Player Matchup

Bakasura
Bakasura
Divine_beastmen
Bakasura
Level 29
God Stats
9W - 6L
1,555 SR
Queue Stats
65W - 66L
1,447 Elo+
Party 1
Guan Yu
Guan Yu
DrewBoy216
Guan Yu
Level 17
God Stats
7W - 5L
1,546 SR
Queue Stats
33W - 35L
1,431 Elo+
Party 1
Persephone
Persephone
Marco604YT
Persephone
Level 34
God Stats
8W - 13L
1,416 SR
Queue Stats
109W - 121L
1,391 Elo+
Party 1
Yemoja
Yemoja
Xertrexian
Yemoja
Level 21
God Stats
1W - 3L
1,500 SR
Queue Stats
39W - 36L
1,472 Elo+
Party 1
Artemis
Artemis
Zackrom3029
Artemis
Level 29
God Stats
1W - 1L
1,302 SR
Queue Stats
65W - 57L
1,474 Elo+
Party 1
Team Averages
Level 26
1,464 SR
1,443 Elo+

VS

Team Averages
Level 22
1,518 SR
1,368 Elo+
Cthulhu
Cthulhu
AWPEDZ1K
Cthulhu
Level 16
God Stats
5W - 4L
1,469 SR
Queue Stats
11W - 17L
1,331 Elo+
Party 2
Fenrir
Fenrir
OXYMANo2
Fenrir
Level 21
God Stats
3W - 3L
1,383 SR
Queue Stats
12W - 17L
1,376 Elo+
Party 2
Bastet
Bastet
TaZDevil326
Bastet
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 36L
1,379 Elo+
Party 2
Thoth
Thoth
Voltz turtle
Thoth
Level 28
God Stats
2W - 1L
1,736 SR
Queue Stats
47W - 40L
1,390 Elo+
Party 2
Sol
Sol
Willfulsoup7853
Sol
Level 19
God Stats
5W - 5L
1,504 SR
Queue Stats
20W - 26L
1,364 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
20
13 / 5 / 9
17,884
542
19,190
29,929
14,046
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Guan Yu
DrewBoy216
Guan Yu
20
7 / 4 / 21
15,206
461
19,939
37,517
33,715
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Persephone
Marco604YT
Persephone
20
18 / 5 / 9
18,451
559
26,793
20,676
8,387
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Yemoja
Xertrexian
Yemoja
20
6 / 5 / 22
16,248
492
17,024
30,432
24,725
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Artemis
Zackrom3029
Artemis
20
12 / 10 / 17
16,001
485
41,159
28,542
12,055
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AWPEDZ1K
Cthulhu
20
5 / 6 / 8
14,102
427
22,256
32,927
17,412
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Fenrir
OXYMANo2
Fenrir
19
3 / 16 / 9
13,100
397
13,460
30,680
14,470
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bastet
17
4 / 9 / 9
12,613
382
19,754
25,277
9,515
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

19
3 / 16 / 6
13,002
394
18,959
25,505
8,398
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
13 / 9 / 1
16,538
501
37,684
36,962
13,168
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

134
Kill Participation
61
56
Kills
28
29
Deaths
56
78
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
AWPEDZ1K
Cthulhu
5
6
8
1.5
W
Bakasura
13
5
9
3.5
W
Guan Yu
DrewBoy216
Guan Yu
7
4
21
4.38
W
Persephone
Marco604YT
Persephone
18
5
9
4.5
L
Fenrir
OXYMANo2
Fenrir
3
16
9
0.47
L
Bastet
4
9
9
0.94
L
3
16
6
0.38
L
13
9
1
1.5
W
Yemoja
Xertrexian
Yemoja
6
5
22
3.4
W
Artemis
Zackrom3029
Artemis
12
10
17
2.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

124,105
Damage
112,113
147,096
Taken
151,351
92,928
Mitigated
62,963
45,266
Healing
40,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
AWPEDZ1K
Cthulhu
22,256
735
1,967
10,053
32,927
17,412
1,554
11,038
21,373
100,939
0
W
Bakasura
19,190
14,943
652
4,970
29,929
14,046
2,487
12,925
16,906
0
157,700
W
Guan Yu
DrewBoy216
Guan Yu
19,939
6,041
5,110
15,725
37,517
33,715
1,898
22,689
14,564
0
85,730
W
Persephone
Marco604YT
Persephone
26,793
1,977
730
3,120
20,676
8,387
2,844
11,751
8,600
127,133
0
L
Fenrir
OXYMANo2
Fenrir
13,460
2,725
1,458
2,459
30,680
14,470
798
9,672
20,455
160
45,761
L
Bastet
19,754
5,093
672
1,934
25,277
9,515
864
3,386
20,654
0
51,485
L
18,959
1,042
494
3,700
25,505
8,398
172
9,230
15,434
71,423
0
L
37,684
11,043
949
16,675
36,962
13,168
1,675
9,556
26,406
126,478
0
W
Yemoja
Xertrexian
Yemoja
17,024
5,114
7,015
3,557
30,432
24,725
818
20,908
9,304
63,898
0
W
Artemis
Zackrom3029
Artemis
41,159
20,353
0
4,387
28,542
12,055
2,513
14,102
14,236
0
103,755

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

83,790
Gold Earned
69,355
732
Minions Killed
539
0
Camps Cleared
0
2,947,405
Distance Traveled
2,566,770
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
14,102
427
157
5
0
491,478
3
W
Bakasura
17,884
542
184
6
0
700,338
1
W
Guan Yu
15,206
461
103
3
0
654,361
2
W
Persephone
18,451
559
202
6
0
514,812
3
L
Fenrir
13,100
397
60
2
0
557,552
4
L
Bastet
12,613
382
64
2
0
560,517
2
L
Thoth
13,002
394
91
3
0
516,165
0
L
Sol
16,538
501
167
5
0
441,058
4
W
Yemoja
16,248
492
95
3
0
555,912
4
W
Artemis
16,001
485
148
4
0
521,982
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role