Player Matchup

Kali
Kali
Gold IV
GoVeganYouClown
Kali
Gold IV
Level 134
God Stats
0W - 3L
1,500 SR
Queue Stats
33W - 30L
1,855 MMR
Solo
Merlin
Merlin
Platinum I
Jestiss
Merlin
Platinum I
Level 121
God Stats
1W - 1L
1,543 SR
Queue Stats
113W - 111L
1,998 MMR
Solo
Jing Wei
Jing Wei
Platinum V
KoroneCH
Jing Wei
Platinum V
Level 129
God Stats
3W - 4L
1,513 SR
Queue Stats
357W - 350L
1,863 MMR
Solo
Athena
Athena
Diamond V
SackSmacker
Athena
Diamond V
Level 138
God Stats
10W - 5L
1,775 SR
Queue Stats
186W - 164L
2,001 MMR
Solo
Chang'e
Chang'e
Platinum IV
WhatFish
Chang'e
Platinum IV
Level 157
God Stats
12W - 10L
1,679 SR
Queue Stats
44W - 35L
1,899 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 136
1,602 SR
1,923 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 136
1,497 SR
1,926 MMR
Awilix
Awilix
Platinum I
CoRdiie
Awilix
Platinum I
Level 158
God Stats
2W - 3L
1,218 SR
Queue Stats
130W - 113L
1,986 MMR
Solo
Artio
Artio
Platinum V
Necrosombra11
Artio
Platinum V
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 17L
1,993 MMR
Solo
Sobek
Sobek
Platinum II
OwenWaffles
Sobek
Platinum II
Level 146
God Stats
15W - 16L
1,411 SR
Queue Stats
194W - 186L
1,814 MMR
Solo
Heimdallr
Heimdallr
Platinum IV
Ssilence772
Heimdallr
Platinum IV
Level 89
God Stats
103W - 108L
1,590 SR
Queue Stats
550W - 553L
1,847 MMR
Solo
Vulcan
Vulcan
Platinum I
TriggyG
Vulcan
Platinum I
Level 159
God Stats
29W - 12L
1,764 SR
Queue Stats
226W - 214L
1,991 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 8 / 4
14,882
551
17,089
24,925
12,953
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Merlin
Jestiss
Merlin
19
1 / 4 / 6
12,032
446
10,947
13,106
6,046
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jing Wei
KoroneCH
Jing Wei
20
5 / 4 / 8
13,861
513
17,654
21,563
11,519
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Athena
16
1 / 8 / 13
11,141
413
8,105
27,824
28,685
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chang'e
WhatFish
Chang'e
20
3 / 7 / 5
12,592
466
15,562
24,337
8,704
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
SetDanzaburouTiamatJanusGuan Yu

VS

Bans
ApolloCupidTsukuyomiAnhurCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
CoRdiie
Awilix
20
9 / 5 / 11
15,911
589
18,115
20,635
9,439
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
4 / 5 / 10
16,426
608
15,521
30,744
38,078
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
7 / 2 / 16
14,690
544
11,142
25,571
39,940
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 60 Physical and Magical Protection among all allied gods within 55 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Heimdallr
Ssilence772
Heimdallr
20
0 / 6 / 14
14,225
527
14,937
19,334
9,311
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Vulcan
TriggyG
Vulcan
20
11 / 3 / 15
17,692
655
29,436
13,132
7,015
Archmage's Gem

Archmage's Gem

+85
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
97
21
Kills
31
31
Deaths
21
36
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Awilix
CoRdiie
Awilix
9
5
11
2.9
L
11
8
4
1.63
L
Merlin
Jestiss
Merlin
1
4
6
1
L
Jing Wei
KoroneCH
Jing Wei
5
4
8
2.25
W
4
5
10
1.8
W
7
2
16
7.5
L
Athena
1
8
13
0.94
W
Heimdallr
Ssilence772
Heimdallr
0
6
14
1.17
W
Vulcan
TriggyG
Vulcan
11
3
15
6.17
L
Chang'e
WhatFish
Chang'e
3
7
5
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,357
Damage
89,151
111,755
Taken
109,416
67,907
Mitigated
103,783
23,318
Healing
39,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
CoRdiie
Awilix
18,115
7,361
0
6,112
20,635
9,439
2,774
6,178
14,457
0
110,887
L
17,089
8,078
0
6,520
24,925
12,953
0
12,772
12,014
0
128,778
L
Merlin
Jestiss
Merlin
10,947
390
0
268
13,106
6,046
630
3,973
8,906
103,081
0
L
Jing Wei
KoroneCH
Jing Wei
17,654
11,475
0
3,745
21,563
11,519
940
6,390
15,005
0
102,940
W
15,521
2,325
490
12,359
30,744
38,078
1,207
13,990
16,754
88,445
0
W
11,142
416
0
9,230
25,571
39,940
127
8,333
17,238
34,018
0
L
Athena
8,105
2,511
0
1,759
27,824
28,685
0
13,699
13,765
33,958
0
W
Heimdallr
Ssilence772
Heimdallr
14,937
8,247
0
7,093
19,334
9,311
5,379
3,822
15,512
0
124,020
W
Vulcan
TriggyG
Vulcan
29,436
6,356
521
3,988
13,132
7,015
2,743
4,758
8,374
158,875
0
L
Chang'e
WhatFish
Chang'e
15,562
605
1,226
9,800
24,337
8,704
112
18,925
5,350
76,923
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,508
Gold Earned
78,944
736
Minions Killed
749
0
Camps Cleared
0
2,573,393
Distance Traveled
2,735,355
47
Wards Purchased
48
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
15,911
589
158
6
0
621,665
12
L
Kali
14,882
551
189
7
0
538,501
7
L
Merlin
12,032
446
179
7
0
475,121
13
L
Jing Wei
13,861
513
172
6
0
541,142
8
W
Artio
16,426
608
150
6
0
492,763
6
W
Sobek
14,690
544
30
1
0
603,834
10
L
Athena
11,141
413
49
2
0
553,327
13
W
Heimdallr
14,225
527
168
6
0
449,394
8
W
Vulcan
17,692
655
243
9
0
567,699
12
L
Chang'e
12,592
466
147
5
0
465,302
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role