Player Matchup

Mercury
Mercury
HarmlessNatu
Mercury
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
65W - 67L
1,511 Elo+
Solo
Horus
Horus
MetalMattingly
Horus
Level 108
God Stats
1W - 1L
1,397 SR
Queue Stats
121W - 124L
1,497 Elo+
Party 1
Discordia
Discordia
ShadeThedra
Discordia
Level 127
God Stats
3W - 0L
1,818 SR
Queue Stats
78W - 92L
1,497 Elo+
Party 1
Team Averages
Level 101
1,572 SR
1,502 Elo+

VS

Team Averages
Level 66
1,506 SR
1,532 Elo+
Janus
Janus
BillowBeast
Janus
Level 106
God Stats
13W - 30L
1,500 SR
Queue Stats
259W - 345L
1,743 Elo+
Party 2
Medusa
Medusa
DonCheadlesPool
Medusa
Level 83
God Stats
2W - 1L
1,500 SR
Queue Stats
76W - 114L
1,495 Elo+
Party 2
Chaac
Chaac
iNATIONi-
Chaac
Level 10
God Stats
4W - 6L
1,518 SR
Queue Stats
28W - 32L
1,357 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
HarmlessNatu
Mercury
18
8 / 3 / 9
15,034
683
15,768
20,489
10,620
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
2 / 8 / 13
12,975
590
8,209
20,693
25,464
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Discordia
ShadeThedra
Discordia
20
9 / 2 / 10
15,228
692
22,265
17,973
8,577
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 10 / 5
14,132
642
15,939
15,632
5,027
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

18
1 / 3 / 10
13,131
597
12,294
17,931
6,822
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Chaac
iNATIONi-
Chaac
16
5 / 6 / 4
13,873
631
12,394
18,710
11,235
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
32
19
Kills
13
13
Deaths
19
32
Assists
19
Player
Kills
Deaths
Assists
KDA
L
7
10
5
0.95
L
1
3
10
2
W
Mercury
HarmlessNatu
Mercury
8
3
9
4.17
W
2
8
13
1.06
W
Discordia
ShadeThedra
Discordia
9
2
10
7
L
Chaac
iNATIONi-
Chaac
5
6
4
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,242
Damage
40,627
59,155
Taken
52,273
44,661
Mitigated
23,084
18,136
Healing
8,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,939
952
0
178
15,632
5,027
0
5,968
9,664
39,863
0
L
12,294
4,171
139
1,430
17,931
6,822
1,267
8,583
9,348
0
75,189
W
Mercury
HarmlessNatu
Mercury
15,768
8,919
0
4,298
20,489
10,620
1,218
4,780
15,365
0
66,982
W
8,209
3,791
3,313
4,096
20,693
25,464
157
7,011
13,164
0
32,320
W
Discordia
ShadeThedra
Discordia
22,265
918
0
6,429
17,973
8,577
2,763
3,524
14,173
105,806
0
L
Chaac
iNATIONi-
Chaac
12,394
1,753
549
5,921
18,710
11,235
0
7,762
10,948
0
42,571

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,237
Gold Earned
41,136
231
Minions Killed
217
0
Camps Cleared
0
1,217,332
Distance Traveled
1,057,325
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
14,132
642
58
3
0
322,336
0
L
Medusa
13,131
597
113
5
0
414,248
0
W
Mercury
15,034
683
60
3
0
462,230
3
W
Horus
12,975
590
33
2
0
346,348
0
W
Discordia
15,228
692
138
6
0
408,754
3
L
Chaac
13,873
631
46
2
0
320,741
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role