Player Matchup

Nemesis
Nemesis
Himesuu
Nemesis
Level 20
God Stats
6W - 1L
1,807 SR
Queue Stats
40W - 26L
1,638 Elo+
Solo
Yemoja
Yemoja
Qeral
Yemoja
Level 18
God Stats
2W - 0L
1,679 SR
Queue Stats
4W - 4L
1,513 Elo+
Party 2
Artemis
Artemis
Smokahontas1996
Artemis
Level 18
God Stats
3W - 6L
1,474 SR
Queue Stats
21W - 27L
1,474 Elo+
Solo
King Arthur
King Arthur
ThisGameSucksHub
King Arthur
Level 6
God Stats
1W - 1L
1,285 SR
Queue Stats
3W - 3L
1,519 Elo+
Party 2
The Morrigan
The Morrigan
godsleader98
The Morrigan
Level 28
God Stats
8W - 6L
1,719 SR
Queue Stats
106W - 91L
1,604 Elo+
Solo
Team Averages
Level 18
1,593 SR
1,550 Elo+

VS

Team Averages
Level 29
1,513 SR
1,519 Elo+
Janus
Janus
ItsJhelo
Janus
Level 17
God Stats
1W - 2L
1,500 SR
Queue Stats
184W - 184L
1,485 Elo+
Solo
Mercury
Mercury
MacDro415
Mercury
Level 67
God Stats
9W - 6L
1,544 SR
Queue Stats
408W - 344L
1,588 Elo+
Party 1
Aphrodite
Aphrodite
Sweetbread28
Aphrodite
Level 28
God Stats
2W - 3L
1,577 SR
Queue Stats
33W - 31L
1,524 Elo+
Solo
Danzaburou
Danzaburou
XDrowningFishX
Danzaburou
Level 26
God Stats
9W - 9L
1,547 SR
Queue Stats
65W - 82L
1,516 Elo+
Solo
King Arthur
King Arthur
niqqaflvcko
King Arthur
Level 8
God Stats
4W - 3L
1,398 SR
Queue Stats
81W - 90L
1,481 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Himesuu
Nemesis
16
8 / 0 / 11
10,014
589
7,787
9,935
5,035
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Mace

Mace

+10
Physical Power

Yemoja
Qeral
Yemoja
12
2 / 1 / 8
8,064
474
4,222
10,065
8,024
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
1 / 3 / 6
6,942
408
5,715
7,726
3,110
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
ThisGameSucksHub
King Arthur
15
6 / 0 / 6
8,913
524
7,646
11,234
8,602
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Morrigan
godsleader98
The Morrigan
15
10 / 1 / 11
9,643
567
11,509
6,220
2,783
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
ItsJhelo
Janus
10
1 / 7 / 0
7,123
419
5,331
7,810
2,500
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
MacDro415
Mercury
13
3 / 8 / 2
8,173
481
5,455
13,525
5,163
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Aphrodite
Sweetbread28
Aphrodite
9
0 / 4 / 2
6,095
359
3,333
8,931
7,143
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
XDrowningFishX
Danzaburou
12
1 / 5 / 1
7,464
439
8,537
15,700
5,861
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

King Arthur
niqqaflvcko
King Arthur
12
0 / 3 / 1
7,069
416
1,700
7,265
5,640
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
11
27
Kills
5
5
Deaths
27
42
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Himesuu
Nemesis
8
0
11
13.5
L
Janus
ItsJhelo
Janus
1
7
0
0.14
L
Mercury
MacDro415
Mercury
3
8
2
0.5
W
Yemoja
Qeral
Yemoja
2
1
8
6
W
1
3
6
1.33
L
Aphrodite
Sweetbread28
Aphrodite
0
4
2
0.25
W
King Arthur
ThisGameSucksHub
King Arthur
6
0
6
9
L
Danzaburou
XDrowningFishX
Danzaburou
1
5
1
0.3
W
The Morrigan
godsleader98
The Morrigan
10
1
11
15.5
L
King Arthur
niqqaflvcko
King Arthur
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,879
Damage
24,356
45,180
Taken
53,231
27,554
Mitigated
26,307
14,575
Healing
10,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Himesuu
Nemesis
7,787
2,835
0
1,032
9,935
5,035
1,078
2,118
7,663
0
62,755
L
Janus
ItsJhelo
Janus
5,331
250
0
0
7,810
2,500
58
2,867
4,923
37,575
0
L
Mercury
MacDro415
Mercury
5,455
2,808
0
250
13,525
5,163
842
3,128
10,272
0
53,996
W
Yemoja
Qeral
Yemoja
4,222
2,377
4,941
2,838
10,065
8,024
1,129
2,036
7,989
18,271
0
W
5,715
1,964
0
998
7,726
3,110
646
320
7,381
0
29,235
L
Aphrodite
Sweetbread28
Aphrodite
3,333
1,326
831
3,024
8,931
7,143
22
3,739
5,092
18,023
0
W
King Arthur
ThisGameSucksHub
King Arthur
7,646
1,330
0
4,346
11,234
8,602
462
1,670
9,181
0
34,083
L
Danzaburou
XDrowningFishX
Danzaburou
8,537
2,883
0
5,687
15,700
5,861
0
4,594
11,106
0
54,828
W
The Morrigan
godsleader98
The Morrigan
11,509
3,041
0
420
6,220
2,783
484
2,049
3,973
50,458
3,437
L
King Arthur
niqqaflvcko
King Arthur
1,700
378
0
275
7,265
5,640
230
246
6,672
0
20,924

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,576
Gold Earned
35,924
340
Minions Killed
314
0
Camps Cleared
0
1,574,826
Distance Traveled
1,340,291
21
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
10,014
589
117
7
0
362,338
0
L
Janus
7,123
419
78
5
0
297,577
5
L
Mercury
8,173
481
87
5
0
321,765
3
W
Yemoja
8,064
474
44
3
0
306,619
2
W
Artemis
6,942
408
52
3
0
273,469
5
L
Aphrodite
6,095
359
29
2
0
262,473
4
W
King Arthur
8,913
524
36
2
0
314,980
4
L
Danzaburou
7,464
439
81
5
0
273,210
2
W
The Morrigan
9,643
567
91
5
0
317,420
10
L
King Arthur
7,069
416
39
2
0
185,266
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role