Player Matchup

Hachiman
Hachiman
Fatt Melo
Hachiman
Level 134
God Stats
3W - 4L
1,211 SR
Queue Stats
77W - 158L
1,328 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Fatt Tyson
Tsukuyomi
Level 147
God Stats
2W - 7L
1,243 SR
Queue Stats
134W - 218L
1,413 Elo+
Party 3
Tiamat
Tiamat
NitroFury
Tiamat
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Skeeno x CGE
Cthulhu
Level 69
God Stats
3W - 8L
1,190 SR
Queue Stats
50W - 90L
1,382 Elo+
Party 3
Osiris
Osiris
Skiinny Bron
Osiris
Level 128
God Stats
4W - 7L
1,289 SR
Queue Stats
83W - 152L
1,476 Elo+
Party 3
Team Averages
Level 104
1,287 SR
1,420 Elo+

VS

Team Averages
Level 91
1,365 SR
1,353 Elo+
Nox
Nox
Darkthreen
Nox
Level 106
God Stats
0W - 3L
1,252 SR
Queue Stats
101W - 96L
1,515 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
LeonVex
Ah Muzen Cab
Level 98
God Stats
1W - 3L
1,139 SR
Queue Stats
41W - 71L
1,263 Elo+
Party 1
Mercury
Mercury
Red Tanjiro
Mercury
Level 108
God Stats
1W - 4L
1,329 SR
Queue Stats
82W - 81L
1,523 Elo+
Party 2
Zeus
Zeus
RubixxDeschain
Zeus
Level 86
God Stats
0W - 1L
1,603 SR
Queue Stats
40W - 70L
1,234 Elo+
Party 1
Khepri
Khepri
RysarTheDarkElf
Khepri
Level 58
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 25L
1,231 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Fatt Melo
Hachiman
15
5 / 5 / 11
9,445
945
12,913
11,333
4,161
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tsukuyomi
Fatt Tyson
Tsukuyomi
15
7 / 3 / 8
9,383
938
8,436
10,576
4,160
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
NitroFury
Tiamat
15
3 / 2 / 15
8,760
876
7,771
7,162
4,024
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
Skeeno x CGE
Cthulhu
15
3 / 0 / 14
8,836
884
4,875
4,970
4,227
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Osiris
16
13 / 3 / 8
11,278
1,128
13,353
9,931
8,959
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 1
6,925
693
5,040
3,547
1,648
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ah Muzen Cab
LeonVex
Ah Muzen Cab
14
5 / 8 / 3
9,075
908
9,468
11,717
5,113
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mercury
Red Tanjiro
Mercury
14
2 / 5 / 4
8,417
842
4,185
10,877
4,460
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

12
2 / 9 / 2
6,878
688
7,329
10,302
4,190
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

12
3 / 8 / 2
7,093
709
4,083
17,474
19,215
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
25
31
Kills
13
13
Deaths
31
56
Assists
12
Player
Kills
Deaths
Assists
KDA
L
1
1
1
1.5
W
Hachiman
Fatt Melo
Hachiman
5
5
11
2.1
W
Tsukuyomi
Fatt Tyson
Tsukuyomi
7
3
8
3.67
L
Ah Muzen Cab
LeonVex
Ah Muzen Cab
5
8
3
0.81
W
Tiamat
NitroFury
Tiamat
3
2
15
5.25
L
Mercury
Red Tanjiro
Mercury
2
5
4
0.8
L
2
9
2
0.33
L
3
8
2
0.5
W
Cthulhu
Skeeno x CGE
Cthulhu
3
0
14
10
W
Osiris
13
3
8
5.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,348
Damage
30,105
43,972
Taken
53,917
25,531
Mitigated
34,626
7,656
Healing
4,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,040
88
0
0
3,547
1,648
0
295
3,246
22,131
0
W
Hachiman
Fatt Melo
Hachiman
12,913
8,096
207
3,301
11,333
4,161
1,099
5,821
5,512
0
29,728
W
Tsukuyomi
Fatt Tyson
Tsukuyomi
8,436
2,110
0
996
10,576
4,160
287
2,978
7,598
0
20,953
L
Ah Muzen Cab
LeonVex
Ah Muzen Cab
9,468
6,130
0
1,568
11,717
5,113
670
2,425
9,178
0
20,019
W
Tiamat
NitroFury
Tiamat
7,771
1,186
0
2,451
7,162
4,024
691
3,331
3,831
23,108
0
L
Mercury
Red Tanjiro
Mercury
4,185
2,241
0
1,867
10,877
4,460
300
1,761
8,922
0
23,254
L
7,329
829
0
0
10,302
4,190
0
1,858
8,205
19,464
0
L
4,083
637
159
658
17,474
19,215
0
5,522
11,720
9,863
0
W
Cthulhu
Skeeno x CGE
Cthulhu
4,875
245
0
107
4,970
4,227
117
2,682
2,288
14,311
0
W
Osiris
13,353
6,814
0
594
9,931
8,959
852
1,792
8,117
0
33,822

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,702
Gold Earned
38,388
209
Minions Killed
220
7
Camps Cleared
2
894,150
Distance Traveled
706,744
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
6,925
693
63
6
0
127,643
0
W
Hachiman
9,445
945
48
5
1
149,627
0
W
Tsukuyomi
9,383
938
44
4
1
184,177
1
L
Ah Muzen Cab
9,075
908
40
4
0
121,662
0
W
Tiamat
8,760
876
37
4
2
186,446
1
L
Mercury
8,417
842
62
6
0
193,072
1
L
Zeus
6,878
688
40
4
1
128,898
0
L
Khepri
7,093
709
15
2
1
135,469
0
W
Cthulhu
8,836
884
34
3
0
192,356
1
W
Osiris
11,278
1,128
46
5
3
181,544
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role