Player Matchup

Merlin
Merlin
Andreswar1
Merlin
Level 47
God Stats
50W - 52L
1,338 SR
Queue Stats
99W - 111L
1,353 Elo+
Solo
Ares
Ares
DylanLV420
Ares
Level 48
God Stats
8W - 14L
1,415 SR
Queue Stats
131W - 157L
1,369 Elo+
Party 2
Fenrir
Fenrir
InhumanMalice
Fenrir
Level 43
God Stats
14W - 22L
1,463 SR
Queue Stats
80W - 87L
1,347 Elo+
Party 2
King Arthur
King Arthur
Quancredible
King Arthur
Level 61
God Stats
9W - 9L
1,468 SR
Queue Stats
117W - 118L
1,355 Elo+
Solo
Anhur
Anhur
tiggaby
Anhur
Level 79
God Stats
0W - 1L
1,314 SR
Queue Stats
1W - 1L
1,669 Elo+
Solo
Team Averages
Level 56
1,400 SR
1,419 Elo+

VS

Team Averages
Level 78
1,506 SR
1,358 Elo+
Ao Kuang
Ao Kuang
ChefBoyyAreDee
Ao Kuang
Level 63
God Stats
62W - 51L
1,539 SR
Queue Stats
584W - 618L
1,360 Elo+
Party 1
Sylvanus
Sylvanus
DobsonLeo
Sylvanus
Level 106
God Stats
11W - 11L
1,413 SR
Queue Stats
442W - 450L
1,332 Elo+
Solo
Baron Samedi
Baron Samedi
ElevatedInigma
Baron Samedi
Level 109
God Stats
52W - 29L
1,563 SR
Queue Stats
1,623W - 1,674L
1,376 Elo+
Party 1
Thanatos
Thanatos
Kileroide93
Thanatos
Level 47
God Stats
12W - 11L
1,573 SR
Queue Stats
462W - 524L
1,372 Elo+
Solo
Skadi
Skadi
Saint_Atem
Skadi
Level 65
God Stats
18W - 17L
1,445 SR
Queue Stats
360W - 444L
1,349 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Andreswar1
Merlin
14
1 / 3 / 2
7,509
442
4,853
8,061
2,581
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 4 / 0
6,238
367
5,828
16,574
10,597
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

12
2 / 6 / 4
7,848
462
5,812
12,473
4,727
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
Quancredible
King Arthur
13
3 / 5 / 2
8,272
487
8,287
18,393
9,902
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anhur
tiggaby
Anhur
10
1 / 9 / 1
6,634
390
4,317
11,693
3,274
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
15
8 / 1 / 3
10,122
595
14,151
15,649
8,233
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sylvanus
DobsonLeo
Sylvanus
14
4 / 0 / 6
8,486
499
7,540
9,760
7,616
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Baron Samedi
ElevatedInigma
Baron Samedi
16
4 / 2 / 5
9,606
565
9,297
8,880
4,299
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
Kileroide93
Thanatos
14
5 / 3 / 5
9,107
536
8,254
12,562
4,788
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Skadi
14
6 / 2 / 6
8,902
524
10,506
8,761
2,945
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
52
7
Kills
27
27
Deaths
8
9
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Merlin
Andreswar1
Merlin
1
3
2
0.67
W
Ao Kuang
8
1
3
9.5
W
Sylvanus
DobsonLeo
Sylvanus
4
0
6
7
L
0
4
0
0
W
Baron Samedi
ElevatedInigma
Baron Samedi
4
2
5
3.25
L
2
6
4
0.67
W
Thanatos
Kileroide93
Thanatos
5
3
5
2.5
L
King Arthur
Quancredible
King Arthur
3
5
2
0.8
W
Skadi
6
2
6
4.5
L
Anhur
tiggaby
Anhur
1
9
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,097
Damage
49,748
67,194
Taken
55,612
31,081
Mitigated
27,881
14,016
Healing
35,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Andreswar1
Merlin
4,853
185
0
2,751
8,061
2,581
170
4,626
3,087
41,975
0
W
Ao Kuang
14,151
5,060
0
10,205
15,649
8,233
1,740
1,479
14,074
56,478
0
W
Sylvanus
DobsonLeo
Sylvanus
7,540
2,904
3,338
5,936
9,760
7,616
424
3,969
5,121
29,082
4,039
L
5,828
948
0
926
16,574
10,597
0
5,397
11,137
21,609
0
W
Baron Samedi
ElevatedInigma
Baron Samedi
9,297
588
327
3,305
8,880
4,299
605
2,075
6,479
59,350
0
L
5,812
3,046
417
3,067
12,473
4,727
0
5,329
7,047
0
34,512
W
Thanatos
Kileroide93
Thanatos
8,254
2,911
0
9,295
12,562
4,788
476
610
11,898
0
51,934
L
King Arthur
Quancredible
King Arthur
8,287
1,597
0
4,892
18,393
9,902
0
10,477
7,806
421
36,675
W
Skadi
10,506
4,082
0
2,800
8,761
2,945
2,679
1,815
6,946
0
54,916
L
Anhur
tiggaby
Anhur
4,317
1,148
966
997
11,693
3,274
0
3,869
7,762
0
26,128

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,501
Gold Earned
46,223
297
Minions Killed
455
0
Camps Cleared
0
1,493,105
Distance Traveled
1,502,208
18
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,509
442
73
4
0
304,464
10
W
Ao Kuang
10,122
595
109
6
0
288,445
3
W
Sylvanus
8,486
499
49
3
0
278,932
7
L
Ares
6,238
367
33
2
0
318,844
2
W
Baron Samedi
9,606
565
128
8
0
285,674
4
L
Fenrir
7,848
462
56
3
0
268,323
0
W
Thanatos
9,107
536
84
5
0
350,274
1
L
King Arthur
8,272
487
87
5
0
330,828
4
W
Skadi
8,902
524
85
5
0
298,883
0
L
Anhur
6,634
390
48
3
0
270,646
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role