Player Matchup

Tiamat
Tiamat
Blackberry514
Tiamat
Level 52
God Stats
19W - 9L
1,895 SR
Queue Stats
42W - 36L
1,471 Elo+
Party 1
Ganesha
Ganesha
ReaperOfRingZ
Ganesha
Level 48
God Stats
1W - 2L
1,253 SR
Queue Stats
16W - 12L
1,524 Elo+
Party 1
Tyr
Tyr
sooperboost
Tyr
Level 45
God Stats
83W - 63L
1,621 SR
Queue Stats
445W - 393L
1,523 Elo+
Solo
Fenrir
Fenrir
superman9988
Fenrir
Level 121
God Stats
2W - 1L
1,500 SR
Queue Stats
120W - 126L
1,472 Elo+
Party 3
Skadi
Skadi
xTxReallyxRealx
Skadi
Level 140
God Stats
43W - 23L
1,633 SR
Queue Stats
685W - 621L
1,562 Elo+
Party 3
Team Averages
Level 81
1,580 SR
1,510 Elo+

VS

Team Averages
Level 89
1,512 SR
1,487 Elo+
Sylvanus
Sylvanus
AustonianSmith
Sylvanus
Level 126
God Stats
0W - 2L
1,314 SR
Queue Stats
34W - 35L
1,527 Elo+
Party 2
Thanatos
Thanatos
I00colombians
Thanatos
Level 145
God Stats
1W - 2L
1,553 SR
Queue Stats
116W - 122L
1,495 Elo+
Party 2
Neith
Neith
Mogoogoo
Neith
Level 69
God Stats
18W - 16L
1,571 SR
Queue Stats
97W - 95L
1,484 Elo+
Party 2
Athena
Athena
Tubbsmcgurgenx
Athena
Level 79
God Stats
5W - 11L
1,620 SR
Queue Stats
154W - 150L
1,497 Elo+
Party 2
Danzaburou
Danzaburou
miniweist
Danzaburou
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 67L
1,432 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 0 / 0
7,502
625
5,537
4,531
3,255
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ganesha
9
0 / 2 / 5
5,698
475
3,238
7,682
3,727
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
3 / 0 / 0
6,963
580
6,758
9,214
5,128
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Fenrir
10
0 / 3 / 5
6,208
517
2,801
7,234
2,465
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
5 / 0 / 1
6,597
550
6,385
4,294
1,175
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
8
1 / 3 / 1
5,294
441
4,187
6,798
3,760
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Thanatos
I00colombians
Thanatos
11
2 / 1 / 1
6,294
525
3,700
9,338
3,025
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Neith
Mogoogoo
Neith
12
0 / 2 / 0
6,544
545
1,754
7,130
2,098
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

11
1 / 3 / 1
6,405
534
6,661
9,359
6,127
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
miniweist
Danzaburou
9
1 / 2 / 1
5,525
460
2,297
4,879
1,375
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
9
11
Kills
5
5
Deaths
11
11
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
1
3
1
0.5
W
3
0
0
3
L
Thanatos
I00colombians
Thanatos
2
1
1
2.5
L
Neith
Mogoogoo
Neith
0
2
0
0
W
Ganesha
0
2
5
1.25
L
1
3
1
0.5
L
Danzaburou
miniweist
Danzaburou
1
2
1
0.75
W
3
0
0
3
W
Fenrir
0
3
5
0.83
W
5
0
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,719
Damage
18,599
32,955
Taken
37,504
15,750
Mitigated
16,385
9,038
Healing
18,686
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
4,187
1,332
488
1,570
6,798
3,760
227
1,244
5,554
17,891
5,611
W
5,537
711
0
1,924
4,531
3,255
1,018
0
4,531
44,785
0
L
Thanatos
I00colombians
Thanatos
3,700
760
0
8,687
9,338
3,025
0
1,928
7,244
0
33,002
L
Neith
Mogoogoo
Neith
1,754
186
0
3,589
7,130
2,098
0
3,860
2,924
0
42,824
W
Ganesha
3,238
455
0
660
7,682
3,727
526
2,524
5,158
16,266
0
L
6,661
2,187
0
3,075
9,359
6,127
298
395
8,964
36,543
0
L
Danzaburou
miniweist
Danzaburou
2,297
1,027
0
1,277
4,879
1,375
204
836
4,043
0
20,898
W
6,758
1,817
0
2,791
9,214
5,128
0
5,135
4,079
0
33,915
W
Fenrir
2,801
702
0
2,366
7,234
2,465
184
1,215
6,019
0
29,283
W
6,385
2,722
0
1,297
4,294
1,175
786
1,605
2,689
0
39,197

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,968
Gold Earned
30,062
330
Minions Killed
342
0
Camps Cleared
0
1,182,651
Distance Traveled
1,011,565
15
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
5,294
441
31
3
0
188,397
1
W
Tiamat
7,502
625
91
8
0
241,661
8
L
Thanatos
6,294
525
74
6
0
223,333
1
L
Neith
6,544
545
116
10
0
194,624
3
W
Ganesha
5,698
475
5
0
0
236,319
2
L
Athena
6,405
534
70
6
0
212,612
0
L
Danzaburou
5,525
460
51
4
0
192,599
0
W
Tyr
6,963
580
71
6
0
240,698
1
W
Fenrir
6,208
517
70
6
0
235,453
2
W
Skadi
6,597
550
93
8
0
228,520
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role