Player Matchup

Fenrir
Fenrir
AleiiX42096
Fenrir
Level 49
God Stats
0W - 3L
1,157 SR
Queue Stats
42W - 48L
1,391 Elo+
Party 1
Tiamat
Tiamat
Niubus
Tiamat
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
sergiitoklk
Scylla
Level 17
God Stats
3W - 6L
1,463 SR
Queue Stats
16W - 30L
1,341 Elo+
Party 1
Jing Wei
Jing Wei
tguti
Jing Wei
Level 49
God Stats
10W - 4L
1,806 SR
Queue Stats
277W - 243L
1,539 Elo+
Party 1
Sylvanus
Sylvanus
xHiryuux
Sylvanus
Level 20
God Stats
0W - 2L
1,264 SR
Queue Stats
7W - 9L
1,515 Elo+
Party 1
Team Averages
Level 59
1,438 SR
1,457 Elo+

VS

Team Averages
Level 88
1,538 SR
1,475 Elo+
Kukulkan
Kukulkan
Gnometto
Kukulkan
Level 138
God Stats
5W - 4L
1,524 SR
Queue Stats
191W - 181L
1,571 Elo+
Solo
Danzaburou
Danzaburou
Parovka
Danzaburou
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
danxhkh
Bellona
Level 68
God Stats
11W - 18L
1,673 SR
Queue Stats
700W - 756L
1,428 Elo+
Solo
Athena
Athena
evilmonkey100
Athena
Level 57
God Stats
39W - 49L
1,493 SR
Queue Stats
246W - 265L
1,479 Elo+
Solo
Hun Batz
Hun Batz
ogijebach3
Hun Batz
Level 69
God Stats
2W - 0L
1,500 SR
Queue Stats
131W - 143L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
12
2 / 5 / 0
7,302
456
4,345
16,566
7,797
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tiamat
Niubus
Tiamat
15
1 / 0 / 0
8,464
529
11,015
7,628
10,733
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Scylla
10
0 / 6 / 1
6,477
405
3,460
9,674
3,487
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jing Wei
tguti
Jing Wei
11
0 / 3 / 1
6,500
406
6,344
9,023
2,619
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sylvanus
xHiryuux
Sylvanus
10
0 / 4 / 1
5,795
362
3,481
7,229
5,186
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Gnometto
Kukulkan
16
7 / 1 / 4
9,483
593
11,685
7,380
3,626
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
Parovka
Danzaburou
15
5 / 0 / 6
9,637
602
6,350
6,183
2,258
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bellona
danxhkh
Bellona
15
2 / 1 / 0
8,578
536
4,230
14,674
11,871
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

12
2 / 0 / 12
8,083
505
5,600
8,903
5,241
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hun Batz
ogijebach3
Hun Batz
13
2 / 1 / 8
7,836
490
6,665
11,170
5,066
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
48
3
Kills
18
18
Deaths
3
3
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Fenrir
2
5
0
0.4
W
Kukulkan
Gnometto
Kukulkan
7
1
4
9
L
Tiamat
Niubus
Tiamat
1
0
0
1
W
Danzaburou
Parovka
Danzaburou
5
0
6
8
W
Bellona
danxhkh
Bellona
2
1
0
2
W
2
0
12
8
W
Hun Batz
ogijebach3
Hun Batz
2
1
8
6
L
Scylla
0
6
1
0.08
L
Jing Wei
tguti
Jing Wei
0
3
1
0.17
L
Sylvanus
xHiryuux
Sylvanus
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,645
Damage
34,530
50,120
Taken
48,310
29,822
Mitigated
28,062
18,659
Healing
21,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
4,345
1,072
0
6,725
16,566
7,797
0
4,442
12,124
0
37,974
W
Kukulkan
Gnometto
Kukulkan
11,685
1,114
0
3,365
7,380
3,626
594
3,077
4,035
75,819
0
L
Tiamat
Niubus
Tiamat
11,015
1,785
0
3,764
7,628
10,733
0
1,774
5,854
58,876
0
W
Danzaburou
Parovka
Danzaburou
6,350
2,739
0
2,771
6,183
2,258
4,590
761
5,422
0
71,952
W
Bellona
danxhkh
Bellona
4,230
2,320
0
6,862
14,674
11,871
0
8,259
5,567
0
52,230
W
5,600
852
899
4,279
8,903
5,241
211
3,048
5,735
11,151
0
W
Hun Batz
ogijebach3
Hun Batz
6,665
2,366
0
2,898
11,170
5,066
0
1,259
9,819
0
41,552
L
Scylla
3,460
405
0
2,201
9,674
3,487
0
5,366
4,308
27,850
0
L
Jing Wei
tguti
Jing Wei
6,344
5,452
0
3,076
9,023
2,619
792
2,297
6,726
0
43,513
L
Sylvanus
xHiryuux
Sylvanus
3,481
946
1,396
1,497
7,229
5,186
40
3,406
3,823
12,449
3,326

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,538
Gold Earned
43,617
368
Minions Killed
495
0
Camps Cleared
0
1,394,058
Distance Traveled
1,562,353
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,302
456
73
5
0
307,609
2
W
Kukulkan
9,483
593
134
8
0
289,660
3
L
Tiamat
8,464
529
126
8
0
258,406
0
W
Danzaburou
9,637
602
140
9
0
312,481
3
W
Bellona
8,578
536
126
8
0
320,391
2
W
Athena
8,083
505
11
1
0
305,811
4
W
Hun Batz
7,836
490
84
5
0
334,010
2
L
Scylla
6,477
405
63
4
0
288,114
3
L
Jing Wei
6,500
406
82
5
0
285,533
1
L
Sylvanus
5,795
362
24
2
0
254,396
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role