Player Matchup

Bacchus
Bacchus
Gold V
 
Bacchus
Gold V
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Amaterasu
Amaterasu
Gold III
BL00DThirsty3
Amaterasu
Gold III
Level 156
God Stats
1W - 0L
1,219 SR
Queue Stats
272W - 266L
1,491 MMR
Solo
Nu Wa
Nu Wa
Gold II
KunSaboTTV
Nu Wa
Gold II
Level 145
God Stats
29W - 19L
1,610 SR
Queue Stats
169W - 175L
1,491 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold III
lazulixx
Tsukuyomi
Gold III
Level 117
God Stats
68W - 57L
1,666 SR
Queue Stats
300W - 291L
1,474 MMR
Solo
Apollo
Apollo
Gold II
xXBarcodez-3
Apollo
Gold II
Level 142
God Stats
2W - 2L
1,608 SR
Queue Stats
38W - 35L
1,546 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 137
1,521 SR
1,500 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 121
1,574 SR
1,488 MMR
Persephone
Persephone
Gold II
 
Persephone
Gold II
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Izanami
Izanami
Gold IV
 
Izanami
Gold IV
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artio
Artio
Bronze III
BluMold
Artio
Bronze III
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,459 MMR
Solo
Hades
Hades
Bronze III
UltimateFlyleaf9
Hades
Bronze III
Level 101
God Stats
0W - 1L
1,569 SR
Queue Stats
30W - 26L
1,497 MMR
Solo
Osiris
Osiris
Gold IV
israGian7
Osiris
Gold IV
Level 119
God Stats
2W - 3L
1,798 SR
Queue Stats
331W - 330L
1,486 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
15
2 / 3 / 16
10,913
496
7,335
18,467
22,558
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amaterasu
BL00DThirsty3
Amaterasu
18
4 / 3 / 11
12,269
558
10,984
22,401
15,230
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nu Wa
18
5 / 2 / 22
12,238
556
21,584
9,972
4,096
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
lazulixx
Tsukuyomi
20
20 / 0 / 8
14,965
680
21,777
18,227
9,040
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Apollo
19
9 / 1 / 4
13,221
601
13,170
16,200
7,380
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
ScyllaKing ArthurCu ChulainnDanzaburouAthena

VS

Bans
CabrakanChaacFenrirHeraNe Zha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
14
1 / 13 / 2
8,956
407
13,790
23,032
5,219
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
 
Izanami
9
0 / 2 / 0
6,722
306
327
7,236
1,419
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Artio
BluMold
Artio
12
0 / 11 / 5
7,852
357
3,136
28,196
15,503
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
1 / 6 / 3
9,433
429
4,843
17,020
6,409
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Osiris
israGian7
Osiris
16
5 / 9 / 1
10,945
498
14,462
21,132
12,377
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
18
40
Kills
7
9
Deaths
41
61
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
2
3
16
3.33
L
Persephone
 
Persephone
1
13
2
0.15
L
Izanami
 
Izanami
0
2
0
0
W
Amaterasu
BL00DThirsty3
Amaterasu
4
3
11
3.17
L
Artio
BluMold
Artio
0
11
5
0.23
W
Nu Wa
5
2
22
8
L
1
6
3
0.42
L
Osiris
israGian7
Osiris
5
9
1
0.61
W
Tsukuyomi
lazulixx
Tsukuyomi
20
0
8
24
W
Apollo
9
1
4
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,850
Damage
36,558
85,267
Taken
96,616
58,304
Mitigated
40,927
33,448
Healing
13,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
7,335
1,591
0
3,483
18,467
22,558
295
5,612
12,855
38,773
0
L
Persephone
 
Persephone
13,790
169
0
4,719
23,032
5,219
0
8,240
14,311
65,082
0
L
Izanami
 
Izanami
327
172
0
0
7,236
1,419
0
2,111
4,865
0
15,966
W
Amaterasu
BL00DThirsty3
Amaterasu
10,984
5,486
0
9,667
22,401
15,230
869
2,967
19,434
480
67,829
L
Artio
BluMold
Artio
3,136
747
124
2,241
28,196
15,503
0
8,048
19,494
27,533
0
W
Nu Wa
21,584
5,788
160
3,206
9,972
4,096
2,294
5,650
4,322
67,907
0
L
4,843
253
318
5,645
17,020
6,409
0
4,582
12,189
55,591
0
L
Osiris
israGian7
Osiris
14,462
5,629
0
809
21,132
12,377
0
4,871
15,889
0
63,729
W
Tsukuyomi
lazulixx
Tsukuyomi
21,777
6,683
0
10,867
18,227
9,040
1,312
4,040
14,187
0
135,250
W
Apollo
13,170
11,245
0
6,065
16,200
7,380
8,306
5,811
10,389
0
111,298

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,606
Gold Earned
43,908
645
Minions Killed
410
0
Camps Cleared
0
2,132,426
Distance Traveled
1,789,358
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
10,913
496
49
2
0
399,577
4
L
Persephone
8,956
407
106
5
0
352,189
2
L
Izanami
6,722
306
27
1
0
356,573
0
W
Amaterasu
12,269
558
135
6
0
412,600
7
L
Artio
7,852
357
34
2
0
378,491
2
W
Nu Wa
12,238
556
112
5
0
392,696
4
L
Hades
9,433
429
126
6
0
345,073
0
L
Osiris
10,945
498
117
5
0
357,032
6
W
Tsukuyomi
14,965
680
180
8
0
492,297
0
W
Apollo
13,221
601
169
8
0
435,256
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role