Player Matchup

Hercules
Hercules
Crail
Hercules
Level 53
God Stats
42W - 37L
1,596 SR
Queue Stats
276W - 267L
1,522 Elo+
Party 2
Cthulhu
Cthulhu
KenshiBeep
Cthulhu
Level 47
God Stats
21W - 16L
1,350 SR
Queue Stats
221W - 240L
1,525 Elo+
Party 2
Nemesis
Nemesis
Otrant
Nemesis
Level 81
God Stats
1W - 1L
1,826 SR
Queue Stats
214W - 217L
1,452 Elo+
Party 2
Discordia
Discordia
jaintsared
Discordia
Level 42
God Stats
14W - 13L
1,559 SR
Queue Stats
27W - 33L
1,444 Elo+
Party 1
He Bo
He Bo
jlive97
He Bo
Level 33
God Stats
1W - 2L
1,206 SR
Queue Stats
34W - 39L
1,418 Elo+
Party 1
Team Averages
Level 51
1,507 SR
1,472 Elo+

VS

Team Averages
Level 111
1,538 SR
1,535 Elo+
Anubis
Anubis
ConKeastador
Anubis
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Mercury
Mercury
ShogunFenix
Mercury
Level 119
God Stats
2W - 3L
1,500 SR
Queue Stats
233W - 216L
1,583 Elo+
Party 3
Hercules
Hercules
baccheadus
Hercules
Level 150
God Stats
7W - 5L
1,596 SR
Queue Stats
84W - 69L
1,554 Elo+
Party 3
Geb
Geb
marroking
Geb
Level 160
God Stats
28W - 30L
1,567 SR
Queue Stats
247W - 220L
1,578 Elo+
Party 3
Danzaburou
Danzaburou
suff33r
Danzaburou
Level 39
God Stats
6W - 4L
1,530 SR
Queue Stats
40W - 47L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Crail
Hercules
19
7 / 4 / 7
12,940
719
19,392
32,503
46,378
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cthulhu
KenshiBeep
Cthulhu
16
2 / 8 / 6
10,776
599
15,137
23,580
19,246
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Nemesis
Otrant
Nemesis
17
2 / 7 / 6
11,096
616
8,891
19,221
20,160
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Discordia
jaintsared
Discordia
18
2 / 7 / 8
11,770
654
14,281
12,843
5,137
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

He Bo
jlive97
He Bo
18
3 / 9 / 8
12,072
671
17,903
18,277
7,207
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
17
3 / 7 / 9
11,828
657
15,193
17,167
10,419
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
ShogunFenix
Mercury
20
10 / 5 / 9
14,695
816
18,503
17,112
8,041
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
baccheadus
Hercules
20
7 / 0 / 18
14,973
832
14,023
22,845
32,913
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

20
6 / 1 / 19
13,824
768
11,501
21,290
25,444
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
suff33r
Danzaburou
20
8 / 3 / 14
15,025
835
33,278
16,739
8,297
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
103
16
Kills
34
35
Deaths
16
35
Assists
69
Player
Kills
Deaths
Assists
KDA
W
Anubis
3
7
9
1.07
L
Hercules
Crail
Hercules
7
4
7
2.63
L
Cthulhu
KenshiBeep
Cthulhu
2
8
6
0.63
L
Nemesis
Otrant
Nemesis
2
7
6
0.71
W
Mercury
ShogunFenix
Mercury
10
5
9
2.9
W
Hercules
baccheadus
Hercules
7
0
18
16
L
Discordia
jaintsared
Discordia
2
7
8
0.86
L
He Bo
jlive97
He Bo
3
9
8
0.78
W
6
1
19
15.5
W
Danzaburou
suff33r
Danzaburou
8
3
14
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,604
Damage
92,498
106,424
Taken
95,153
98,128
Mitigated
85,114
23,595
Healing
29,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
15,193
317
1,326
5,343
17,167
10,419
168
9,287
7,470
37,095
0
L
Hercules
Crail
Hercules
19,392
3,426
2,322
13,184
32,503
46,378
0
7,996
24,507
0
38,867
L
Cthulhu
KenshiBeep
Cthulhu
15,137
397
1,383
1,096
23,580
19,246
1
6,664
16,916
34,254
0
L
Nemesis
Otrant
Nemesis
8,891
1,820
0
1,284
19,221
20,160
0
5,353
13,868
0
33,797
W
Mercury
ShogunFenix
Mercury
18,503
11,889
0
4,904
17,112
8,041
2,941
8,825
8,098
0
36,083
W
Hercules
baccheadus
Hercules
14,023
4,626
0
8,684
22,845
32,913
1,779
9,319
12,951
0
37,933
L
Discordia
jaintsared
Discordia
14,281
849
224
1,976
12,843
5,137
234
2,455
10,388
39,539
0
L
He Bo
jlive97
He Bo
17,903
1,202
0
2,126
18,277
7,207
47
4,276
14,001
45,926
0
W
11,501
1,112
982
4,211
21,290
25,444
887
10,842
9,912
40,462
0
W
Danzaburou
suff33r
Danzaburou
33,278
16,222
0
4,068
16,739
8,297
1,335
8,023
8,255
0
71,083

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,654
Gold Earned
70,345
298
Minions Killed
302
4
Camps Cleared
8
1,569,167
Distance Traveled
1,807,861
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
11,828
657
64
4
3
300,972
2
L
Hercules
12,940
719
59
3
0
368,295
2
L
Cthulhu
10,776
599
43
2
0
317,943
0
L
Nemesis
11,096
616
51
3
0
338,720
1
W
Mercury
14,695
816
17
1
1
380,020
2
W
Hercules
14,973
832
59
3
1
379,394
0
L
Discordia
11,770
654
73
4
1
274,175
0
L
He Bo
12,072
671
72
4
3
270,034
0
W
Geb
13,824
768
54
3
0
395,301
4
W
Danzaburou
15,025
835
108
6
3
352,174
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role