Player Matchup

Loki
Loki
AleiiX42096
Loki
Level 49
God Stats
2W - 5L
1,188 SR
Queue Stats
42W - 48L
1,383 Elo+
Party 2
Cerberus
Cerberus
manuelmanco
Cerberus
Level 12
God Stats
5W - 1L
1,622 SR
Queue Stats
11W - 13L
1,383 Elo+
Party 2
Scylla
Scylla
sergiitoklk
Scylla
Level 17
God Stats
3W - 6L
1,399 SR
Queue Stats
16W - 30L
1,329 Elo+
Party 2
King Arthur
King Arthur
tguti
King Arthur
Level 48
God Stats
10W - 23L
1,687 SR
Queue Stats
277W - 243L
1,540 Elo+
Party 2
Cupid
Cupid
xHiryuux
Cupid
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 9L
1,516 Elo+
Party 2
Team Averages
Level 29
1,479 SR
1,430 Elo+

VS

Team Averages
Level 14
1,465 SR
1,619 Elo+
Kukulkan
Kukulkan
BoDa7em
Kukulkan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,673 Elo+
Party 1
Jing Wei
Jing Wei
Vajicko24
Jing Wei
Level 19
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
eBoMe
Yemoja
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,673 Elo+
Party 1
Amaterasu
Amaterasu
iChuchuu
Amaterasu
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 62L
1,714 Elo+
Party 3
Set
Set
isekream
Set
Level 23
God Stats
13W - 21L
1,324 SR
Queue Stats
143W - 142L
1,538 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 1 / 6
10,657
561
7,460
13,693
6,410
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cerberus
manuelmanco
Cerberus
16
4 / 0 / 15
10,153
534
10,934
12,775
10,322
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Scylla
15
7 / 6 / 3
9,589
505
10,786
10,936
3,387
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
tguti
King Arthur
17
7 / 2 / 6
10,360
545
16,930
21,694
15,368
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cupid
xHiryuux
Cupid
17
8 / 4 / 3
10,523
554
7,345
13,733
5,263
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BoDa7em
Kukulkan
10
0 / 11 / 3
6,814
359
7,116
11,621
3,559
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Jing Wei
Vajicko24
Jing Wei
15
5 / 4 / 2
9,624
507
12,415
9,977
3,593
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yemoja
eBoMe
Yemoja
11
0 / 9 / 2
7,403
390
4,530
15,562
10,389
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Amaterasu
iChuchuu
Amaterasu
16
3 / 5 / 4
9,664
509
13,604
20,253
14,923
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
5 / 3 / 5
9,906
521
11,855
14,434
6,740
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
29
32
Kills
13
13
Deaths
32
33
Assists
16
Player
Kills
Deaths
Assists
KDA
W
6
1
6
9
L
Kukulkan
BoDa7em
Kukulkan
0
11
3
0.14
L
Jing Wei
Vajicko24
Jing Wei
5
4
2
1.5
L
Yemoja
eBoMe
Yemoja
0
9
2
0.11
L
Amaterasu
iChuchuu
Amaterasu
3
5
4
1
L
5
3
5
2.5
W
Cerberus
manuelmanco
Cerberus
4
0
15
11.5
W
Scylla
7
6
3
1.42
W
King Arthur
tguti
King Arthur
7
2
6
5
W
Cupid
xHiryuux
Cupid
8
4
3
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,455
Damage
49,520
72,831
Taken
71,847
40,750
Mitigated
39,204
24,745
Healing
13,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,460
3,017
0
5,371
13,693
6,410
0
1,626
11,958
0
84,295
L
Kukulkan
BoDa7em
Kukulkan
7,116
817
0
0
11,621
3,559
314
5,253
6,162
25,955
0
L
Jing Wei
Vajicko24
Jing Wei
12,415
9,750
0
2,255
9,977
3,593
930
1,248
8,531
0
48,063
L
Yemoja
eBoMe
Yemoja
4,530
973
986
862
15,562
10,389
119
7,228
8,066
21,584
0
L
Amaterasu
iChuchuu
Amaterasu
13,604
6,201
0
5,743
20,253
14,923
0
2,730
16,835
0
61,595
L
11,855
4,329
0
3,897
14,434
6,740
0
4,733
9,309
0
62,335
W
Cerberus
manuelmanco
Cerberus
10,934
1,460
0
3,526
12,775
10,322
586
2,919
9,600
41,160
0
W
Scylla
10,786
1,239
0
2,613
10,936
3,387
689
1,920
8,808
41,910
0
W
King Arthur
tguti
King Arthur
16,930
1,052
0
6,623
21,694
15,368
0
2,681
18,464
390
67,455
W
Cupid
xHiryuux
Cupid
7,345
5,813
149
6,463
13,733
5,263
3,989
1,766
11,805
0
65,582

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,282
Gold Earned
43,411
515
Minions Killed
393
0
Camps Cleared
0
1,734,633
Distance Traveled
1,741,115
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
10,657
561
136
7
0
392,046
3
L
Kukulkan
6,814
359
56
3
0
331,633
0
L
Jing Wei
9,624
507
84
4
0
348,823
2
L
Yemoja
7,403
390
34
2
0
319,076
0
L
Amaterasu
9,664
509
117
6
0
338,432
2
L
Set
9,906
521
102
5
0
403,151
4
W
Cerberus
10,153
534
74
4
0
382,058
5
W
Scylla
9,589
505
78
4
0
317,577
4
W
King Arthur
10,360
545
111
6
0
339,637
2
W
Cupid
10,523
554
116
6
0
303,315
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role