Player Matchup

The Morrigan
The Morrigan
PseudoQuimera
The Morrigan
Level 14
God Stats
1W - 4L
1,318 SR
Queue Stats
9W - 13L
1,299 Elo+
Party 2
Da Ji
Da Ji
Sheeeb
Da Ji
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,347 Elo+
Party 1
Baron Samedi
Baron Samedi
SoulOFNightPT
Baron Samedi
Level 47
God Stats
3W - 2L
1,500 SR
Queue Stats
12W - 20L
1,240 Elo+
Party 2
Horus
Horus
TheCrowsNest3555
Horus
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 15L
1,417 Elo+
Party 1
Olorun
Olorun
andrewn49
Olorun
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 16L
1,425 Elo+
Party 1
Team Averages
Level 42
1,464 SR
1,346 Elo+

VS

Team Averages
Level 26
1,405 SR
1,397 Elo+
Loki
Loki
BornThuggin420
Loki
Level 25
God Stats
58W - 61L
1,304 SR
Queue Stats
206W - 227L
1,395 Elo+
Solo
Hades
Hades
BrancaDeNeve
Hades
Level 26
God Stats
10W - 5L
1,576 SR
Queue Stats
134W - 144L
1,550 Elo+
Solo
Merlin
Merlin
MeystoGun
Merlin
Level 24
God Stats
6W - 1L
1,205 SR
Queue Stats
35W - 53L
1,382 Elo+
Solo
Horus
Horus
Sisyphun
Horus
Level 29
God Stats
43W - 29L
1,442 SR
Queue Stats
335W - 326L
1,491 Elo+
Solo
Kukulkan
Kukulkan
biberce
Kukulkan
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,168 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
PseudoQuimera
The Morrigan
16
2 / 12 / 4
10,608
964
9,693
23,499
8,381
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Da Ji
Sheeeb
Da Ji
15
2 / 12 / 3
10,366
942
10,441
17,306
6,387
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Baron Samedi
SoulOFNightPT
Baron Samedi
16
0 / 5 / 6
10,022
911
13,352
16,762
15,567
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

17
3 / 4 / 3
11,266
1,024
8,344
19,478
20,496
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Olorun
andrewn49
Olorun
16
2 / 10 / 2
10,405
946
11,569
21,365
7,216
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Team 1 Tickets

0

VS

Team 2 Tickets

261

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 4 / 19
12,444
1,131
19,853
12,724
6,288
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

19
15 / 2 / 16
13,706
1,246
26,293
11,408
6,823
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Merlin
MeystoGun
Merlin
18
9 / 1 / 23
12,592
1,145
20,397
10,386
5,284
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Horus
Sisyphun
Horus
19
4 / 0 / 30
11,777
1,071
7,297
16,148
19,416
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Kukulkan
biberce
Kukulkan
19
6 / 2 / 24
12,308
1,119
18,846
8,096
3,725
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
155
9
Kills
43
43
Deaths
9
18
Assists
112
Player
Kills
Deaths
Assists
KDA
W
9
4
19
4.63
W
15
2
16
11.5
W
Merlin
MeystoGun
Merlin
9
1
23
20.5
L
The Morrigan
PseudoQuimera
The Morrigan
2
12
4
0.33
L
Da Ji
Sheeeb
Da Ji
2
12
3
0.29
W
Horus
Sisyphun
Horus
4
0
30
19
L
Baron Samedi
SoulOFNightPT
Baron Samedi
0
5
6
0.6
L
3
4
3
1.13
L
Olorun
andrewn49
Olorun
2
10
2
0.3
W
Kukulkan
biberce
Kukulkan
6
2
24
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,399
Damage
92,686
98,410
Taken
58,762
58,047
Mitigated
41,536
13,822
Healing
21,349
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,853
5,019
166
1,161
12,724
6,288
0
6,458
6,266
0
33,266
W
26,293
2,857
500
3,483
11,408
6,823
0
6,784
4,624
48,225
0
W
Merlin
MeystoGun
Merlin
20,397
790
0
0
10,386
5,284
0
6,326
4,060
35,239
0
L
The Morrigan
PseudoQuimera
The Morrigan
9,693
1,741
0
0
23,499
8,381
0
16,030
7,469
37,844
0
L
Da Ji
Sheeeb
Da Ji
10,441
1,781
0
50
17,306
6,387
0
9,760
7,546
0
15,817
W
Horus
Sisyphun
Horus
7,297
3,492
5,658
8,640
16,148
19,416
0
9,474
6,674
0
9,930
L
Baron Samedi
SoulOFNightPT
Baron Samedi
13,352
1,051
2,456
2,642
16,762
15,567
0
11,748
5,014
30,611
0
L
8,344
2,709
1,354
3,044
19,478
20,496
0
12,733
6,745
0
23,556
L
Olorun
andrewn49
Olorun
11,569
7,007
1,316
2,960
21,365
7,216
0
15,265
6,100
30,402
0
W
Kukulkan
biberce
Kukulkan
18,846
2,229
1,266
475
8,096
3,725
0
5,572
2,524
48,305
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,667
Gold Earned
62,827
168
Minions Killed
200
3
Camps Cleared
6
955,887
Distance Traveled
1,063,923
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
12,444
1,131
16
1
4
213,005
2
W
Hades
13,706
1,246
64
6
0
192,517
4
W
Merlin
12,592
1,145
43
4
2
199,991
0
L
The Morrigan
10,608
964
55
5
1
181,177
0
L
Da Ji
10,366
942
6
1
1
167,540
1
W
Horus
11,777
1,071
2
0
0
243,602
0
L
Baron Samedi
10,022
911
33
3
0
200,074
0
L
Horus
11,266
1,024
42
4
1
227,655
1
L
Olorun
10,405
946
32
3
0
179,441
1
W
Kukulkan
12,308
1,119
75
7
0
214,808
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role