Player Matchup

Fenrir
Fenrir
Aeondyne
Fenrir
Level 27
God Stats
11W - 2L
1,742 SR
Queue Stats
517W - 586L
1,406 Elo+
Solo
King Arthur
King Arthur
BeastOfBoys
King Arthur
Level 27
God Stats
12W - 7L
1,452 SR
Queue Stats
90W - 78L
1,459 Elo+
Solo
Eset
Eset
CouchyPotato
Eset
Level 15
God Stats
5W - 2L
1,500 SR
Queue Stats
416W - 404L
1,500 Elo+
Solo
Anhur
Anhur
Tutle24
Anhur
Level 19
God Stats
2W - 0L
1,739 SR
Queue Stats
8W - 3L
1,477 Elo+
Party 1
Kukulkan
Kukulkan
l Itz Ginger l
Kukulkan
Level 18
God Stats
11W - 6L
1,583 SR
Queue Stats
14W - 10L
1,477 Elo+
Party 1
Team Averages
Level 21
1,603 SR
1,464 Elo+

VS

Team Averages
Level 13
1,569 SR
1,514 Elo+
Zhong Kui
Zhong Kui
El_MenorPR_23
Zhong Kui
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 78L
1,438 Elo+
Solo
Sol
Sol
IzacLambchop
Sol
Level 7
God Stats
3W - 3L
1,630 SR
Queue Stats
3W - 3L
1,765 Elo+
Solo
Achilles
Achilles
LYKO5
Achilles
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Susano
Susano
Shaggy_TruePower
Susano
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Guan Yu
Guan Yu
mikecool13
Guan Yu
Level 11
God Stats
2W - 1L
1,715 SR
Queue Stats
5W - 7L
1,365 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Aeondyne
Fenrir
14
1 / 0 / 16
8,541
1,068
5,166
5,461
2,353
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Mace

Mace

+10
Physical Power

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

King Arthur
BeastOfBoys
King Arthur
17
9 / 0 / 12
10,316
1,290
12,351
12,936
8,200
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

15
5 / 1 / 15
9,028
1,129
13,910
5,433
2,012
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anhur
Tutle24
Anhur
16
11 / 0 / 11
10,449
1,306
18,861
10,427
3,985
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Kukulkan
14
2 / 1 / 14
8,416
1,052
9,636
3,799
1,660
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Team 1 Tickets

378

VS

Team 2 Tickets

102

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
El_MenorPR_23
Zhong Kui
12
0 / 6 / 0
7,010
876
6,254
12,858
7,158
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

13
0 / 7 / 1
7,654
957
7,609
12,514
4,153
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Achilles
LYKO5
Achilles
13
0 / 7 / 1
7,428
929
6,950
16,755
13,018
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

12
0 / 4 / 2
7,203
900
3,611
6,550
2,065
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Guan Yu
mikecool13
Guan Yu
13
1 / 4 / 0
7,683
960
2,706
14,869
15,448
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
5
28
Kills
1
2
Deaths
28
68
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Aeondyne
Fenrir
1
0
16
9
W
King Arthur
BeastOfBoys
King Arthur
9
0
12
15
W
5
1
15
12.5
L
Zhong Kui
El_MenorPR_23
Zhong Kui
0
6
0
0
L
0
7
1
0.07
L
Achilles
LYKO5
Achilles
0
7
1
0.07
L
0
4
2
0.25
W
Anhur
Tutle24
Anhur
11
0
11
16.5
W
Kukulkan
2
1
14
9
L
Guan Yu
mikecool13
Guan Yu
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,924
Damage
27,130
38,056
Taken
63,546
18,210
Mitigated
41,842
13,025
Healing
5,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Aeondyne
Fenrir
5,166
1,217
0
1,726
5,461
2,353
0
1,848
3,613
0
10,550
W
King Arthur
BeastOfBoys
King Arthur
12,351
986
342
4,095
12,936
8,200
0
3,723
7,553
0
36,313
W
13,910
1,218
999
958
5,433
2,012
0
2,702
2,731
22,384
0
L
Zhong Kui
El_MenorPR_23
Zhong Kui
6,254
374
0
953
12,858
7,158
0
3,809
9,049
7,378
0
L
7,609
1,769
502
880
12,514
4,153
0
4,083
8,431
26,564
0
L
Achilles
LYKO5
Achilles
6,950
2,527
0
121
16,755
13,018
0
6,613
10,142
206
18,383
L
3,611
900
0
0
6,550
2,065
0
2,209
4,341
0
6,157
W
Anhur
Tutle24
Anhur
18,861
13,082
0
4,905
10,427
3,985
0
5,148
5,279
0
33,439
W
Kukulkan
9,636
1,405
0
0
3,799
1,660
0
627
3,172
18,123
0
L
Guan Yu
mikecool13
Guan Yu
2,706
353
1,041
2,062
14,869
15,448
0
6,832
7,983
0
14,772

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,750
Gold Earned
36,978
138
Minions Killed
92
7
Camps Cleared
3
793,222
Distance Traveled
639,464
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,541
1,068
13
2
2
157,167
0
W
King Arthur
10,316
1,290
40
5
0
183,913
0
W
Eset
9,028
1,129
24
3
1
145,017
0
L
Zhong Kui
7,010
876
0
0
0
118,066
0
L
Sol
7,654
957
46
6
1
129,903
0
L
Achilles
7,428
929
21
3
0
140,511
1
L
Susano
7,203
900
3
0
0
105,812
0
W
Anhur
10,449
1,306
38
5
4
157,107
0
W
Kukulkan
8,416
1,052
23
3
0
150,018
0
L
Guan Yu
7,683
960
22
3
2
145,172
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role