Player Matchup

Discordia
Discordia
BichaelBhomps
Discordia
Level 33
God Stats
12W - 7L
1,537 SR
Queue Stats
795W - 718L
1,592 Elo+
Party 1
Neith
Neith
BoogerEater49
Neith
Level 5
God Stats
2W - 0L
1,723 SR
Queue Stats
6W - 0L
1,898 Elo+
Party 2
Geb
Geb
PurpOnly
Geb
Level 17
God Stats
4W - 2L
1,892 SR
Queue Stats
31W - 16L
1,723 Elo+
Party 2
Tiamat
Tiamat
ToastyNugget
Tiamat
Level 26
God Stats
15W - 4L
1,758 SR
Queue Stats
68W - 31L
1,657 Elo+
Party 2
Apollo
Apollo
krakerkyle
Apollo
Level 28
God Stats
8W - 3L
1,986 SR
Queue Stats
409W - 338L
1,671 Elo+
Party 1
Team Averages
Level 22
1,779 SR
1,708 Elo+

VS

Team Averages
Level 19
1,515 SR
1,667 Elo+
Danzaburou
Danzaburou
BigBadWolf555
Danzaburou
Level 26
God Stats
3W - 6L
1,383 SR
Queue Stats
77W - 94L
1,570 Elo+
Solo
Fenrir
Fenrir
ExplicitNeith
Fenrir
Level 29
God Stats
21W - 20L
1,610 SR
Queue Stats
102W - 97L
1,495 Elo+
Solo
Ra
Ra
Fysh
Ra
Level 15
God Stats
0W - 1L
1,705 SR
Queue Stats
6W - 4L
1,757 Elo+
Party 3
Ares
Ares
GuyTheSeventh
Ares
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,757 Elo+
Party 3
Odin
Odin
JimFromCorporate
Odin
Level 8
God Stats
2W - 1L
1,375 SR
Queue Stats
6W - 5L
1,757 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
BichaelBhomps
Discordia
16
9 / 0 / 6
9,535
681
10,734
4,743
1,631
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

14
6 / 2 / 8
8,615
615
11,748
7,567
2,714
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

13
3 / 1 / 11
8,137
581
3,619
9,771
6,751
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate

Breastplate

+20
Physical Protection

Tiamat
15
2 / 0 / 6
9,001
643
8,703
4,716
3,346
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
krakerkyle
Apollo
14
7 / 1 / 7
8,945
639
5,836
9,055
3,707
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BigBadWolf555
Danzaburou
10
0 / 6 / 3
6,449
461
4,729
9,361
2,815
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
3 / 4 / 0
7,506
536
4,102
12,135
5,163
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ra
Fysh
Ra
10
0 / 6 / 0
5,936
424
3,119
8,237
2,719
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
1 / 7 / 3
6,352
454
3,886
13,169
7,588
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
0 / 4 / 1
5,666
405
1,084
8,539
4,726
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
11
27
Kills
4
4
Deaths
27
38
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Discordia
BichaelBhomps
Discordia
9
0
6
12
L
Danzaburou
BigBadWolf555
Danzaburou
0
6
3
0.25
W
6
2
8
5
L
3
4
0
0.75
L
Ra
Fysh
Ra
0
6
0
0
L
1
7
3
0.36
L
0
4
1
0.13
W
3
1
11
8.5
W
Tiamat
2
0
6
5
W
Apollo
krakerkyle
Apollo
7
1
7
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,640
Damage
16,920
35,852
Taken
51,441
18,149
Mitigated
23,011
13,139
Healing
8,490
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
BichaelBhomps
Discordia
10,734
444
139
2,030
4,743
1,631
638
1,166
3,471
59,391
0
L
Danzaburou
BigBadWolf555
Danzaburou
4,729
1,933
0
1,574
9,361
2,815
0
3,519
5,687
0
32,199
W
11,748
5,694
0
2,286
7,567
2,714
1,028
1,828
5,705
0
58,594
L
4,102
1,226
0
1,546
12,135
5,163
0
3,883
7,892
0
39,564
L
Ra
Fysh
Ra
3,119
403
539
959
8,237
2,719
0
3,465
4,460
29,693
0
L
3,886
161
0
2,247
13,169
7,588
0
5,095
7,960
9,622
0
L
1,084
607
0
1,625
8,539
4,726
0
5,881
2,386
0
12,373
W
3,619
342
0
1,644
9,771
6,751
70
2,343
7,377
18,735
0
W
Tiamat
8,703
2,064
0
2,896
4,716
3,346
1,729
397
4,243
56,644
0
W
Apollo
krakerkyle
Apollo
5,836
3,025
0
4,144
9,055
3,707
2,082
988
7,950
0
54,541

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,233
Gold Earned
31,909
464
Minions Killed
287
0
Camps Cleared
0
1,324,559
Distance Traveled
1,248,232
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
9,535
681
103
7
0
273,886
1
L
Danzaburou
6,449
461
72
5
0
210,471
0
W
Neith
8,615
615
100
7
0
247,426
2
L
Fenrir
7,506
536
82
6
0
286,148
0
L
Ra
5,936
424
75
5
0
231,809
1
L
Ares
6,352
454
4
0
0
268,067
2
L
Odin
5,666
405
54
4
0
251,737
1
W
Geb
8,137
581
34
2
0
291,887
3
W
Tiamat
9,001
643
120
9
0
260,330
1
W
Apollo
8,945
639
107
8
0
251,030
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role