Player Matchup

Heimdallr
Heimdallr
ItsWitcha
Heimdallr
Level 29
God Stats
2W - 6L
1,262 SR
Queue Stats
440W - 379L
1,628 Elo+
Party 3
Raijin
Raijin
TEEHEEMF
Raijin
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hercules
Hercules
Themanbait
Hercules
Level 104
God Stats
0W - 1L
1,600 SR
Queue Stats
43W - 27L
1,625 Elo+
Party 2
Fenrir
Fenrir
anpanman169
Fenrir
Level 17
God Stats
3W - 4L
1,574 SR
Queue Stats
16W - 16L
1,568 Elo+
Party 2
Sylvanus
Sylvanus
w3dn3sdaii
Sylvanus
Level 21
God Stats
45W - 20L
1,761 SR
Queue Stats
129W - 101L
1,670 Elo+
Party 3
Team Averages
Level 43
1,540 SR
1,598 Elo+

VS

Team Averages
Level 54
1,532 SR
1,593 Elo+
Artio
Artio
Jakemancakeman
Artio
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 39L
1,573 Elo+
Party 4
Hun Batz
Hun Batz
Kenjur
Hun Batz
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
75W - 44L
1,661 Elo+
Party 1
Anhur
Anhur
KingAdaption
Anhur
Level 69
God Stats
6W - 1L
1,696 SR
Queue Stats
90W - 34L
1,752 Elo+
Party 1
Bellona
Bellona
chrustufa
Bellona
Level 12
God Stats
2W - 1L
1,500 SR
Queue Stats
19W - 16L
1,500 Elo+
Party 4
Thoth
Thoth
iflameus
Thoth
Level 39
God Stats
9W - 10L
1,463 SR
Queue Stats
107W - 118L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
ItsWitcha
Heimdallr
15
2 / 4 / 5
9,061
503
6,399
11,492
4,457
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Raijin
TEEHEEMF
Raijin
16
1 / 4 / 0
9,685
538
3,645
8,474
2,803
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hercules
Themanbait
Hercules
15
2 / 3 / 3
9,033
502
10,682
14,950
16,210
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Fenrir
14
6 / 6 / 2
9,161
509
8,277
13,932
6,008
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Sylvanus
w3dn3sdaii
Sylvanus
13
1 / 4 / 5
8,304
461
4,056
12,346
8,418
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 2 / 10
9,702
539
11,165
17,651
12,976
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hun Batz
Kenjur
Hun Batz
15
7 / 4 / 6
9,828
546
6,181
9,930
3,909
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
5 / 3 / 5
10,620
590
12,747
12,807
4,582
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bellona
chrustufa
Bellona
15
1 / 3 / 5
9,044
502
7,667
12,739
10,023
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Thoth
iflameus
Thoth
16
3 / 2 / 5
9,676
538
6,037
8,091
2,732
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
52
12
Kills
21
21
Deaths
14
15
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
ItsWitcha
Heimdallr
2
4
5
1.13
W
5
2
10
5
W
Hun Batz
Kenjur
Hun Batz
7
4
6
2.5
W
5
3
5
2.5
L
Raijin
TEEHEEMF
Raijin
1
4
0
0.25
L
Hercules
Themanbait
Hercules
2
3
3
1.17
L
Fenrir
6
6
2
1.17
W
Bellona
chrustufa
Bellona
1
3
5
1.17
W
Thoth
iflameus
Thoth
3
2
5
2.75
L
Sylvanus
w3dn3sdaii
Sylvanus
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,059
Damage
43,797
61,194
Taken
61,218
37,896
Mitigated
34,222
20,409
Healing
21,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
ItsWitcha
Heimdallr
6,399
3,000
0
2,143
11,492
4,457
0
2,179
9,299
0
58,982
W
11,165
1,693
422
7,126
17,651
12,976
1,080
1,738
15,738
38,491
0
W
Hun Batz
Kenjur
Hun Batz
6,181
1,281
0
2,492
9,930
3,909
1,061
1,450
8,480
0
44,019
W
12,747
6,090
0
6,312
12,807
4,582
2,905
1,837
10,920
0
86,101
L
Raijin
TEEHEEMF
Raijin
3,645
83
0
1,557
8,474
2,803
0
2,030
6,148
72,487
0
L
Hercules
Themanbait
Hercules
10,682
3,538
0
5,720
14,950
16,210
274
4,551
10,385
0
49,568
L
Fenrir
8,277
2,649
0
4,086
13,932
6,008
0
2,985
10,843
0
49,863
W
Bellona
chrustufa
Bellona
7,667
3,038
0
1,581
12,739
10,023
0
990
11,349
0
43,735
W
Thoth
iflameus
Thoth
6,037
390
0
3,606
8,091
2,732
1,459
1,686
6,405
56,107
0
L
Sylvanus
w3dn3sdaii
Sylvanus
4,056
846
2,512
4,391
12,346
8,418
0
4,945
7,317
16,042
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,244
Gold Earned
48,870
471
Minions Killed
492
0
Camps Cleared
0
1,548,463
Distance Traveled
1,573,689
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
9,061
503
105
6
0
296,988
3
W
Artio
9,702
539
53
3
0
349,851
1
W
Hun Batz
9,828
546
83
5
0
287,539
0
W
Anhur
10,620
590
157
9
0
314,168
3
L
Raijin
9,685
538
162
9
0
304,683
4
L
Hercules
9,033
502
104
6
0
281,048
0
L
Fenrir
9,161
509
82
5
0
319,969
1
W
Bellona
9,044
502
93
5
0
306,712
3
W
Thoth
9,676
538
106
6
0
315,419
3
L
Sylvanus
8,304
461
18
1
0
345,775
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role