Player Matchup

Neith
Neith
Aviation57
Neith
Level 8
God Stats
1W - 1L
1,630 SR
Queue Stats
3W - 3L
1,676 Elo+
Party 1
Thor
Thor
Vzgraita
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,264 Elo+
Party 1
Hercules
Hercules
superarghhhhhhh
Hercules
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,142 Elo+
Party 1
Anubis
Anubis
trash0981
Anubis
Level 14
God Stats
5W - 10L
1,455 SR
Queue Stats
7W - 16L
1,234 Elo+
Party 1
Ares
Ares
x4Chron2savvy0x
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Team Averages
Level 7
1,517 SR
1,363 Elo+

VS

Team Averages
Level 19
1,453 SR
1,412 Elo+
Olorun
Olorun
FlameEmperorr
Olorun
Level 22
God Stats
1W - 2L
1,230 SR
Queue Stats
185W - 201L
1,449 Elo+
Solo
King Arthur
King Arthur
GKatana
King Arthur
Level 23
God Stats
5W - 1L
1,537 SR
Queue Stats
9W - 8L
1,457 Elo+
Solo
Raijin
Raijin
Pricelessmite
Raijin
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
102W - 90L
1,441 Elo+
Solo
Hercules
Hercules
Rekuu411
Hercules
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,285 Elo+
Solo
Arachne
Arachne
SethMc
Arachne
Level 7
God Stats
9W - 6L
1,500 SR
Queue Stats
149W - 138L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
11
3 / 11 / 0
7,642
425
4,974
14,844
4,638
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Thor
11
1 / 13 / 1
7,245
403
3,505
15,611
4,765
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
9
1 / 15 / 2
6,457
359
4,769
19,339
11,084
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
trash0981
Anubis
11
0 / 14 / 2
6,745
375
2,203
16,276
5,816
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
0 / 17 / 1
6,422
357
1,526
18,613
9,722
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 1 / 11
8,784
488
7,102
6,374
2,349
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

King Arthur
GKatana
King Arthur
15
15 / 0 / 11
10,314
573
9,387
16,823
13,388
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

17
28 / 1 / 12
12,251
681
32,535
13,060
5,284
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hercules
Rekuu411
Hercules
13
5 / 3 / 17
9,305
517
9,095
12,689
13,220
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Arachne
SethMc
Arachne
18
13 / 0 / 14
11,906
661
13,060
11,739
6,539
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
132
5
Kills
67
70
Deaths
5
6
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Neith
3
11
0
0.27
W
6
1
11
11.5
W
King Arthur
GKatana
King Arthur
15
0
11
20.5
W
28
1
12
34
W
Hercules
Rekuu411
Hercules
5
3
17
4.5
W
Arachne
SethMc
Arachne
13
0
14
20
L
Thor
1
13
1
0.12
L
Hercules
1
15
2
0.13
L
Anubis
trash0981
Anubis
0
14
2
0.07
L
0
17
1
0.03

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,977
Damage
71,179
84,683
Taken
60,685
36,025
Mitigated
40,780
5,111
Healing
20,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
4,974
2,370
0
896
14,844
4,638
105
6,371
8,144
0
21,489
W
7,102
3,902
260
1,372
6,374
2,349
1,565
294
6,080
34,503
0
W
King Arthur
GKatana
King Arthur
9,387
1,388
640
4,702
16,823
13,388
594
1,094
15,581
0
43,733
W
32,535
4,271
1,111
3,589
13,060
5,284
3,367
1,020
11,965
76,304
0
W
Hercules
Rekuu411
Hercules
9,095
2,624
0
4,459
12,689
13,220
2,255
824
11,765
0
29,555
W
Arachne
SethMc
Arachne
13,060
9,762
0
4,832
11,739
6,539
4,369
497
11,142
0
85,010
L
Thor
3,505
1,193
0
966
15,611
4,765
0
6,762
8,547
0
20,450
L
Hercules
4,769
1,856
0
1,604
19,339
11,084
0
8,469
10,521
0
19,538
L
Anubis
trash0981
Anubis
2,203
487
0
1,362
16,276
5,816
0
10,446
5,351
28,602
0
L
1,526
510
0
283
18,613
9,722
0
6,305
12,033
11,511
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,511
Gold Earned
52,560
167
Minions Killed
452
0
Camps Cleared
0
1,288,999
Distance Traveled
1,621,331
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,642
425
34
2
0
241,715
0
W
Olorun
8,784
488
56
3
0
235,230
0
W
King Arthur
10,314
573
64
4
0
376,901
2
W
Raijin
12,251
681
119
7
0
315,643
1
W
Hercules
9,305
517
43
2
0
340,059
1
W
Arachne
11,906
661
170
9
0
353,498
1
L
Thor
7,245
403
39
2
0
310,560
1
L
Hercules
6,457
359
31
2
0
239,758
5
L
Anubis
6,745
375
45
3
0
221,251
0
L
Ares
6,422
357
18
1
0
275,715
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role