Player Matchup

Anubis
Anubis
Gold II
SlipknotMonkey
Anubis
Gold II
Level 137
God Stats
33W - 34L
1,663 SR
Queue Stats
82W - 93L
1,668 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 137
1,663 SR
1,668 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 48
1,693 SR
1,581 MMR
Hou Yi
Hou Yi
Silver I
Bol00
Hou Yi
Silver I
Level 48
God Stats
5W - 7L
1,693 SR
Queue Stats
19W - 25L
1,581 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 1 / 0
11,191
861
10,657
13,203
11,756
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bans
Ah Muzen CabBakasuraSetDanzaburou

VS

Bans
SkadiTiamatAnhurHe Bo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Bol00
Hou Yi
17
1 / 2 / 0
9,914
763
9,700
16,289
9,599
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
1
2
Kills
1
1
Deaths
2
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
Bol00
Hou Yi
1
2
0
0.5
W
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,657
Damage
9,700
13,203
Taken
16,289
11,756
Mitigated
9,599
7,388
Healing
5,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
Bol00
Hou Yi
9,700
5,297
0
5,428
16,289
9,599
0
10,684
5,605
356
71,653
W
10,657
1,251
0
7,388
13,203
11,756
98
347
12,856
88,818
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

11,191
Gold Earned
9,914
158
Minions Killed
123
0
Camps Cleared
0
227,143
Distance Traveled
230,584
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
9,914
763
123
9
0
230,584
4
W
Anubis
11,191
861
158
12
0
227,143
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role