Player Matchup

Awilix
Awilix
GorroTheGreat1
Awilix
Level 17
God Stats
3W - 2L
1,733 SR
Queue Stats
52W - 40L
1,537 Elo+
Party 2
Skadi
Skadi
ImThrok
Skadi
Level 19
God Stats
2W - 1L
1,489 SR
Queue Stats
71W - 36L
1,710 Elo+
Party 2
Anhur
Anhur
Leggo_My_Ahegao
Anhur
Level 29
God Stats
1W - 4L
1,083 SR
Queue Stats
182W - 92L
1,720 Elo+
Party 1
Ymir
Ymir
TORROTHEGREAT
Ymir
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
129W - 104L
1,643 Elo+
Party 2
Tiamat
Tiamat
temp-373459
Tiamat
Level 28
God Stats
50W - 25L
1,749 SR
Queue Stats
161W - 83L
1,725 Elo+
Party 1
Team Averages
Level 24
1,511 SR
1,667 Elo+

VS

Team Averages
Level 21
1,542 SR
1,627 Elo+
Ullr
Ullr
GimmeHunters
Ullr
Level 16
God Stats
64W - 50L
1,669 SR
Queue Stats
93W - 81L
1,690 Elo+
Solo
King Arthur
King Arthur
TheyCallMeDivine
King Arthur
Level 29
God Stats
2W - 3L
1,558 SR
Queue Stats
70W - 42L
1,687 Elo+
Solo
Fenrir
Fenrir
VrKanna
Fenrir
Level 29
God Stats
24W - 33L
1,549 SR
Queue Stats
273W - 252L
1,636 Elo+
Solo
Ra
Ra
saintaspen
Ra
Level 24
God Stats
11W - 7L
1,691 SR
Queue Stats
96W - 96L
1,626 Elo+
Solo
Ymir
Ymir
xPcX-_
Ymir
Level 8
God Stats
3W - 4L
1,242 SR
Queue Stats
108W - 146L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 2
6,498
433
869
7,847
2,357
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Skadi
ImThrok
Skadi
15
3 / 2 / 1
8,612
574
9,446
8,122
2,834
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
2 / 1 / 4
8,152
543
5,483
10,520
3,291
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
2 / 1 / 8
7,520
501
3,087
7,780
4,638
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Tiamat
16
7 / 1 / 4
9,658
644
10,779
5,986
4,571
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 2 / 0
7,478
499
5,118
10,482
3,446
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
TheyCallMeDivine
King Arthur
14
1 / 1 / 2
8,276
552
6,148
9,757
4,695
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Fenrir
VrKanna
Fenrir
11
2 / 6 / 3
7,018
468
4,947
11,141
3,945
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
1 / 5 / 1
7,922
528
3,538
8,365
2,599
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ymir
xPcX-_
Ymir
5
0 / 2 / 2
4,843
323
543
5,163
3,551
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
15
15
Kills
7
7
Deaths
16
19
Assists
8
Player
Kills
Deaths
Assists
KDA
L
3
2
0
1.5
W
1
2
2
1
W
Skadi
ImThrok
Skadi
3
2
1
1.75
W
2
1
4
4
W
2
1
8
6
L
King Arthur
TheyCallMeDivine
King Arthur
1
1
2
2
L
Fenrir
VrKanna
Fenrir
2
6
3
0.58
L
1
5
1
0.3
W
Tiamat
7
1
4
9
L
Ymir
xPcX-_
Ymir
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,664
Damage
20,294
40,255
Taken
44,908
17,691
Mitigated
18,236
14,025
Healing
10,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,118
1,660
0
3,519
10,482
3,446
0
1,941
8,495
0
48,971
W
869
473
0
2,641
7,847
2,357
0
188
7,509
0
24,458
W
Skadi
ImThrok
Skadi
9,446
4,260
0
2,091
8,122
2,834
771
437
7,685
0
75,513
W
5,483
2,316
0
3,210
10,520
3,291
476
734
9,758
0
48,152
W
3,087
530
0
2,434
7,780
4,638
480
513
7,239
22,584
0
L
King Arthur
TheyCallMeDivine
King Arthur
6,148
925
0
2,543
9,757
4,695
0
1,971
7,672
0
55,275
L
Fenrir
VrKanna
Fenrir
4,947
327
0
2,155
11,141
3,945
0
3,912
7,031
0
33,526
L
3,538
377
349
1,720
8,365
2,599
0
4,679
3,363
51,152
0
W
Tiamat
10,779
1,057
0
3,649
5,986
4,571
1,165
1,936
3,857
57,712
0
L
Ymir
xPcX-_
Ymir
543
260
0
123
5,163
3,551
72
682
4,481
2,571
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,440
Gold Earned
35,537
454
Minions Killed
443
0
Camps Cleared
0
1,442,207
Distance Traveled
1,246,079
12
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
7,478
499
91
6
0
271,323
7
W
Awilix
6,498
433
55
4
0
303,832
0
W
Skadi
8,612
574
125
8
0
259,713
0
W
Anhur
8,152
543
109
7
0
286,702
4
W
Ymir
7,520
501
32
2
0
289,998
3
L
King Arthur
8,276
552
133
9
0
295,970
4
L
Fenrir
7,018
468
72
5
0
271,593
3
L
Ra
7,922
528
143
10
0
264,246
2
W
Tiamat
9,658
644
133
9
0
301,962
5
L
Ymir
4,843
323
4
0
0
142,947
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role