Player Matchup

Vamana
Vamana
DanlPGl
Vamana
Level 8
God Stats
0W - 1L
1,729 SR
Queue Stats
3W - 2L
1,901 Elo+
Party 1
Sol
Sol
Fëntýr
Sol
Level 8
God Stats
0W - 2L
1,399 SR
Queue Stats
2W - 2L
1,857 Elo+
Party 1
Anhur
Anhur
MainManThomas
Anhur
Level 27
God Stats
4W - 1L
1,977 SR
Queue Stats
29W - 7L
1,832 Elo+
Solo
Fenrir
Fenrir
N2me1ess
Fenrir
Level 24
God Stats
10W - 12L
1,602 SR
Queue Stats
78W - 55L
1,646 Elo+
Solo
Terra
Terra
THESQUISHER
Terra
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,660 Elo+
Solo
Team Averages
Level 15
1,641 SR
1,779 Elo+

VS

Team Averages
Level 18
1,668 SR
1,641 Elo+
Ymir
Ymir
Ewokeo
Ymir
Level 4
God Stats
3W - 0L
1,781 SR
Queue Stats
4W - 0L
1,882 Elo+
Solo
Scylla
Scylla
ImAbhi2
Scylla
Level 22
God Stats
8W - 4L
1,665 SR
Queue Stats
58W - 43L
1,629 Elo+
Solo
Cerberus
Cerberus
VirgilAlighieri
Cerberus
Level 8
God Stats
4W - 2L
1,500 SR
Queue Stats
6W - 4L
1,450 Elo+
Solo
Cupid
Cupid
acoolmandude
Cupid
Level 28
God Stats
6W - 5L
1,714 SR
Queue Stats
234W - 196L
1,683 Elo+
Solo
Ra
Ra
fIax
Ra
Level 29
God Stats
28W - 15L
1,682 SR
Queue Stats
289W - 174L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
DanlPGl
Vamana
10
1 / 5 / 0
6,163
440
2,718
9,074
2,546
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

11
1 / 7 / 1
6,729
481
3,343
10,586
3,888
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

12
3 / 4 / 2
7,178
513
8,715
9,675
2,783
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Fenrir
N2me1ess
Fenrir
11
3 / 6 / 2
7,234
517
5,536
12,109
4,855
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

10
0 / 4 / 5
6,963
497
2,867
11,372
7,384
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Ewokeo
Ymir
11
2 / 3 / 6
6,930
495
4,180
5,954
4,564
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Scylla
ImAbhi2
Scylla
14
5 / 1 / 10
8,632
617
11,426
7,093
2,033
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
14
5 / 1 / 0
8,603
615
7,810
7,968
6,570
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
3 / 2 / 7
7,957
568
6,241
9,609
2,523
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ra
fIax
Ra
15
11 / 1 / 7
9,801
700
8,795
6,564
2,104
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
56
8
Kills
26
26
Deaths
8
10
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Vamana
DanlPGl
Vamana
1
5
0
0.2
W
Ymir
Ewokeo
Ymir
2
3
6
1.67
L
1
7
1
0.21
W
Scylla
ImAbhi2
Scylla
5
1
10
10
L
3
4
2
1
L
Fenrir
N2me1ess
Fenrir
3
6
2
0.67
L
0
4
5
0.63
W
Cerberus
5
1
0
5
W
3
2
7
3.25
W
Ra
fIax
Ra
11
1
7
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,179
Damage
38,452
52,816
Taken
37,188
21,456
Mitigated
17,794
12,083
Healing
14,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
DanlPGl
Vamana
2,718
1,177
0
746
9,074
2,546
0
7,729
1,345
0
17,564
W
Ymir
Ewokeo
Ymir
4,180
1,137
0
0
5,954
4,564
96
908
5,046
19,476
0
L
3,343
1,695
0
2,532
10,586
3,888
1,088
5,657
4,791
30,320
2,436
W
Scylla
ImAbhi2
Scylla
11,426
1,846
0
2,690
7,093
2,033
440
1,719
5,374
49,499
0
L
8,715
4,159
0
2,169
9,675
2,783
0
3,413
6,110
0
48,116
L
Fenrir
N2me1ess
Fenrir
5,536
1,448
0
2,569
12,109
4,855
0
8,064
3,920
0
35,607
L
2,867
183
1,227
2,840
11,372
7,384
0
6,767
4,439
15,123
0
W
Cerberus
7,810
527
0
3,743
7,968
6,570
1,262
0
7,968
48,272
0
W
6,241
4,164
475
4,094
9,609
2,523
588
2,229
7,380
0
42,279
W
Ra
fIax
Ra
8,795
1,277
1,099
2,214
6,564
2,104
537
1,045
5,519
59,149
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,267
Gold Earned
41,923
275
Minions Killed
422
0
Camps Cleared
0
1,217,923
Distance Traveled
1,340,393
9
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
6,163
440
32
2
0
256,707
2
W
Ymir
6,930
495
33
2
0
277,479
4
L
Sol
6,729
481
72
5
0
207,793
1
W
Scylla
8,632
617
90
6
0
276,968
2
L
Anhur
7,178
513
94
7
0
240,532
1
L
Fenrir
7,234
517
64
5
0
276,059
4
L
Terra
6,963
497
13
1
0
236,832
1
W
Cerberus
8,603
615
105
8
0
232,004
1
W
Cupid
7,957
568
82
6
0
259,863
3
W
Ra
9,801
700
112
8
0
294,079
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role