Player Matchup

Olorun
Olorun
Furkean
Olorun
Level 15
God Stats
2W - 2L
1,590 SR
Queue Stats
19W - 33L
1,205 Elo+
Party 1
Bellona
Bellona
MiChirriBonito
Bellona
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 12L
1,225 Elo+
Party 1
Sylvanus
Sylvanus
Racius
Sylvanus
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,376 Elo+
Party 1
Ao Kuang
Ao Kuang
veyard
Ao Kuang
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 14L
1,523 Elo+
Solo
Hou Yi
Hou Yi
wetminaj
Hou Yi
Level 7
God Stats
0W - 1L
1,181 SR
Queue Stats
27W - 43L
1,310 Elo+
Solo
Team Averages
Level 12
1,454 SR
1,328 Elo+

VS

Team Averages
Level 18
1,434 SR
1,441 Elo+
Ra
Ra
Banatlantus
Ra
Level 23
God Stats
4W - 8L
1,351 SR
Queue Stats
59W - 46L
1,458 Elo+
Solo
Tiamat
Tiamat
Hoaxmetal
Tiamat
Level 27
God Stats
24W - 16L
1,641 SR
Queue Stats
69W - 74L
1,436 Elo+
Solo
Osiris
Osiris
ItsHRQ
Osiris
Level 20
God Stats
8W - 7L
1,243 SR
Queue Stats
124W - 122L
1,366 Elo+
Solo
Baron Samedi
Baron Samedi
jonsyie
Baron Samedi
Level 5
God Stats
6W - 12L
1,435 SR
Queue Stats
20W - 35L
1,555 Elo+
Solo
Fenrir
Fenrir
kenZoUK
Fenrir
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 27L
1,389 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Furkean
Olorun
14
1 / 8 / 3
8,796
419
3,453
16,448
6,077
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
9 / 8 / 2
10,445
497
18,940
20,523
14,743
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
Racius
Sylvanus
13
2 / 9 / 1
7,931
378
8,712
18,216
15,223
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ao Kuang
veyard
Ao Kuang
14
3 / 5 / 1
9,770
465
8,299
21,708
8,039
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hou Yi
wetminaj
Hou Yi
13
0 / 9 / 3
8,699
414
6,248
16,637
5,926
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
13 / 0 / 13
12,509
596
20,171
15,780
6,447
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tiamat
Hoaxmetal
Tiamat
18
3 / 0 / 12
11,211
534
12,341
8,264
8,787
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Osiris
ItsHRQ
Osiris
18
15 / 2 / 8
11,837
564
19,471
20,962
13,638
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Baron Samedi
jonsyie
Baron Samedi
14
1 / 7 / 10
9,329
444
3,896
10,430
3,110
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Fenrir
kenZoUK
Fenrir
18
6 / 6 / 8
11,651
555
11,845
18,739
11,419
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
89
15
Kills
38
39
Deaths
15
10
Assists
51
Player
Kills
Deaths
Assists
KDA
W
13
0
13
19.5
L
Olorun
Furkean
Olorun
1
8
3
0.31
W
Tiamat
Hoaxmetal
Tiamat
3
0
12
9
W
Osiris
ItsHRQ
Osiris
15
2
8
9.5
L
9
8
2
1.25
L
Sylvanus
Racius
Sylvanus
2
9
1
0.28
W
Baron Samedi
jonsyie
Baron Samedi
1
7
10
0.86
W
Fenrir
kenZoUK
Fenrir
6
6
8
1.67
L
Ao Kuang
veyard
Ao Kuang
3
5
1
0.7
L
Hou Yi
wetminaj
Hou Yi
0
9
3
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,652
Damage
67,724
93,532
Taken
74,175
50,008
Mitigated
43,401
20,011
Healing
31,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,171
2,886
1,528
7,425
15,780
6,447
0
5,233
10,547
84,869
0
L
Olorun
Furkean
Olorun
3,453
1,734
271
2,986
16,448
6,077
0
7,151
9,037
45,671
0
W
Tiamat
Hoaxmetal
Tiamat
12,341
1,853
0
4,576
8,264
8,787
3,059
3,157
5,107
61,593
0
W
Osiris
ItsHRQ
Osiris
19,471
6,919
0
7,737
20,962
13,638
1,681
5,783
15,179
5
63,264
L
18,940
7,380
0
4,530
20,523
14,743
0
10,874
9,485
0
63,212
L
Sylvanus
Racius
Sylvanus
8,712
2,109
1,371
3,156
18,216
15,223
241
7,854
10,124
26,281
2,498
W
Baron Samedi
jonsyie
Baron Samedi
3,896
915
1,948
1,109
10,430
3,110
98
1,587
8,843
28,180
0
W
Fenrir
kenZoUK
Fenrir
11,845
5,435
0
6,915
18,739
11,419
0
4,131
14,333
0
94,772
L
Ao Kuang
veyard
Ao Kuang
8,299
2,837
0
5,722
21,708
8,039
0
6,987
14,542
53,921
0
L
Hou Yi
wetminaj
Hou Yi
6,248
3,144
0
1,975
16,637
5,926
2,475
2,784
13,801
0
40,656

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,641
Gold Earned
56,537
399
Minions Killed
508
0
Camps Cleared
0
1,813,675
Distance Traveled
2,003,013
13
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
12,509
596
130
6
0
429,333
2
L
Olorun
8,796
419
96
5
0
363,587
0
W
Tiamat
11,211
534
109
5
0
395,293
13
W
Osiris
11,837
564
87
4
0
428,602
3
L
Bellona
10,445
497
98
5
0
387,121
3
L
Sylvanus
7,931
378
42
2
0
323,211
0
W
Baron Samedi
9,329
444
51
2
0
352,540
0
W
Fenrir
11,651
555
131
6
0
397,245
1
L
Ao Kuang
9,770
465
82
4
0
393,082
8
L
Hou Yi
8,699
414
81
4
0
346,674
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role