Player Matchup

Hel
Hel
Kilbyre
Hel
Level 27
God Stats
4W - 3L
1,509 SR
Queue Stats
90W - 59L
1,520 Elo+
Solo
Nu Wa
Nu Wa
KufaVampyr
Nu Wa
Level 29
God Stats
11W - 11L
1,148 SR
Queue Stats
99W - 85L
1,477 Elo+
Solo
Xbalanque
Xbalanque
Nayarin
Xbalanque
Level 29
God Stats
4W - 1L
1,855 SR
Queue Stats
63W - 29L
1,700 Elo+
Party 2
Yemoja
Yemoja
Tgajo
Yemoja
Level 7
God Stats
2W - 1L
1,721 SR
Queue Stats
8W - 3L
1,726 Elo+
Solo
Ares
Ares
zaron777
Ares
Level 26
God Stats
5W - 6L
1,500 SR
Queue Stats
307W - 229L
1,585 Elo+
Party 2
Team Averages
Level 24
1,547 SR
1,602 Elo+

VS

Team Averages
Level 17
1,505 SR
1,564 Elo+
Nemesis
Nemesis
CarlitosDaniel
Nemesis
Level 6
God Stats
1W - 2L
1,483 SR
Queue Stats
17W - 10L
1,570 Elo+
Party 1
Artemis
Artemis
Mathildx
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,553 Elo+
Solo
Set
Set
SaTuRnInh0
Set
Level 28
God Stats
11W - 4L
1,482 SR
Queue Stats
144W - 65L
1,629 Elo+
Solo
Cthulhu
Cthulhu
megbatatinha
Cthulhu
Level 21
God Stats
0W - 1L
1,559 SR
Queue Stats
12W - 5L
1,570 Elo+
Party 1
Janus
Janus
pecosta181
Janus
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
10
0 / 2 / 1
5,799
483
2,873
5,599
2,742
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Nu Wa
11
4 / 2 / 4
6,855
571
3,143
5,259
1,441
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Xbalanque
Nayarin
Xbalanque
11
9 / 2 / 2
7,150
596
12,317
6,449
1,789
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Yemoja
Tgajo
Yemoja
9
0 / 2 / 5
5,694
475
1,108
3,850
1,539
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ares
10
1 / 2 / 3
5,881
490
3,887
8,546
3,541
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 2 / 4
5,577
465
2,948
6,605
1,785
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Artemis
Mathildx
Artemis
9
3 / 7 / 2
5,891
491
3,540
7,304
2,608
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
2 / 1 / 1
6,763
564
4,968
8,040
3,925
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cthulhu
megbatatinha
Cthulhu
8
0 / 4 / 4
5,618
468
1,772
7,425
3,799
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Janus
13
3 / 1 / 0
7,743
645
3,130
4,361
1,354
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
20
14
Kills
9
10
Deaths
15
15
Assists
11
Player
Kills
Deaths
Assists
KDA
L
1
2
4
1.5
W
Hel
0
2
1
0.25
W
Nu Wa
4
2
4
3
L
Artemis
Mathildx
Artemis
3
7
2
0.57
W
Xbalanque
Nayarin
Xbalanque
9
2
2
5
L
2
1
1
2.5
W
Yemoja
Tgajo
Yemoja
0
2
5
1.25
L
Cthulhu
megbatatinha
Cthulhu
0
4
4
0.5
L
Janus
3
1
0
3
W
Ares
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,328
Damage
16,358
29,703
Taken
33,735
11,052
Mitigated
13,471
11,607
Healing
7,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,948
1,394
0
1,958
6,605
1,785
0
1,428
5,086
0
20,557
W
Hel
2,873
142
304
3,116
5,599
2,742
0
408
5,149
27,853
0
W
Nu Wa
3,143
430
0
1,427
5,259
1,441
0
1,829
3,302
32,221
0
L
Artemis
Mathildx
Artemis
3,540
1,690
0
15
7,304
2,608
0
1,601
5,671
0
17,849
W
Xbalanque
Nayarin
Xbalanque
12,317
5,030
0
1,403
6,449
1,789
734
999
5,450
0
43,799
L
4,968
2,324
0
3,328
8,040
3,925
666
3,926
4,022
0
34,822
W
Yemoja
Tgajo
Yemoja
1,108
247
763
1,189
3,850
1,539
150
756
3,094
8,693
0
L
Cthulhu
megbatatinha
Cthulhu
1,772
402
55
1,183
7,425
3,799
0
1,400
5,952
13,876
0
L
Janus
3,130
501
0
1,299
4,361
1,354
0
2,230
1,993
56,149
0
W
Ares
3,887
194
0
3,405
8,546
3,541
0
702
7,806
31,093
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,379
Gold Earned
31,592
273
Minions Killed
323
0
Camps Cleared
0
1,113,040
Distance Traveled
1,099,968
16
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
5,577
465
41
3
0
231,753
0
W
Hel
5,799
483
65
5
0
230,269
3
W
Nu Wa
6,855
571
66
6
0
226,061
0
L
Artemis
5,891
491
43
4
0
197,111
0
W
Xbalanque
7,150
596
75
6
0
210,418
7
L
Set
6,763
564
81
7
0
220,518
1
W
Yemoja
5,694
475
12
1
0
217,477
1
L
Cthulhu
5,618
468
22
2
0
200,357
0
L
Janus
7,743
645
136
11
0
250,229
4
W
Ares
5,881
490
55
5
0
228,815
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role