Player Matchup

Cernunnos
Cernunnos
AustonianSmith
Cernunnos
Level 126
God Stats
12W - 6L
1,701 SR
Queue Stats
34W - 35L
1,515 Elo+
Party 1
Amaterasu
Amaterasu
I00colombians
Amaterasu
Level 145
God Stats
3W - 8L
1,396 SR
Queue Stats
116W - 122L
1,485 Elo+
Party 1
Freya
Freya
Mogoogoo
Freya
Level 69
God Stats
12W - 12L
1,349 SR
Queue Stats
97W - 95L
1,474 Elo+
Party 1
Athena
Athena
Tubbsmcgurgenx
Athena
Level 79
God Stats
5W - 11L
1,552 SR
Queue Stats
154W - 150L
1,487 Elo+
Party 1
Arachne
Arachne
miniweist
Arachne
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 67L
1,423 Elo+
Party 1
Team Averages
Level 89
1,499 SR
1,477 Elo+

VS

Team Averages
Level 88
1,715 SR
1,687 Elo+
Camazotz
Camazotz
CaptiTimor
Camazotz
Level 47
God Stats
29W - 32L
1,504 SR
Queue Stats
729W - 759L
1,564 Elo+
Solo
Agni
Agni
Knrosh
Agni
Level 87
God Stats
7W - 5L
1,567 SR
Queue Stats
330W - 247L
1,644 Elo+
Party 2
Athena
Athena
MntGoon
Athena
Level 34
God Stats
17W - 6L
1,786 SR
Queue Stats
242W - 149L
1,665 Elo+
Party 2
Ganesha
Ganesha
Reqrent
Ganesha
Level 144
God Stats
9W - 4L
1,791 SR
Queue Stats
48W - 23L
1,801 Elo+
Party 2
Cupid
Cupid
ScarecrowTF141
Cupid
Level 129
God Stats
23W - 10L
1,927 SR
Queue Stats
92W - 49L
1,760 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
AustonianSmith
Cernunnos
10
2 / 5 / 2
6,116
470
4,295
7,105
2,609
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Amaterasu
I00colombians
Amaterasu
10
0 / 5 / 1
5,918
455
2,548
8,554
6,699
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Freya
Mogoogoo
Freya
10
0 / 4 / 2
5,856
450
2,321
8,720
3,038
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

10
4 / 6 / 2
7,066
544
6,695
11,867
7,395
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Arachne
miniweist
Arachne
10
1 / 6 / 2
6,549
504
4,066
9,966
3,566
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
CaptiTimor
Camazotz
11
3 / 4 / 4
6,639
511
3,452
11,704
3,603
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Agni
Knrosh
Agni
14
3 / 1 / 7
7,982
614
8,977
6,667
2,420
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Athena
MntGoon
Athena
14
17 / 0 / 1
8,683
668
12,943
9,443
8,693
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ganesha
Reqrent
Ganesha
11
1 / 1 / 11
7,454
573
4,090
7,375
3,865
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
2 / 1 / 4
6,792
522
4,233
5,597
1,673
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
53
7
Kills
26
26
Deaths
7
9
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
AustonianSmith
Cernunnos
2
5
2
0.6
W
Camazotz
CaptiTimor
Camazotz
3
4
4
1.25
L
Amaterasu
I00colombians
Amaterasu
0
5
1
0.1
W
Agni
Knrosh
Agni
3
1
7
6.5
W
Athena
MntGoon
Athena
17
0
1
17.5
L
Freya
Mogoogoo
Freya
0
4
2
0.25
W
Ganesha
Reqrent
Ganesha
1
1
11
6.5
W
2
1
4
4
L
4
6
2
0.83
L
Arachne
miniweist
Arachne
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,925
Damage
33,695
46,212
Taken
40,786
23,307
Mitigated
20,254
12,053
Healing
21,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
AustonianSmith
Cernunnos
4,295
1,974
0
1,122
7,105
2,609
0
2,972
4,129
0
32,557
W
Camazotz
CaptiTimor
Camazotz
3,452
1,163
0
6,606
11,704
3,603
340
2,146
9,558
0
30,159
L
Amaterasu
I00colombians
Amaterasu
2,548
829
0
2,536
8,554
6,699
142
6,091
2,424
0
23,009
W
Agni
Knrosh
Agni
8,977
1,399
0
4,069
6,667
2,420
1,618
2,469
4,198
52,309
0
W
Athena
MntGoon
Athena
12,943
5,001
0
3,996
9,443
8,693
259
916
8,527
34,797
0
L
Freya
Mogoogoo
Freya
2,321
469
0
2,989
8,720
3,038
0
6,179
2,045
22,366
0
W
Ganesha
Reqrent
Ganesha
4,090
749
0
2,144
7,375
3,865
123
1,722
5,653
26,083
0
W
4,233
2,737
1,364
3,806
5,597
1,673
1,345
1,763
3,834
0
39,542
L
6,695
2,280
0
3,201
11,867
7,395
0
6,100
5,679
18,565
0
L
Arachne
miniweist
Arachne
4,066
2,174
0
2,205
9,966
3,566
0
4,019
5,925
0
35,275

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,505
Gold Earned
37,550
252
Minions Killed
353
0
Camps Cleared
0
1,154,404
Distance Traveled
1,251,609
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
6,116
470
72
6
0
204,763
2
W
Camazotz
6,639
511
73
6
0
264,799
3
L
Amaterasu
5,918
455
52
4
0
234,918
0
W
Agni
7,982
614
116
9
0
205,581
3
W
Athena
8,683
668
58
4
0
301,173
2
L
Freya
5,856
450
49
4
0
239,489
5
W
Ganesha
7,454
573
9
1
0
249,706
2
W
Cupid
6,792
522
97
7
0
230,350
4
L
Athena
7,066
544
14
1
0
240,800
2
L
Arachne
6,549
504
65
5
0
234,434
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role