Player Matchup

Hachiman
Hachiman
Isasmondix
Hachiman
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 4L
1,012 Elo+
Solo
Cthulhu
Cthulhu
Mattbow
Cthulhu
Level 18
God Stats
1W - 7L
1,177 SR
Queue Stats
5W - 16L
1,207 Elo+
Solo
King Arthur
King Arthur
ggZav
King Arthur
Level 20
God Stats
0W - 2L
1,253 SR
Queue Stats
5W - 8L
1,304 Elo+
Solo
Thoth
Thoth
hiago5437
Thoth
Level 14
God Stats
1W - 4L
1,250 SR
Queue Stats
14W - 34L
1,133 Elo+
Party 2
Artemis
Artemis
marcossilveriods
Artemis
Level 13
God Stats
4W - 8L
1,432 SR
Queue Stats
7W - 26L
1,140 Elo+
Party 2
Team Averages
Level 14
1,322 SR
1,159 Elo+

VS

Team Averages
Level 23
1,444 SR
1,389 Elo+
Bellona
Bellona
ALFx26
Bellona
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
GoettelLipe
Vulcan
Level 23
God Stats
11W - 24L
1,330 SR
Queue Stats
39W - 61L
1,236 Elo+
Party 1
Anubis
Anubis
Saito2398
Anubis
Level 62
God Stats
1W - 1L
1,500 SR
Queue Stats
70W - 71L
1,417 Elo+
Party 1
Fenrir
Fenrir
SrHuculak
Fenrir
Level 18
God Stats
12W - 8L
1,389 SR
Queue Stats
40W - 51L
1,353 Elo+
Party 1
Ymir
Ymir
Straddle999
Ymir
Level 4
God Stats
5W - 3L
1,500 SR
Queue Stats
6W - 4L
1,438 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Isasmondix
Hachiman
3
0 / 0 / 1
6,332
275
0
0
0
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Cthulhu
Mattbow
Cthulhu
14
2 / 3 / 3
9,866
429
5,465
15,966
5,631
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

King Arthur
ggZav
King Arthur
16
9 / 6 / 3
10,352
450
15,828
30,588
21,622
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thoth
hiago5437
Thoth
15
3 / 10 / 7
10,343
450
8,218
16,182
5,774
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
6 / 11 / 7
10,978
477
17,434
21,141
5,629
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
ALFx26
Bellona
15
3 / 10 / 3
10,735
467
4,131
17,756
9,729
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Vulcan
17
5 / 2 / 10
11,707
509
20,287
12,182
3,688
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anubis
Saito2398
Anubis
16
4 / 5 / 14
10,930
475
12,637
12,194
4,465
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fenrir
SrHuculak
Fenrir
18
10 / 5 / 10
12,049
524
15,070
22,705
11,127
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

17
8 / 2 / 9
11,761
511
15,293
16,524
7,740
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
76
20
Kills
30
30
Deaths
24
21
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Bellona
ALFx26
Bellona
3
10
3
0.45
W
Vulcan
5
2
10
5
L
Hachiman
Isasmondix
Hachiman
0
0
1
0.5
L
Cthulhu
Mattbow
Cthulhu
2
3
3
1.17
W
Anubis
Saito2398
Anubis
4
5
14
2.2
W
Fenrir
SrHuculak
Fenrir
10
5
10
3
W
8
2
9
6.25
L
King Arthur
ggZav
King Arthur
9
6
3
1.75
L
Thoth
hiago5437
Thoth
3
10
7
0.65
L
6
11
7
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,945
Damage
67,418
83,877
Taken
81,361
38,656
Mitigated
36,749
15,342
Healing
21,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
ALFx26
Bellona
4,131
1,998
0
1,844
17,756
9,729
4,994
1,752
15,612
0
32,435
W
Vulcan
20,287
10,112
888
5,796
12,182
3,688
1,891
2,673
9,246
84,431
0
L
Hachiman
Isasmondix
Hachiman
0
0
0
0
0
0
0
0
0
0
0
L
Cthulhu
Mattbow
Cthulhu
5,465
586
0
2,265
15,966
5,631
0
9,566
6,400
35,038
0
W
Anubis
Saito2398
Anubis
12,637
49
1,816
2,122
12,194
4,465
860
1,595
10,288
38,744
0
W
Fenrir
SrHuculak
Fenrir
15,070
5,359
1,260
4,611
22,705
11,127
1,710
2,074
20,220
0
60,399
W
15,293
2,719
0
3,620
16,524
7,740
388
4,696
11,538
45,171
0
L
King Arthur
ggZav
King Arthur
15,828
1,441
0
8,956
30,588
21,622
387
17,624
12,964
0
41,837
L
Thoth
hiago5437
Thoth
8,218
1,152
0
0
16,182
5,774
1,251
10,537
5,645
34,502
0
L
17,434
8,098
0
4,121
21,141
5,629
1,006
10,490
10,651
0
47,803

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,871
Gold Earned
57,182
232
Minions Killed
384
0
Camps Cleared
0
1,326,886
Distance Traveled
1,939,899
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
10,735
467
62
3
0
349,873
0
W
Vulcan
11,707
509
117
5
0
428,074
1
L
Hachiman
6,332
275
0
0
0
0
0
L
Cthulhu
9,866
429
67
3
0
313,928
0
W
Anubis
10,930
475
48
2
0
375,813
5
W
Fenrir
12,049
524
89
4
0
400,169
3
W
Ymir
11,761
511
68
3
0
385,970
2
L
King Arthur
10,352
450
47
2
0
368,419
0
L
Thoth
10,343
450
54
2
0
307,426
0
L
Artemis
10,978
477
64
3
0
337,113
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role