Player Matchup

Sobek
Sobek
GonnaPownYou
Sobek
Level 35
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 32L
1,368 Elo+
Party 1
Artemis
Artemis
SI6XX
Artemis
Level 18
God Stats
7W - 14L
1,338 SR
Queue Stats
28W - 31L
1,362 Elo+
Party 1
Amaterasu
Amaterasu
SKjrHD
Amaterasu
Level 30
God Stats
12W - 8L
1,692 SR
Queue Stats
291W - 314L
1,419 Elo+
Party 4
Ratatoskr
Ratatoskr
maelliix
Ratatoskr
Level 28
God Stats
27W - 30L
1,484 SR
Queue Stats
342W - 363L
1,374 Elo+
Party 4
Tiamat
Tiamat
ualreadyloose
Tiamat
Level 29
God Stats
33W - 27L
1,547 SR
Queue Stats
103W - 92L
1,564 Elo+
Solo
Team Averages
Level 28
1,512 SR
1,417 Elo+

VS

Team Averages
Level 23
1,483 SR
1,464 Elo+
Nemesis
Nemesis
Clyeessa
Nemesis
Level 31
God Stats
12W - 7L
1,741 SR
Queue Stats
77W - 70L
1,567 Elo+
Party 2
Scylla
Scylla
Delifil
Scylla
Level 28
God Stats
0W - 2L
1,297 SR
Queue Stats
88W - 72L
1,554 Elo+
Party 2
Neith
Neith
chuantropical
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,420 Elo+
Party 3
Ares
Ares
estoesMasterpro
Ares
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,420 Elo+
Party 3
Bellona
Bellona
semsem98
Bellona
Level 29
God Stats
15W - 23L
1,379 SR
Queue Stats
142W - 172L
1,360 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 4
6,602
550
1,833
7,047
4,194
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Artemis
SI6XX
Artemis
11
3 / 1 / 1
6,483
540
2,754
3,261
880
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Amaterasu
SKjrHD
Amaterasu
12
3 / 1 / 0
6,662
555
5,456
7,768
5,595
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ratatoskr
maelliix
Ratatoskr
10
0 / 3 / 4
5,918
493
2,401
5,837
1,474
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

14
4 / 2 / 0
8,083
674
5,163
7,297
3,810
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Clyeessa
Nemesis
12
6 / 2 / 1
7,337
611
9,264
8,067
2,792
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Scylla
Delifil
Scylla
10
1 / 3 / 1
6,071
506
1,920
5,055
1,610
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

6
0 / 1 / 0
4,556
380
1,692
2,257
548
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

6
0 / 2 / 1
5,085
424
1,182
3,974
1,634
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bellona
semsem98
Bellona
10
1 / 3 / 0
5,793
483
2,703
7,695
4,200
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
11
11
Kills
8
8
Deaths
11
9
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Clyeessa
Nemesis
6
2
1
3.25
L
Scylla
Delifil
Scylla
1
3
1
0.5
W
1
1
4
3
W
Artemis
SI6XX
Artemis
3
1
1
3.5
W
Amaterasu
SKjrHD
Amaterasu
3
1
0
3
L
0
1
0
0
L
0
2
1
0.25
W
Ratatoskr
maelliix
Ratatoskr
0
3
4
0.67
L
Bellona
semsem98
Bellona
1
3
0
0.33
W
4
2
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,607
Damage
16,761
31,210
Taken
27,048
15,953
Mitigated
10,784
12,824
Healing
3,665
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Clyeessa
Nemesis
9,264
5,672
0
556
8,067
2,792
0
1,832
6,134
0
38,529
L
Scylla
Delifil
Scylla
1,920
120
0
250
5,055
1,610
0
3,489
1,194
28,229
0
W
1,833
223
0
2,803
7,047
4,194
264
514
6,533
16,448
0
W
Artemis
SI6XX
Artemis
2,754
1,407
0
953
3,261
880
2,062
466
2,795
0
25,949
W
Amaterasu
SKjrHD
Amaterasu
5,456
1,387
0
2,846
7,768
5,595
396
0
7,768
0
25,410
L
1,692
800
0
662
2,257
548
102
351
1,906
0
18,033
L
1,182
94
0
671
3,974
1,634
0
876
3,098
7,382
0
W
Ratatoskr
maelliix
Ratatoskr
2,401
506
0
2,246
5,837
1,474
936
334
5,503
0
27,433
L
Bellona
semsem98
Bellona
2,703
756
0
1,526
7,695
4,200
557
0
7,320
0
19,602
W
5,163
565
0
3,976
7,297
3,810
642
1,788
5,509
47,961
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,748
Gold Earned
28,842
302
Minions Killed
249
0
Camps Cleared
0
1,121,405
Distance Traveled
1,011,831
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
7,337
611
72
6
0
262,736
2
L
Scylla
6,071
506
82
7
0
201,648
1
W
Sobek
6,602
550
28
2
0
214,690
0
W
Artemis
6,483
540
52
4
0
219,250
0
W
Amaterasu
6,662
555
47
4
0
236,000
2
L
Neith
4,556
380
38
3
0
135,415
1
L
Ares
5,085
424
13
1
0
167,353
2
W
Ratatoskr
5,918
493
59
5
0
236,659
0
L
Bellona
5,793
483
44
4
0
244,679
0
W
Tiamat
8,083
674
116
10
0
214,806
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role