Player Matchup

Osiris
Osiris
DraxxorQc
Osiris
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
155W - 179L
1,434 Elo+
Party 1
Danzaburou
Danzaburou
Orosol
Danzaburou
Level 109
God Stats
30W - 15L
1,611 SR
Queue Stats
102W - 107L
1,522 Elo+
Party 1
Chang'e
Chang'e
sweetdaddyusef
Chang'e
Level 89
God Stats
3W - 4L
1,847 SR
Queue Stats
929W - 866L
1,605 Elo+
Solo
Team Averages
Level 96
1,653 SR
1,520 Elo+

VS

Team Averages
Level 97
1,529 SR
1,472 Elo+
Horus
Horus
Hoolai
Horus
Level 77
God Stats
0W - 1L
1,735 SR
Queue Stats
11W - 13L
1,470 Elo+
Party 2
Persephone
Persephone
SomnusTV
Persephone
Level 107
God Stats
0W - 2L
1,500 SR
Queue Stats
150W - 122L
1,592 Elo+
Party 2
Kumbhakarna
Kumbhakarna
ajrj27
Kumbhakarna
Level 106
God Stats
0W - 2L
1,352 SR
Queue Stats
43W - 45L
1,354 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
DraxxorQc
Osiris
15
1 / 2 / 7
10,884
640
11,010
15,032
9,097
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Danzaburou
Orosol
Danzaburou
13
4 / 5 / 5
10,956
644
14,193
17,494
6,324
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

16
6 / 1 / 4
12,769
751
16,923
11,136
4,631
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Hoolai
Horus
13
2 / 5 / 4
10,410
612
6,388
16,793
11,563
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Persephone
SomnusTV
Persephone
14
2 / 5 / 3
10,566
622
14,646
12,837
4,177
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Kumbhakarna
ajrj27
Kumbhakarna
15
3 / 1 / 4
10,566
622
4,498
21,869
11,935
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
18
11
Kills
7
8
Deaths
11
16
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Osiris
DraxxorQc
Osiris
1
2
7
2.25
L
Horus
Hoolai
Horus
2
5
4
0.8
W
Danzaburou
Orosol
Danzaburou
4
5
5
1.3
L
Persephone
SomnusTV
Persephone
2
5
3
0.7
L
Kumbhakarna
ajrj27
Kumbhakarna
3
1
4
5
W
6
1
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,126
Damage
25,532
43,662
Taken
51,499
20,052
Mitigated
27,675
22,324
Healing
13,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
DraxxorQc
Osiris
11,010
3,919
0
4,403
15,032
9,097
0
7,233
7,413
0
49,881
L
Horus
Hoolai
Horus
6,388
3,579
3,825
3,874
16,793
11,563
0
5,427
11,366
57
26,718
W
Danzaburou
Orosol
Danzaburou
14,193
5,449
0
6,816
17,494
6,324
1,486
6,048
11,198
0
70,755
L
Persephone
SomnusTV
Persephone
14,646
1,353
0
2,365
12,837
4,177
0
5,320
7,514
62,690
0
L
Kumbhakarna
ajrj27
Kumbhakarna
4,498
215
0
3,480
21,869
11,935
0
6,275
15,594
18,668
0
W
16,923
2,064
4,013
7,092
11,136
4,631
750
5,197
5,683
71,040
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,609
Gold Earned
31,542
230
Minions Killed
152
0
Camps Cleared
0
903,127
Distance Traveled
933,086
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
10,884
640
51
3
0
328,773
0
L
Horus
10,410
612
36
2
0
299,773
5
W
Danzaburou
10,956
644
81
5
0
236,886
1
L
Persephone
10,566
622
94
6
0
271,957
3
L
Kumbhakarna
10,566
622
22
1
0
361,356
2
W
Chang'e
12,769
751
98
6
0
337,468
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role