Player Matchup

Sol
Sol
Barline4Life
Sol
Level 86
God Stats
47W - 33L
1,634 SR
Queue Stats
242W - 244L
1,491 Elo+
Party 2
King Arthur
King Arthur
Ungroomedowl
King Arthur
Level 5
God Stats
4W - 6L
1,502 SR
Queue Stats
139W - 165L
1,586 Elo+
Party 2
Fafnir
Fafnir
aceedusolutions
Fafnir
Level 48
God Stats
121W - 102L
1,538 SR
Queue Stats
448W - 479L
1,509 Elo+
Solo
Athena
Athena
lrbolsen1234
Athena
Level 27
God Stats
4W - 8L
1,661 SR
Queue Stats
161W - 174L
1,487 Elo+
Party 2
Osiris
Osiris
orglaf
Osiris
Level 60
God Stats
11W - 6L
1,688 SR
Queue Stats
200W - 208L
1,470 Elo+
Party 2
Team Averages
Level 45
1,605 SR
1,509 Elo+

VS

Team Averages
Level 41
1,512 SR
1,467 Elo+
Tyr
Tyr
BakerHappyBoy
Tyr
Level 39
God Stats
27W - 36L
1,454 SR
Queue Stats
165W - 168L
1,500 Elo+
Party 1
Thanatos
Thanatos
BurnTheYews
Thanatos
Level 35
God Stats
12W - 9L
1,519 SR
Queue Stats
53W - 65L
1,547 Elo+
Party 1
Cerberus
Cerberus
MilkyJugs01
Cerberus
Level 26
God Stats
1W - 3L
1,531 SR
Queue Stats
69W - 80L
1,403 Elo+
Party 1
Jing Wei
Jing Wei
THICCAnimeGrills
Jing Wei
Level 64
God Stats
43W - 37L
1,553 SR
Queue Stats
220W - 221L
1,472 Elo+
Party 1
Merlin
Merlin
gianHL753
Merlin
Level 39
God Stats
2W - 1L
1,500 SR
Queue Stats
13W - 16L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
5 / 0 / 1
6,064
606
10,057
7,043
1,530
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

King Arthur
Ungroomedowl
King Arthur
7
0 / 2 / 1
4,498
450
1,117
6,891
3,616
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
2 / 0 / 3
6,289
629
3,208
5,914
3,788
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Athena
9
2 / 1 / 6
5,696
570
4,564
5,484
1,960
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Osiris
orglaf
Osiris
9
2 / 2 / 0
5,164
516
1,136
5,264
3,218
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 1 / 0
6,292
629
5,038
6,390
3,007
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Thanatos
BurnTheYews
Thanatos
8
1 / 3 / 0
5,179
518
2,429
6,267
2,382
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cerberus
MilkyJugs01
Cerberus
7
0 / 3 / 1
4,812
481
2,679
9,766
5,144
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

9
1 / 3 / 0
5,259
526
3,294
9,275
2,786
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Merlin
gianHL753
Merlin
6
0 / 1 / 0
4,563
456
1,416
1,721
464
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
6
11
Kills
5
5
Deaths
11
11
Assists
1
Player
Kills
Deaths
Assists
KDA
L
3
1
0
3
W
5
0
1
5.5
L
Thanatos
BurnTheYews
Thanatos
1
3
0
0.33
L
Cerberus
MilkyJugs01
Cerberus
0
3
1
0.17
L
1
3
0
0.33
W
King Arthur
Ungroomedowl
King Arthur
0
2
1
0.25
W
2
0
3
3.5
L
Merlin
gianHL753
Merlin
0
1
0
0
W
Athena
2
1
6
5
W
Osiris
orglaf
Osiris
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,082
Damage
14,856
30,596
Taken
33,419
14,112
Mitigated
13,783
10,479
Healing
14,678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,038
821
0
2,739
6,390
3,007
426
1,067
5,173
0
33,710
W
10,057
3,916
0
3,796
7,043
1,530
744
1,168
5,875
44,568
0
L
Thanatos
BurnTheYews
Thanatos
2,429
230
0
3,560
6,267
2,382
0
2,185
4,082
0
24,162
L
Cerberus
MilkyJugs01
Cerberus
2,679
547
381
3,511
9,766
5,144
132
7,696
2,070
13,024
0
L
3,294
2,135
294
4,193
9,275
2,786
240
6,079
3,196
0
31,424
W
King Arthur
Ungroomedowl
King Arthur
1,117
257
0
125
6,891
3,616
0
0
6,891
0
13,101
W
3,208
547
0
3,064
5,914
3,788
0
1,507
4,135
23,495
0
L
Merlin
gianHL753
Merlin
1,416
185
0
0
1,721
464
0
802
919
12,633
0
W
Athena
4,564
1,671
0
2,214
5,484
1,960
0
1,148
4,336
8,920
0
W
Osiris
orglaf
Osiris
1,136
266
0
1,280
5,264
3,218
10
0
5,264
0
25,550

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,711
Gold Earned
26,105
223
Minions Killed
238
0
Camps Cleared
0
972,961
Distance Traveled
938,844
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
6,292
629
75
8
0
222,229
1
W
Sol
6,064
606
64
6
0
173,994
1
L
Thanatos
5,179
518
46
5
0
206,238
3
L
Cerberus
4,812
481
25
3
0
206,708
3
L
Jing Wei
5,259
526
60
6
0
193,003
2
W
King Arthur
4,498
450
30
3
0
199,003
0
W
Fafnir
6,289
629
61
6
0
186,021
3
L
Merlin
4,563
456
32
3
0
110,666
0
W
Athena
5,696
570
10
1
0
198,366
2
W
Osiris
5,164
516
58
6
0
215,577
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role