Player Matchup

Ares
Ares
Jay_Prime_2006
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,676 Elo+
Party 2
Ra
Ra
LordAnarki
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,676 Elo+
Party 2
Kukulkan
Kukulkan
Metacarpes
Kukulkan
Level 26
God Stats
0W - 2L
1,548 SR
Queue Stats
14W - 14L
1,609 Elo+
Solo
Izanami
Izanami
OhFoShoShot
Izanami
Level 18
God Stats
12W - 6L
1,560 SR
Queue Stats
100W - 98L
1,507 Elo+
Solo
Artemis
Artemis
Trash_Fox_
Artemis
Level 18
God Stats
3W - 2L
1,694 SR
Queue Stats
25W - 23L
1,582 Elo+
Solo
Team Averages
Level 14
1,560 SR
1,610 Elo+

VS

Team Averages
Level 22
1,525 SR
1,503 Elo+
Arachne
Arachne
Jasper-Mills
Arachne
Level 44
God Stats
29W - 19L
1,648 SR
Queue Stats
335W - 328L
1,487 Elo+
Party 1
Nox
Nox
JoeyTrancy
Nox
Level 15
God Stats
30W - 27L
1,554 SR
Queue Stats
456W - 448L
1,539 Elo+
Party 1
Medusa
Medusa
ScubaStevee1984
Medusa
Level 12
God Stats
10W - 15L
1,354 SR
Queue Stats
16W - 22L
1,362 Elo+
Solo
Nu Wa
Nu Wa
Yusef_Is_Awesome
Nu Wa
Level 25
God Stats
76W - 70L
1,571 SR
Queue Stats
96W - 120L
1,536 Elo+
Solo
Xing Tian
Xing Tian
oblizzy5
Xing Tian
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 18L
1,591 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 6 / 0
8,654
865
3,505
13,491
5,442
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

15
0 / 9 / 0
8,803
880
2,601
12,814
4,799
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
Metacarpes
Kukulkan
15
1 / 4 / 0
9,340
934
12,449
8,793
2,995
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
OhFoShoShot
Izanami
15
0 / 3 / 0
8,928
893
6,988
9,619
3,144
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artemis
Trash_Fox_
Artemis
16
0 / 5 / 1
9,346
935
7,927
12,232
4,641
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Team 1 Tickets

101

VS

Team 2 Tickets

278

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Jasper-Mills
Arachne
18
11 / 0 / 14
12,036
1,204
14,230
11,710
5,395
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

18
6 / 0 / 17
11,242
1,124
12,030
5,655
2,608
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
3 / 1 / 12
9,958
996
6,135
6,602
2,810
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
4 / 0 / 16
10,417
1,042
10,900
3,228
1,363
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Xing Tian
oblizzy5
Xing Tian
17
3 / 0 / 16
10,605
1,061
10,763
10,112
9,560
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
102
1
Kills
27
27
Deaths
1
1
Assists
75
Player
Kills
Deaths
Assists
KDA
W
Arachne
Jasper-Mills
Arachne
11
0
14
18
L
0
6
0
0
W
6
0
17
14.5
L
0
9
0
0
L
Kukulkan
Metacarpes
Kukulkan
1
4
0
0.25
L
Izanami
OhFoShoShot
Izanami
0
3
0
0
W
3
1
12
9
L
Artemis
Trash_Fox_
Artemis
0
5
1
0.1
W
4
0
16
12
W
Xing Tian
oblizzy5
Xing Tian
3
0
16
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,470
Damage
54,058
56,949
Taken
37,307
21,021
Mitigated
21,736
5,638
Healing
9,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Jasper-Mills
Arachne
14,230
11,690
0
4,430
11,710
5,395
0
5,740
5,970
0
20,352
L
3,505
130
0
174
13,491
5,442
0
7,568
5,923
9,920
0
W
12,030
799
0
3,078
5,655
2,608
0
2,154
3,501
42,307
0
L
2,601
487
902
682
12,814
4,799
0
7,533
5,281
21,004
0
L
Kukulkan
Metacarpes
Kukulkan
12,449
539
703
525
8,793
2,995
0
6,886
1,907
40,915
0
L
Izanami
OhFoShoShot
Izanami
6,988
5,246
0
2,146
9,619
3,144
0
4,787
4,832
0
36,946
W
6,135
1,782
0
597
6,602
2,810
0
3,931
2,671
0
22,502
L
Artemis
Trash_Fox_
Artemis
7,927
2,516
0
506
12,232
4,641
0
6,919
5,313
0
38,793
W
10,900
3,777
118
1,052
3,228
1,363
0
1,431
1,797
29,361
0
W
Xing Tian
oblizzy5
Xing Tian
10,763
822
0
0
10,112
9,560
0
5,299
4,813
28,411
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,071
Gold Earned
54,258
256
Minions Killed
217
5
Camps Cleared
11
871,759
Distance Traveled
1,022,661
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
12,036
1,204
17
2
1
233,551
1
L
Ares
8,654
865
9
1
0
154,002
0
W
Nox
11,242
1,124
64
6
5
213,778
0
L
Ra
8,803
880
56
6
1
169,835
0
L
Kukulkan
9,340
934
73
7
2
189,786
0
L
Izanami
8,928
893
77
8
1
183,949
0
W
Medusa
9,958
996
47
5
1
162,266
0
L
Artemis
9,346
935
41
4
1
174,187
0
W
Nu Wa
10,417
1,042
49
5
3
185,540
0
W
Xing Tian
10,605
1,061
40
4
1
227,526
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role