Player Matchup

Hel
Hel
Large Sike
Hel
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 9L
1,415 Elo+
Party 1
Amaterasu
Amaterasu
Me Bungle
Amaterasu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 11L
1,468 Elo+
Party 1
Fenrir
Fenrir
Raliel
Fenrir
Level 29
God Stats
7W - 6L
1,758 SR
Queue Stats
13W - 16L
1,499 Elo+
Solo
Xbalanque
Xbalanque
SirCorleone
Xbalanque
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cthulhu
Cthulhu
ThatOrphanMateo
Cthulhu
Level 53
God Stats
20W - 22L
1,499 SR
Queue Stats
93W - 83L
1,619 Elo+
Party 1
Team Averages
Level 22
1,551 SR
1,500 Elo+

VS

Team Averages
Level 16
1,596 SR
1,614 Elo+
Kukulkan
Kukulkan
Finstinny
Kukulkan
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 1L
1,753 Elo+
Party 2
Amaterasu
Amaterasu
INutInYourWaifu
Amaterasu
Level 20
God Stats
3W - 3L
1,575 SR
Queue Stats
55W - 58L
1,524 Elo+
Solo
Anubis
Anubis
TheLastCraker
Anubis
Level 26
God Stats
1W - 0L
1,879 SR
Queue Stats
43W - 36L
1,540 Elo+
Party 2
Freya
Freya
TheLastPendrag0n
Freya
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 6L
1,753 Elo+
Party 2
Heimdallr
Heimdallr
Whiteshadow76552
Heimdallr
Level 22
God Stats
8W - 12L
1,529 SR
Queue Stats
72W - 71L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 1
5,783
526
4,619
5,791
1,828
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Amaterasu
Me Bungle
Amaterasu
12
3 / 1 / 1
7,293
663
6,143
6,706
3,755
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Fenrir
Raliel
Fenrir
9
3 / 1 / 1
6,042
549
1,530
5,278
1,480
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Xbalanque
SirCorleone
Xbalanque
7
1 / 4 / 2
5,390
490
3,654
7,466
1,511
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

9
0 / 1 / 3
5,785
526
1,601
5,581
3,756
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Finstinny
Kukulkan
10
0 / 1 / 1
5,818
529
2,691
5,108
1,558
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Amaterasu
INutInYourWaifu
Amaterasu
3
0 / 1 / 0
4,012
365
752
1,470
399
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
4 / 3 / 2
6,333
576
7,557
7,846
3,078
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

10
4 / 2 / 3
6,092
554
5,867
7,270
2,514
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Heimdallr
10
2 / 0 / 1
5,941
540
3,689
5,871
1,744
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
17
7
Kills
10
10
Deaths
7
8
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Finstinny
Kukulkan
0
1
1
0.5
W
Amaterasu
INutInYourWaifu
Amaterasu
0
1
0
0
L
0
3
1
0.17
L
Amaterasu
Me Bungle
Amaterasu
3
1
1
3.5
L
Fenrir
Raliel
Fenrir
3
1
1
3.5
L
Xbalanque
SirCorleone
Xbalanque
1
4
2
0.5
L
0
1
3
1.5
W
4
3
2
1.67
W
4
2
3
2.75
W
Heimdallr
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,547
Damage
20,556
30,822
Taken
27,565
12,330
Mitigated
9,293
10,435
Healing
9,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Finstinny
Kukulkan
2,691
93
0
250
5,108
1,558
0
2,726
2,016
31,586
0
W
Amaterasu
INutInYourWaifu
Amaterasu
752
492
0
622
1,470
399
0
0
1,470
0
4,571
L
4,619
249
1,268
2,023
5,791
1,828
728
3,905
1,762
35,242
0
L
Amaterasu
Me Bungle
Amaterasu
6,143
2,811
0
2,200
6,706
3,755
168
1,111
5,595
0
42,264
L
Fenrir
Raliel
Fenrir
1,530
345
0
1,212
5,278
1,480
0
1,586
3,662
0
23,641
L
Xbalanque
SirCorleone
Xbalanque
3,654
2,167
0
2,473
7,466
1,511
0
5,661
1,805
0
21,595
L
1,601
164
0
1,259
5,581
3,756
60
3,618
1,883
9,163
0
W
7,557
696
0
3,971
7,846
3,078
264
1,333
6,475
36,997
0
W
5,867
1,992
0
3,034
7,270
2,514
468
1,426
5,798
20,805
0
W
Heimdallr
3,689
2,000
0
1,421
5,871
1,744
33
237
5,586
0
27,572

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,293
Gold Earned
28,196
264
Minions Killed
249
0
Camps Cleared
0
1,021,373
Distance Traveled
801,708
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
5,818
529
73
7
0
213,819
5
W
Amaterasu
4,012
365
11
1
0
36,255
0
L
Hel
5,783
526
78
7
0
201,854
1
L
Amaterasu
7,293
663
91
8
0
237,050
0
L
Fenrir
6,042
549
46
4
0
233,821
2
L
Xbalanque
5,390
490
41
4
0
142,696
1
L
Cthulhu
5,785
526
8
1
0
205,952
0
W
Anubis
6,333
576
60
5
0
166,882
3
W
Freya
6,092
554
40
4
0
201,965
3
W
Heimdallr
5,941
540
65
6
0
182,787
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role