Player Matchup

Merlin
Merlin
Silver III
JONY_AUDITORE
Merlin
Silver III
Level 88
God Stats
3W - 4L
1,479 SR
Queue Stats
207W - 236L
789 MMR
Party 1
Mulan
Mulan
Silver III
Oh No Not My KD
Mulan
Silver III
Level 87
God Stats
1W - 1L
1,229 SR
Queue Stats
141W - 154L
759 MMR
Solo
Sobek
Sobek
Silver IV
Sargal
Sobek
Silver IV
Level 157
God Stats
39W - 34L
1,607 SR
Queue Stats
203W - 196L
703 MMR
Solo
Skadi
Skadi
Bronze I
TheRoy_Mtz
Skadi
Bronze I
Level 92
God Stats
7W - 7L
1,444 SR
Queue Stats
34W - 65L
794 MMR
Solo
Pele
Pele
Silver III
assassinluyan
Pele
Silver III
Level 89
God Stats
4W - 5L
1,447 SR
Queue Stats
207W - 221L
783 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 103
1,441 SR
765 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 83
1,604 SR
765 MMR
Chang'e
Chang'e
Silver V
DarkWol7416
Chang'e
Silver V
Level 69
God Stats
3W - 3L
1,716 SR
Queue Stats
43W - 63L
778 MMR
Solo
Amaterasu
Amaterasu
Silver IV
JR1405Q
Amaterasu
Silver IV
Level 97
God Stats
37W - 50L
1,415 SR
Queue Stats
449W - 467L
821 MMR
Solo
Raijin
Raijin
Silver V
King_Rhino88
Raijin
Silver V
Level 82
God Stats
2W - 2L
1,588 SR
Queue Stats
64W - 82L
699 MMR
Solo
Ares
Ares
Silver V
aPsychoAzzPanda
Ares
Silver V
Level 44
God Stats
3W - 10L
1,626 SR
Queue Stats
49W - 56L
798 MMR
Solo
Neith
Neith
Silver IV
superxjerkx
Neith
Silver IV
Level 121
God Stats
0W - 1L
1,676 SR
Queue Stats
115W - 113L
726 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 3
7,341
612
5,158
3,609
1,167
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
6 / 0 / 1
7,908
659
6,426
6,538
3,737
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sobek
Sargal
Sobek
8
1 / 4 / 6
5,495
458
4,884
10,378
4,750
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Skadi
11
2 / 1 / 2
6,691
558
3,436
4,477
1,085
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
2 / 3 / 3
6,557
546
5,051
9,270
2,930
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
DanzaburouSetGuan YuScyllaTsukuyomi

VS

Bans
CthulhuArachneApolloCu ChulainnHun Batz
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
DarkWol7416
Chang'e
9
0 / 5 / 1
5,460
455
2,530
6,712
1,853
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Amaterasu
JR1405Q
Amaterasu
10
2 / 2 / 5
6,175
515
3,979
9,497
5,034
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Raijin
10
0 / 3 / 1
5,955
496
1,890
6,988
2,169
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
4 / 2 / 3
6,163
514
3,985
9,106
5,123
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
2 / 2 / 3
6,305
525
3,734
5,408
1,658
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
21
14
Kills
8
8
Deaths
14
15
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Chang'e
DarkWol7416
Chang'e
0
5
1
0.1
W
3
0
3
4.5
L
Amaterasu
JR1405Q
Amaterasu
2
2
5
2.25
L
Raijin
0
3
1
0.17
W
6
0
1
6.5
W
Sobek
Sargal
Sobek
1
4
6
1
W
Skadi
2
1
2
3
L
4
2
3
2.75
W
2
3
3
1.17
L
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,955
Damage
16,118
34,272
Taken
37,711
13,669
Mitigated
15,837
11,789
Healing
11,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
DarkWol7416
Chang'e
2,530
99
257
1,534
6,712
1,853
521
80
6,632
24,315
0
W
5,158
269
0
2,049
3,609
1,167
0
1,158
2,340
37,486
0
L
Amaterasu
JR1405Q
Amaterasu
3,979
1,678
796
3,908
9,497
5,034
0
1,897
7,522
0
31,071
L
Raijin
1,890
303
0
1,352
6,988
2,169
0
2,397
4,361
33,138
0
W
6,426
952
0
1,246
6,538
3,737
314
2,584
3,912
0
43,386
W
Sobek
Sargal
Sobek
4,884
804
272
4,012
10,378
4,750
102
2,395
7,903
12,431
0
W
Skadi
3,436
1,335
0
750
4,477
1,085
555
380
4,059
0
38,378
L
3,985
207
0
1,222
9,106
5,123
0
3,344
5,644
7,494
0
W
5,051
1,346
0
3,460
9,270
2,930
0
1,577
7,653
0
42,522
L
3,734
1,419
0
2,399
5,408
1,658
0
1,856
3,510
0
38,557

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,992
Gold Earned
30,058
343
Minions Killed
263
0
Camps Cleared
0
1,202,053
Distance Traveled
1,047,325
16
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
5,460
455
50
4
0
202,361
2
W
Merlin
7,341
612
98
8
0
231,987
5
L
Amaterasu
6,175
515
64
5
0
239,767
2
L
Raijin
5,955
496
75
6
0
200,499
2
W
Mulan
7,908
659
91
8
0
236,860
3
W
Sobek
5,495
458
17
1
0
240,844
6
W
Skadi
6,691
558
68
6
0
221,213
1
L
Ares
6,163
514
7
1
0
208,086
2
W
Pele
6,557
546
69
6
0
271,149
1
L
Neith
6,305
525
67
6
0
196,612
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role