Player Matchup

Hel
Hel
Gold III
 
Hel
Gold III
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Janus
Janus
Gold III
Lex-HC-
Janus
Gold III
Level 121
God Stats
46W - 56L
1,487 SR
Queue Stats
787W - 805L
1,508 MMR
Solo
Ganesha
Ganesha
Silver II
Lizarddank
Ganesha
Silver II
Level 135
God Stats
10W - 8L
1,973 SR
Queue Stats
50W - 48L
1,519 MMR
Party 1
Neith
Neith
Silver II
XxChipixX4016
Neith
Silver II
Level 160
God Stats
16W - 9L
1,756 SR
Queue Stats
106W - 87L
1,503 MMR
Solo
Pele
Pele
Silver II
ayePlex
Pele
Silver II
Level 59
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 18L
1,521 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 113
1,643 SR
1,510 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 126
1,498 SR
1,510 MMR
Anhur
Anhur
Gold V
 
Anhur
Gold V
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Merlin
Merlin
Bronze III
GL1
Merlin
Bronze III
Level 129
God Stats
0W - 1L
1,904 SR
Queue Stats
1W - 2L
1,505 MMR
Party 2
Tiamat
Tiamat
Gold IV
LukeSlayz
Tiamat
Gold IV
Level 136
God Stats
1W - 3L
1,464 SR
Queue Stats
65W - 65L
1,500 MMR
Solo
Yemoja
Yemoja
Gold II
eG Quest
Yemoja
Gold II
Level 116
God Stats
7W - 8L
1,269 SR
Queue Stats
300W - 312L
1,517 MMR
Solo
Thanatos
Thanatos
Gold IV
teakjoe
Thanatos
Gold IV
Level 124
God Stats
4W - 9L
1,355 SR
Queue Stats
683W - 690L
1,526 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
10
0 / 0 / 5
5,591
559
2,040
4,661
1,415
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Janus
Lex-HC-
Janus
9
0 / 1 / 0
5,122
512
3,055
3,910
1,285
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ganesha
Lizarddank
Ganesha
9
1 / 2 / 10
5,433
543
1,788
6,320
2,798
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

11
13 / 0 / 2
7,186
719
10,579
6,272
1,676
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Pele
ayePlex
Pele
11
8 / 0 / 1
6,738
674
3,497
5,498
1,630
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bans
SetDanzaburouScyllaTsukuyomiCu Chulainn

VS

Bans
King ArthurApolloYmirNikeGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
8
0 / 5 / 1
4,979
498
1,573
6,205
1,104
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Merlin
GL1
Merlin
9
0 / 2 / 0
4,937
494
3,142
3,578
970
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tiamat
LukeSlayz
Tiamat
10
1 / 3 / 0
5,640
564
3,142
5,679
3,417
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
eG Quest
Yemoja
7
1 / 7 / 0
4,672
467
1,778
7,448
2,657
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Thanatos
teakjoe
Thanatos
9
1 / 5 / 0
5,208
521
3,042
8,663
2,218
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
4
22
Kills
3
3
Deaths
22
18
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
0
0
5
2.5
L
Anhur
 
Anhur
0
5
1
0.1
L
Merlin
GL1
Merlin
0
2
0
0
W
Janus
Lex-HC-
Janus
0
1
0
0
W
Ganesha
Lizarddank
Ganesha
1
2
10
3
L
Tiamat
LukeSlayz
Tiamat
1
3
0
0.33
W
13
0
2
14
W
Pele
ayePlex
Pele
8
0
1
8.5
L
Yemoja
eG Quest
Yemoja
1
7
0
0.14
L
Thanatos
teakjoe
Thanatos
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,959
Damage
12,677
26,661
Taken
31,573
8,804
Mitigated
10,366
12,960
Healing
9,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
2,040
178
2,779
3,305
4,661
1,415
141
2,121
2,224
30,404
0
L
Anhur
 
Anhur
1,573
1,022
0
715
6,205
1,104
0
327
5,878
0
20,990
L
Merlin
GL1
Merlin
3,142
82
0
509
3,578
970
0
1,144
2,434
22,678
0
W
Janus
Lex-HC-
Janus
3,055
28
0
750
3,910
1,285
0
3,040
870
28,772
0
W
Ganesha
Lizarddank
Ganesha
1,788
356
0
711
6,320
2,798
393
1,026
5,244
18,501
0
L
Tiamat
LukeSlayz
Tiamat
3,142
178
0
2,304
5,679
3,417
0
2,488
2,907
30,649
0
W
10,579
4,885
0
2,782
6,272
1,676
1,002
1,088
5,142
0
34,734
W
Pele
ayePlex
Pele
3,497
1,161
0
2,633
5,498
1,630
0
373
5,119
0
31,288
L
Yemoja
eG Quest
Yemoja
1,778
510
196
525
7,448
2,657
315
1,599
5,849
12,748
0
L
Thanatos
teakjoe
Thanatos
3,042
740
0
5,300
8,663
2,218
0
999
7,622
0
23,830

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,070
Gold Earned
25,436
286
Minions Killed
243
0
Camps Cleared
0
995,467
Distance Traveled
824,787
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
5,591
559
68
7
0
202,216
2
L
Anhur
4,979
498
45
5
0
152,541
0
L
Merlin
4,937
494
46
5
0
165,780
0
W
Janus
5,122
512
66
7
0
185,361
2
W
Ganesha
5,433
543
7
1
0
182,385
3
L
Tiamat
5,640
564
66
7
0
176,020
1
W
Neith
7,186
719
75
8
0
188,484
1
W
Pele
6,738
674
70
7
0
237,021
1
L
Yemoja
4,672
467
24
2
0
157,522
2
L
Thanatos
5,208
521
62
6
0
172,924
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role