Player Matchup

Arachne
Arachne
Dinkleberg9212
Arachne
Level 8
God Stats
2W - 0L
1,747 SR
Queue Stats
17W - 16L
1,356 Elo+
Party 1
Cthulhu
Cthulhu
Ich Bin Takero
Cthulhu
Level 24
God Stats
36W - 19L
1,771 SR
Queue Stats
58W - 41L
1,713 Elo+
Party 1
Rama
Rama
ZNF Lancer
Rama
Level 88
God Stats
2W - 1L
1,500 SR
Queue Stats
359W - 365L
1,504 Elo+
Party 1
Eset
Eset
ZNF Specttre
Eset
Level 108
God Stats
11W - 10L
1,813 SR
Queue Stats
340W - 337L
1,485 Elo+
Party 1
Tiamat
Tiamat
ZNFPredator
Tiamat
Level 60
God Stats
21W - 29L
1,408 SR
Queue Stats
100W - 119L
1,511 Elo+
Party 1
Team Averages
Level 58
1,648 SR
1,514 Elo+

VS

Team Averages
Level 76
1,654 SR
1,496 Elo+
Raijin
Raijin
Jrockerxp
Raijin
Level 126
God Stats
10W - 13L
1,846 SR
Queue Stats
327W - 319L
1,498 Elo+
Party 3
Artio
Artio
ZenX5087
Artio
Level 41
God Stats
5W - 15L
1,660 SR
Queue Stats
184W - 183L
1,482 Elo+
Party 2
Cabrakan
Cabrakan
bobjustkilledu-9
Cabrakan
Level 140
God Stats
15W - 10L
1,710 SR
Queue Stats
373W - 386L
1,458 Elo+
Party 3
Izanami
Izanami
coljen1
Izanami
Level 28
God Stats
4W - 11L
1,553 SR
Queue Stats
92W - 80L
1,561 Elo+
Party 2
Ullr
Ullr
palmerlite
Ullr
Level 47
God Stats
4W - 7L
1,500 SR
Queue Stats
157W - 170L
1,479 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
7 / 0 / 1
6,747
675
5,691
7,592
2,433
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
1 / 3 / 3
5,385
539
3,892
7,663
3,555
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

9
3 / 2 / 2
5,584
558
4,653
5,571
1,300
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

11
3 / 2 / 5
6,707
671
5,533
5,045
1,822
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Tiamat
12
5 / 0 / 0
6,890
689
5,532
2,055
1,439
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Jrockerxp
Raijin
8
0 / 6 / 1
4,711
471
1,846
6,099
1,865
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artio
ZenX5087
Artio
9
1 / 3 / 3
5,658
566
2,446
8,445
4,352
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
3 / 3 / 1
5,969
597
3,940
7,472
4,347
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
coljen1
Izanami
9
2 / 3 / 2
5,470
547
5,655
6,959
2,026
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

9
0 / 4 / 0
4,972
497
337
6,682
2,145
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
13
19
Kills
6
7
Deaths
19
11
Assists
7
Player
Kills
Deaths
Assists
KDA
W
7
0
1
7.5
W
1
3
3
0.83
L
Raijin
Jrockerxp
Raijin
0
6
1
0.08
W
3
2
2
2
W
3
2
5
2.75
W
Tiamat
5
0
0
5
L
Artio
ZenX5087
Artio
1
3
3
0.83
L
3
3
1
1.17
L
Izanami
coljen1
Izanami
2
3
2
1
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,301
Damage
14,224
27,926
Taken
35,657
10,549
Mitigated
14,735
9,511
Healing
8,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,691
4,060
0
1,715
7,592
2,433
0
2,626
4,934
0
35,283
W
3,892
185
152
2,617
7,663
3,555
35
714
6,949
22,531
0
L
Raijin
Jrockerxp
Raijin
1,846
130
0
875
6,099
1,865
481
2,917
3,182
18,841
0
W
4,653
3,760
0
1,860
5,571
1,300
94
1,664
3,907
0
19,742
W
5,533
547
0
1,883
5,045
1,822
0
2,950
1,849
33,096
0
W
Tiamat
5,532
418
0
1,284
2,055
1,439
313
0
2,055
31,545
0
L
Artio
ZenX5087
Artio
2,446
390
92
1,526
8,445
4,352
52
1,766
6,679
18,138
0
L
3,940
577
0
2,152
7,472
4,347
0
2,477
4,955
28,657
0
L
Izanami
coljen1
Izanami
5,655
4,328
0
1,771
6,959
2,026
1,138
2,839
4,120
0
30,174
L
337
178
0
1,858
6,682
2,145
99
4,498
1,764
0
20,241

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,313
Gold Earned
26,780
275
Minions Killed
242
0
Camps Cleared
0
976,410
Distance Traveled
883,507
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
6,747
675
58
6
0
228,888
1
W
Cthulhu
5,385
539
35
4
0
196,522
1
L
Raijin
4,711
471
31
3
0
166,990
2
W
Rama
5,584
558
36
4
0
172,189
3
W
Eset
6,707
671
70
7
0
189,584
4
W
Tiamat
6,890
689
76
8
0
189,227
3
L
Artio
5,658
566
32
3
0
208,479
2
L
Cabrakan
5,969
597
69
7
0
181,925
2
L
Izanami
5,470
547
63
6
0
173,626
2
L
Ullr
4,972
497
47
5
0
152,487
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role