
9,353
624
12,585
12,194
4,393
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
14
2 / 3 / 0
7,988
533
9,783
16,839
12,498
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
0 / 4 / 1
6,535
436
5,373
7,219
2,083
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
1 / 6 / 1
6,639
443
2,138
12,654
7,159
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Breastplate

Breastplate

+20
Physical Protection

17
4 / 0 / 1
10,187
679
9,321
5,953
4,575
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

11
1 / 0 / 0
6,968
465
1,207
7,190
2,332
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
11
13
Kills
8
8
Deaths
13
6
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Chaac
2
3
0
0.67
L
0
4
1
0.13
W
2
1
1
2.5
W
1
2
2
1
W
Erlang Shen
JadeHemperor
Erlang Shen
2
3
1
0.83
L
1
6
1
0.25
L
4
0
1
4.5
W
Merlin
Swert5678
Merlin
0
1
1
0.5
W
8
1
1
8.5
L
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,461
Damage
27,822
45,192
Taken
49,855
24,126
Mitigated
28,647
17,513
Healing
14,562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
9,783
3,204
0
8,419
16,839
12,498
0
2,620
14,219
0
56,043
L
5,373
1,336
0
600
7,219
2,083
0
302
6,917
0
41,573
W
11,829
2,638
0
7,493
14,091
11,140
633
0
14,091
13,737
49,931
W
1,098
159
0
1,023
4,232
2,365
0
1,904
2,256
15,133
0
W
Erlang Shen
JadeHemperor
Erlang Shen
4,039
2,144
0
1,488
11,348
5,167
0
3,804
7,405
0
55,437
L
2,138
662
0
1,066
12,654
7,159
126
1,147
11,453
16,374
0
L
9,321
685
0
2,738
5,953
4,575
0
1,057
4,658
78,845
0
W
Merlin
Swert5678
Merlin
1,910
396
0
770
3,327
1,061
0
1,574
1,665
40,303
0
W
12,585
8,129
0
6,739
12,194
4,393
1,426
3,780
8,316
0
66,005
L
1,207
762
0
1,739
7,190
2,332
312
403
6,777
0
44,512

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,371
Gold Earned
38,317
450
Minions Killed
467
0
Camps Cleared
0
1,407,166
Distance Traveled
1,376,430
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,988
533
102
7
0
287,462
0
L
Ullr
6,535
436
63
4
0
233,152
0
W
Mulan
8,758
584
133
9
0
293,119
0
W
Khepri
6,957
464
32
2
0
244,074
1
W
Erlang Shen
7,676
512
80
5
0
348,490
5
L
Ymir
6,639
443
39
3
0
273,141
2
L
Tiamat
10,187
679
174
12
0
301,320
4
W
Merlin
6,627
442
90
6
0
272,469
2
W
Artemis
9,353
624
115
8
0
249,014
1
L
Arachne
6,968
465
89
6
0
281,355
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role