Player Matchup

Danzaburou
Danzaburou
ErevGD
Danzaburou
Level 81
God Stats
11W - 3L
1,866 SR
Queue Stats
212W - 219L
1,446 Elo+
Party 2
Bakasura
Bakasura
King_EdwardIII
Bakasura
Level 90
God Stats
13W - 17L
1,364 SR
Queue Stats
219W - 224L
1,445 Elo+
Party 2
Nox
Nox
PrinceRebel
Nox
Level 85
God Stats
9W - 4L
1,535 SR
Queue Stats
117W - 125L
1,378 Elo+
Party 2
King Arthur
King Arthur
Top-_-Up
King Arthur
Level 55
God Stats
48W - 49L
1,406 SR
Queue Stats
231W - 239L
1,439 Elo+
Party 2
Geb
Geb
wolfeman114
Geb
Level 56
God Stats
6W - 8L
1,406 SR
Queue Stats
31W - 41L
1,394 Elo+
Party 2
Team Averages
Level 73
1,515 SR
1,420 Elo+

VS

Team Averages
Level 80
1,502 SR
1,480 Elo+
Fafnir
Fafnir
Babybluee x
Fafnir
Level 119
God Stats
0W - 4L
1,308 SR
Queue Stats
1,047W - 939L
1,490 Elo+
Party 1
Cupid
Cupid
BionicWolf4
Cupid
Level 88
God Stats
2W - 8L
1,420 SR
Queue Stats
135W - 147L
1,404 Elo+
Solo
Thor
Thor
JadeHemperor
Thor
Level 38
God Stats
8W - 6L
1,699 SR
Queue Stats
107W - 81L
1,575 Elo+
Solo
Bellona
Bellona
LeOrphanCrippler
Bellona
Level 89
God Stats
30W - 20L
1,579 SR
Queue Stats
887W - 806L
1,466 Elo+
Party 1
Merlin
Merlin
MiniSebas48
Merlin
Level 65
God Stats
28W - 32L
1,502 SR
Queue Stats
421W - 396L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ErevGD
Danzaburou
12
3 / 0 / 1
7,145
595
7,191
5,250
1,595
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
11
1 / 1 / 1
6,279
523
702
5,169
1,546
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
0 / 0 / 1
6,056
505
3,947
3,764
1,457
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

King Arthur
Top-_-Up
King Arthur
13
2 / 3 / 0
7,105
592
5,526
11,311
6,181
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

8
1 / 2 / 3
5,567
464
1,461
7,023
3,187
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
10
0 / 1 / 0
5,994
500
2,197
9,918
7,952
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

5
0 / 1 / 0
4,427
369
1,217
2,927
561
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

10
3 / 4 / 1
6,296
525
3,346
7,513
2,235
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

13
3 / 1 / 1
7,365
614
6,900
7,534
7,147
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Merlin
12
0 / 0 / 2
6,863
572
2,455
3,260
1,059
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
10
7
Kills
6
6
Deaths
7
6
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Fafnir
0
1
0
0
L
0
1
0
0
W
Danzaburou
ErevGD
Danzaburou
3
0
1
3.5
L
3
4
1
0.88
W
Bakasura
1
1
1
1.5
L
3
1
1
3.5
L
Merlin
0
0
2
1
W
0
0
1
0.5
W
King Arthur
Top-_-Up
King Arthur
2
3
0
0.67
W
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,827
Damage
16,115
32,517
Taken
31,152
13,966
Mitigated
18,954
11,094
Healing
9,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
2,197
421
0
2,843
9,918
7,952
231
587
9,331
21,872
0
L
1,217
900
118
1,655
2,927
561
0
454
2,473
0
11,006
W
Danzaburou
ErevGD
Danzaburou
7,191
4,413
0
2,642
5,250
1,595
746
1,589
3,661
0
49,779
L
3,346
914
0
2,442
7,513
2,235
256
1,839
5,468
0
31,375
W
Bakasura
702
456
0
3,198
5,169
1,546
0
68
5,101
0
25,016
L
6,900
3,768
0
1,259
7,534
7,147
0
0
7,348
0
42,417
L
Merlin
2,455
118
0
1,316
3,260
1,059
0
2,154
888
45,820
0
W
3,947
233
0
1,490
3,764
1,457
0
1,424
2,340
35,192
0
W
King Arthur
Top-_-Up
King Arthur
5,526
793
0
2,652
11,311
6,181
7
0
11,311
0
45,794
W
1,461
95
0
1,112
7,023
3,187
0
1,571
5,452
10,820
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,152
Gold Earned
30,945
375
Minions Killed
312
0
Camps Cleared
0
1,118,828
Distance Traveled
975,458
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
5,994
500
38
3
0
209,761
1
L
Cupid
4,427
369
31
3
0
86,725
0
W
Danzaburou
7,145
595
104
9
0
199,940
3
L
Thor
6,296
525
53
4
0
253,382
3
W
Bakasura
6,279
523
81
7
0
236,255
1
L
Bellona
7,365
614
85
7
0
201,609
0
L
Merlin
6,863
572
105
9
0
223,981
5
W
Nox
6,056
505
75
6
0
230,496
2
W
King Arthur
7,105
592
107
9
0
211,336
1
W
Geb
5,567
464
8
1
0
240,801
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role