Player Matchup

Amaterasu
Amaterasu
Fizzuk25
Amaterasu
Level 26
God Stats
5W - 5L
1,537 SR
Queue Stats
35W - 42L
1,407 Elo+
Party 2
Khepri
Khepri
Melonland
Khepri
Level 21
God Stats
1W - 3L
1,692 SR
Queue Stats
80W - 69L
1,437 Elo+
Party 1
Scylla
Scylla
RTVKingzzz
Scylla
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 16L
1,434 Elo+
Party 2
Ne Zha
Ne Zha
Warzan27
Ne Zha
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 71L
1,423 Elo+
Party 1
Artemis
Artemis
Zaiton420
Artemis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Team Averages
Level 18
1,546 SR
1,440 Elo+

VS

Team Averages
Level 14
1,463 SR
1,432 Elo+
Yemoja
Yemoja
AwesomePants24
Yemoja
Level 29
God Stats
46W - 38L
1,526 SR
Queue Stats
172W - 195L
1,412 Elo+
Solo
Nemesis
Nemesis
E4T1NGL1N3
Nemesis
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 3L
1,500 Elo+
Party 3
Ra
Ra
XxTRUExxKURKAxX
Ra
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Ullr
Ullr
dantser
Ullr
Level 7
God Stats
28W - 11L
1,373 SR
Queue Stats
200W - 108L
1,463 Elo+
Party 3
Artemis
Artemis
patotron
Artemis
Level 12
God Stats
6W - 14L
1,415 SR
Queue Stats
100W - 118L
1,285 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Fizzuk25
Amaterasu
9
0 / 2 / 0
4,982
498
1,174
5,605
1,938
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Khepri
Melonland
Khepri
8
1 / 1 / 3
4,983
498
1,821
6,409
4,176
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Scylla
RTVKingzzz
Scylla
7
0 / 2 / 0
4,366
437
365
3,071
1,109
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ne Zha
Warzan27
Ne Zha
7
0 / 6 / 1
4,515
452
2,273
7,310
1,826
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
Zaiton420
Artemis
7
3 / 4 / 1
4,946
495
3,078
5,052
1,747
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 1
5,210
521
2,463
3,863
1,604
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nemesis
E4T1NGL1N3
Nemesis
13
10 / 0 / 1
7,645
765
6,024
5,075
2,395
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
2 / 0 / 3
6,265
627
2,141
2,525
1,011
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ullr
dantser
Ullr
10
1 / 0 / 2
5,804
580
1,734
3,398
955
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Artemis
patotron
Artemis
7
1 / 5 / 1
4,777
478
3,042
5,446
1,374
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
22
4
Kills
14
15
Deaths
5
5
Assists
8
Player
Kills
Deaths
Assists
KDA
W
0
0
1
0.5
W
Nemesis
E4T1NGL1N3
Nemesis
10
0
1
10.5
L
Amaterasu
Fizzuk25
Amaterasu
0
2
0
0
L
Khepri
Melonland
Khepri
1
1
3
2.5
L
Scylla
RTVKingzzz
Scylla
0
2
0
0
L
Ne Zha
Warzan27
Ne Zha
0
6
1
0.08
W
2
0
3
3.5
L
Artemis
Zaiton420
Artemis
3
4
1
0.88
W
Ullr
dantser
Ullr
1
0
2
2
W
Artemis
patotron
Artemis
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,711
Damage
15,404
27,447
Taken
20,307
10,796
Mitigated
7,339
5,753
Healing
3,767
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,463
275
145
405
3,863
1,604
150
746
3,117
20,539
0
W
Nemesis
E4T1NGL1N3
Nemesis
6,024
2,805
0
416
5,075
2,395
0
0
5,075
0
53,601
L
Amaterasu
Fizzuk25
Amaterasu
1,174
526
0
985
5,605
1,938
495
0
5,605
0
15,958
L
Khepri
Melonland
Khepri
1,821
256
0
2,371
6,409
4,176
0
1,902
4,507
9,217
0
L
Scylla
RTVKingzzz
Scylla
365
0
0
732
3,071
1,109
0
1,093
1,978
12,647
0
L
Ne Zha
Warzan27
Ne Zha
2,273
813
0
1,575
7,310
1,826
0
752
6,558
0
16,243
W
2,141
378
0
999
2,525
1,011
200
365
2,160
32,416
0
L
Artemis
Zaiton420
Artemis
3,078
1,530
0
90
5,052
1,747
0
857
4,195
0
17,324
W
Ullr
dantser
Ullr
1,734
1,064
0
1,802
3,398
955
0
0
3,398
0
25,691
W
Artemis
patotron
Artemis
3,042
2,094
0
0
5,446
1,374
315
1,075
4,371
0
14,647

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,792
Gold Earned
29,701
137
Minions Killed
288
0
Camps Cleared
0
873,547
Distance Traveled
873,409
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
5,210
521
23
2
0
183,140
2
W
Nemesis
7,645
765
102
10
0
216,639
4
L
Amaterasu
4,982
498
38
4
0
173,748
2
L
Khepri
4,983
498
6
1
0
184,725
0
L
Scylla
4,366
437
22
2
0
151,116
0
L
Ne Zha
4,515
452
36
4
0
189,153
0
W
Ra
6,265
627
69
7
0
178,265
3
L
Artemis
4,946
495
35
4
0
174,805
2
W
Ullr
5,804
580
64
6
0
112,402
0
W
Artemis
4,777
478
30
3
0
182,963
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role