Player Matchup

Scylla
Scylla
Darth_Macht
Scylla
Level 8
God Stats
0W - 1L
1,296 SR
Queue Stats
1W - 3L
1,323 Elo+
Solo
Neith
Neith
Pastelsushi
Neith
Level 3
God Stats
4W - 10L
1,500 SR
Queue Stats
42W - 43L
1,288 Elo+
Solo
Bellona
Bellona
SrDARK8422
Bellona
Level 7
God Stats
0W - 1L
1,247 SR
Queue Stats
1W - 6L
1,279 Elo+
Solo
Thor
Thor
Super_Nova750
Thor
Level 22
God Stats
0W - 3L
1,500 SR
Queue Stats
203W - 218L
1,363 Elo+
Party 2
Thanatos
Thanatos
supernova_twins
Thanatos
Level 22
God Stats
30W - 48L
1,332 SR
Queue Stats
223W - 250L
1,357 Elo+
Party 2
Team Averages
Level 12
1,375 SR
1,322 Elo+

VS

Team Averages
Level 23
1,632 SR
1,427 Elo+
Kukulkan
Kukulkan
Carasujua_MK2
Kukulkan
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,158 Elo+
Solo
Anubis
Anubis
CrAzy Mf Cloud
Anubis
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 12L
1,639 Elo+
Party 1
Danzaburou
Danzaburou
No Tilt IV Me
Danzaburou
Level 28
God Stats
4W - 2L
1,683 SR
Queue Stats
55W - 59L
1,370 Elo+
Solo
Tsukuyomi
Tsukuyomi
Packman_4LyFe
Tsukuyomi
Level 25
God Stats
12W - 3L
1,806 SR
Queue Stats
132W - 138L
1,467 Elo+
Solo
King Arthur
King Arthur
SalTKinG213
King Arthur
Level 29
God Stats
8W - 6L
1,672 SR
Queue Stats
151W - 120L
1,502 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
12
1 / 10 / 3
8,435
402
5,209
15,170
3,602
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

15
3 / 9 / 2
10,080
480
4,836
16,200
4,386
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bellona
SrDARK8422
Bellona
11
1 / 19 / 2
7,809
372
1,085
20,496
11,513
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

12
1 / 9 / 2
8,154
388
5,383
15,801
4,415
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thanatos
12
3 / 8 / 2
8,880
423
5,472
13,731
3,641
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Carasujua_MK2
Kukulkan
15
7 / 3 / 13
10,482
499
10,152
8,052
3,077
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

18
22 / 3 / 11
12,670
603
20,678
13,008
6,286
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
No Tilt IV Me
Danzaburou
16
6 / 3 / 16
11,574
551
13,124
11,368
4,243
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tsukuyomi
Packman_4LyFe
Tsukuyomi
20
15 / 0 / 6
12,742
607
11,906
16,340
7,150
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

King Arthur
SalTKinG213
King Arthur
18
5 / 2 / 15
11,734
559
5,706
12,157
10,009
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
116
9
Kills
55
55
Deaths
11
11
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Carasujua_MK2
Kukulkan
7
3
13
4.5
W
22
3
11
9.17
L
Scylla
1
10
3
0.25
W
Danzaburou
No Tilt IV Me
Danzaburou
6
3
16
4.67
W
Tsukuyomi
Packman_4LyFe
Tsukuyomi
15
0
6
18
L
3
9
2
0.44
W
King Arthur
SalTKinG213
King Arthur
5
2
15
6.25
L
Bellona
SrDARK8422
Bellona
1
19
2
0.11
L
1
9
2
0.22
L
Thanatos
3
8
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,985
Damage
61,566
81,398
Taken
60,925
27,557
Mitigated
30,765
8,703
Healing
23,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Carasujua_MK2
Kukulkan
10,152
1,547
0
89
8,052
3,077
1,498
1,429
6,623
46,537
0
W
20,678
1,331
1,297
7,886
13,008
6,286
1,580
1,197
11,811
79,122
0
L
Scylla
5,209
801
0
0
15,170
3,602
313
4,644
10,271
33,037
0
W
Danzaburou
No Tilt IV Me
Danzaburou
13,124
7,665
0
4,274
11,368
4,243
3,595
2,278
9,090
0
60,540
W
Tsukuyomi
Packman_4LyFe
Tsukuyomi
11,906
3,488
0
8,641
16,340
7,150
40
3,159
13,181
0
117,359
L
4,836
2,332
0
2,425
16,200
4,386
1,422
7,177
8,488
0
43,892
W
King Arthur
SalTKinG213
King Arthur
5,706
1,393
0
1,328
12,157
10,009
791
1,873
10,284
0
46,194
L
Bellona
SrDARK8422
Bellona
1,085
403
0
35
20,496
11,513
22
7,527
12,589
0
13,578
L
5,383
1,430
0
1,014
15,801
4,415
0
4,407
11,088
0
27,139
L
Thanatos
5,472
1,595
0
5,229
13,731
3,641
0
5,611
7,755
0
45,026

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,358
Gold Earned
59,202
280
Minions Killed
513
0
Camps Cleared
0
1,444,284
Distance Traveled
1,866,612
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
10,482
499
78
4
0
302,584
3
W
Anubis
12,670
603
99
5
0
334,591
3
L
Scylla
8,435
402
42
2
0
295,099
3
W
Danzaburou
11,574
551
87
4
0
331,380
1
W
Tsukuyomi
12,742
607
145
7
0
474,172
1
L
Neith
10,080
480
84
4
0
354,164
3
W
King Arthur
11,734
559
104
5
0
423,885
1
L
Bellona
7,809
372
19
1
0
208,307
2
L
Thor
8,154
388
42
2
0
326,951
5
L
Thanatos
8,880
423
93
4
0
259,763
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role