Player Matchup

Ah Muzen Cab
Ah Muzen Cab
DeadJamin81
Ah Muzen Cab
Level 152
God Stats
18W - 6L
1,702 SR
Queue Stats
104W - 97L
1,568 Elo+
Party 1
Odin
Odin
deeboofoxbox
Odin
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
72W - 98L
1,324 Elo+
Solo
Ah Puch
Ah Puch
xSebass52x
Ah Puch
Level 156
God Stats
39W - 23L
1,700 SR
Queue Stats
236W - 244L
1,568 Elo+
Party 1
Team Averages
Level 132
1,634 SR
1,487 Elo+

VS

Team Averages
Level 54
1,439 SR
1,430 Elo+
Ra
Ra
CoralQuill96955
Ra
Level 56
God Stats
0W - 3L
1,318 SR
Queue Stats
17W - 11L
1,254 Elo+
Party 2
Yemoja
Yemoja
PinkMisery
Yemoja
Level 22
God Stats
2W - 8L
1,500 SR
Queue Stats
72W - 100L
1,375 Elo+
Solo
Fenrir
Fenrir
Xbox 1 Messages
Fenrir
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 12L
1,662 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
DeadJamin81
Ah Muzen Cab
14
6 / 4 / 5
11,206
700
13,211
11,944
4,656
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
1 / 2 / 6
10,015
626
1,305
7,118
3,201
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ah Puch
xSebass52x
Ah Puch
14
7 / 5 / 6
11,549
722
13,516
8,549
4,214
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 2 / 5
11,637
727
4,809
8,845
3,219
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Yemoja
PinkMisery
Yemoja
12
1 / 4 / 4
9,700
606
2,079
9,422
4,951
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

15
5 / 8 / 6
11,842
740
11,186
15,889
14,311
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
26
14
Kills
11
11
Deaths
14
17
Assists
15
Player
Kills
Deaths
Assists
KDA
L
5
2
5
3.75
W
Ah Muzen Cab
DeadJamin81
Ah Muzen Cab
6
4
5
2.13
L
Yemoja
PinkMisery
Yemoja
1
4
4
0.75
L
5
8
6
1
W
1
2
6
2
W
Ah Puch
xSebass52x
Ah Puch
7
5
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,032
Damage
18,074
27,611
Taken
34,156
12,071
Mitigated
22,481
5,791
Healing
6,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,809
698
780
2,659
8,845
3,219
142
3,966
4,879
48,469
0
W
Ah Muzen Cab
DeadJamin81
Ah Muzen Cab
13,211
5,038
0
4,081
11,944
4,656
2,573
3,103
8,456
0
69,603
L
Yemoja
PinkMisery
Yemoja
2,079
285
631
521
9,422
4,951
440
5,083
4,339
22,262
0
L
11,186
1,562
0
2,192
15,889
14,311
1,032
4,551
11,338
0
34,951
W
1,305
58
0
789
7,118
3,201
282
1,986
4,971
0
28,104
W
Ah Puch
xSebass52x
Ah Puch
13,516
848
0
921
8,549
4,214
617
1,527
6,836
39,544
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,770
Gold Earned
33,179
184
Minions Killed
171
0
Camps Cleared
0
826,666
Distance Traveled
788,701
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
11,637
727
86
5
0
267,908
2
W
Ah Muzen Cab
11,206
700
93
6
0
268,373
1
L
Yemoja
9,700
606
41
3
0
245,743
0
L
Fenrir
11,842
740
44
3
0
275,050
3
W
Odin
10,015
626
43
3
0
301,564
6
W
Ah Puch
11,549
722
48
3
0
256,729
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role