Player Matchup

Osiris
Osiris
Platinum III
 
Osiris
Platinum III
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ganesha
Ganesha
Platinum III
YT_Quiles_Knight
Ganesha
Platinum III
Level 143
God Stats
18W - 15L
1,577 SR
Queue Stats
300W - 305L
1,801 MMR
Party 1
Merlin
Merlin
Platinum V
aPunkFoo
Merlin
Platinum V
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
121W - 103L
1,705 MMR
Party 2
Mercury
Mercury
Platinum IV
ghost_5129
Mercury
Platinum IV
Level 106
God Stats
7W - 2L
1,797 SR
Queue Stats
88W - 88L
1,743 MMR
Party 1
Skadi
Skadi
Platinum III
iOS Cash Money
Skadi
Platinum III
Level 128
God Stats
11W - 8L
1,637 SR
Queue Stats
84W - 80L
1,822 MMR
Party 2
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 123
1,602 SR
1,714 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 116
1,690 SR
1,772 MMR
Neith
Neith
Gold I
Beerzy-_-
Neith
Gold I
Level 120
God Stats
2W - 2L
1,578 SR
Queue Stats
90W - 83L
1,781 MMR
Solo
Cabrakan
Cabrakan
Gold III
GrilledCactus
Cabrakan
Gold III
Level 89
God Stats
8W - 7L
1,653 SR
Queue Stats
15W - 10L
1,771 MMR
Solo
Ra
Ra
Platinum V
HSPC Peps
Ra
Platinum V
Level 94
God Stats
8W - 7L
1,596 SR
Queue Stats
228W - 236L
1,735 MMR
Solo
Fenrir
Fenrir
Platinum IV
HazardTCG
Fenrir
Platinum IV
Level 127
God Stats
1W - 2L
2,009 SR
Queue Stats
123W - 108L
1,812 MMR
Solo
King Arthur
King Arthur
Gold I
iTzWraithHD
King Arthur
Gold I
Level 148
God Stats
1W - 3L
1,612 SR
Queue Stats
87W - 79L
1,764 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
11
5 / 1 / 1
6,768
677
7,374
7,825
4,512
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
0 / 0 / 9
5,632
563
2,549
4,446
2,012
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Merlin
aPunkFoo
Merlin
11
2 / 1 / 6
6,074
607
3,410
2,148
664
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mercury
ghost_5129
Mercury
10
5 / 1 / 1
5,937
594
2,065
5,521
1,762
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

10
2 / 1 / 1
5,749
575
5,845
4,417
1,178
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bans
AthenaTiamatSetScyllaDanzaburou

VS

Bans
TsukuyomiNemesisGuan YuCu ChulainnCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Beerzy-_-
Neith
11
2 / 1 / 1
6,113
611
3,920
5,497
1,513
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cabrakan
GrilledCactus
Cabrakan
8
2 / 3 / 0
5,132
513
2,886
5,784
3,200
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

9
0 / 4 / 1
5,365
537
2,980
5,720
1,944
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fenrir
HazardTCG
Fenrir
8
0 / 3 / 2
4,855
486
1,848
8,060
2,403
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

King Arthur
iTzWraithHD
King Arthur
9
0 / 3 / 0
4,911
491
3,132
7,448
4,033
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
8
14
Kills
4
4
Deaths
14
18
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
5
1
1
5.5
L
Neith
Beerzy-_-
Neith
2
1
1
2.5
L
Cabrakan
GrilledCactus
Cabrakan
2
3
0
0.67
L
0
4
1
0.13
L
Fenrir
HazardTCG
Fenrir
0
3
2
0.33
W
0
0
9
4.5
W
Merlin
aPunkFoo
Merlin
2
1
6
5
W
Mercury
ghost_5129
Mercury
5
1
1
5.5
W
2
1
1
2.5
L
King Arthur
iTzWraithHD
King Arthur
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,243
Damage
14,766
24,357
Taken
32,509
10,128
Mitigated
13,093
10,325
Healing
11,581
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
7,374
3,708
0
3,564
7,825
4,512
64
1,027
6,462
0
35,740
L
Neith
Beerzy-_-
Neith
3,920
1,858
0
3,003
5,497
1,513
0
764
4,733
0
34,932
L
Cabrakan
GrilledCactus
Cabrakan
2,886
643
0
1,807
5,784
3,200
0
1,931
3,853
11,342
0
L
2,980
509
205
1,218
5,720
1,944
0
1,712
4,008
36,462
0
L
Fenrir
HazardTCG
Fenrir
1,848
571
0
2,935
8,060
2,403
0
1,353
6,707
0
21,873
W
2,549
332
0
2,676
4,446
2,012
0
1,860
2,548
10,251
0
W
Merlin
aPunkFoo
Merlin
3,410
165
0
398
2,148
664
0
829
1,293
34,749
0
W
Mercury
ghost_5129
Mercury
2,065
978
0
1,990
5,521
1,762
0
1,763
3,670
0
21,975
W
5,845
3,167
0
1,697
4,417
1,178
399
183
4,234
0
35,091
L
King Arthur
iTzWraithHD
King Arthur
3,132
567
0
2,413
7,448
4,033
0
199
7,249
0
22,793

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,160
Gold Earned
26,376
287
Minions Killed
275
0
Camps Cleared
0
990,864
Distance Traveled
935,588
18
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
6,768
677
73
7
0
180,901
3
L
Neith
6,113
611
77
8
0
163,745
2
L
Cabrakan
5,132
513
23
2
0
208,836
7
L
Ra
5,365
537
78
8
0
186,705
4
L
Fenrir
4,855
486
47
5
0
196,474
3
W
Ganesha
5,632
563
3
0
0
214,653
6
W
Merlin
6,074
607
82
8
0
190,670
4
W
Mercury
5,937
594
43
4
0
244,932
4
W
Skadi
5,749
575
86
9
0
159,708
1
L
King Arthur
4,911
491
50
5
0
179,828
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role