Player Matchup

Cthulhu
Cthulhu
Asgerin
Cthulhu
Level 23
God Stats
2W - 2L
1,317 SR
Queue Stats
103W - 120L
1,376 Elo+
Solo
Neith
Neith
KeepStruggle
Neith
Level 5
God Stats
5W - 3L
1,550 SR
Queue Stats
9W - 6L
1,384 Elo+
Solo
Kali
Kali
Nikudesu
Kali
Level 8
God Stats
9W - 12L
1,213 SR
Queue Stats
22W - 19L
1,473 Elo+
Solo
Anubis
Anubis
R3ng0
Anubis
Level 7
God Stats
2W - 2L
1,500 SR
Queue Stats
4W - 9L
1,381 Elo+
Solo
The Morrigan
The Morrigan
wqrty190
The Morrigan
Level 6
God Stats
4W - 4L
1,425 SR
Queue Stats
12W - 15L
1,174 Elo+
Solo
Team Averages
Level 10
1,401 SR
1,358 Elo+

VS

Team Averages
Level 22
1,470 SR
1,430 Elo+
Anubis
Anubis
Luckaryu
Anubis
Level 29
God Stats
12W - 20L
1,407 SR
Queue Stats
27W - 42L
1,301 Elo+
Party 1
Danzaburou
Danzaburou
MonkBlahBlah
Danzaburou
Level 21
God Stats
0W - 3L
1,500 SR
Queue Stats
254W - 224L
1,665 Elo+
Solo
Thanatos
Thanatos
SuckerPunchPapi
Thanatos
Level 19
God Stats
25W - 19L
1,527 SR
Queue Stats
116W - 142L
1,365 Elo+
Party 2
Jormungandr
Jormungandr
Zarayah
Jormungandr
Level 22
God Stats
2W - 6L
1,320 SR
Queue Stats
34W - 40L
1,381 Elo+
Party 1
Ymir
Ymir
goyukudo
Ymir
Level 17
God Stats
3W - 3L
1,594 SR
Queue Stats
123W - 115L
1,437 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Asgerin
Cthulhu
13
3 / 2 / 8
8,910
469
10,386
16,174
9,935
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
8 / 3 / 6
9,846
518
12,235
13,406
4,004
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kali
18
12 / 2 / 5
11,775
620
15,233
19,925
9,395
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anubis
R3ng0
Anubis
16
1 / 1 / 6
9,598
505
7,882
6,877
2,625
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

The Morrigan
wqrty190
The Morrigan
15
4 / 1 / 3
9,593
505
4,175
6,772
2,305
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Luckaryu
Anubis
13
1 / 9 / 3
8,003
421
9,060
11,504
4,388
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
MonkBlahBlah
Danzaburou
12
3 / 6 / 1
8,243
434
11,676
12,319
4,203
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thanatos
12
1 / 6 / 2
7,591
400
4,640
17,578
5,324
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jormungandr
Zarayah
Jormungandr
13
2 / 3 / 1
8,217
432
5,082
10,870
8,141
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ymir
13
2 / 5 / 3
8,495
447
8,730
14,821
12,087
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
19
28
Kills
9
9
Deaths
29
28
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Asgerin
Cthulhu
3
2
8
3.5
W
8
3
6
3.67
L
Anubis
Luckaryu
Anubis
1
9
3
0.28
L
Danzaburou
MonkBlahBlah
Danzaburou
3
6
1
0.58
W
Kali
12
2
5
7.25
W
Anubis
R3ng0
Anubis
1
1
6
4
L
Thanatos
1
6
2
0.33
L
Jormungandr
Zarayah
Jormungandr
2
3
1
0.83
L
Ymir
2
5
3
0.7
W
The Morrigan
wqrty190
The Morrigan
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,911
Damage
39,188
63,154
Taken
67,092
28,264
Mitigated
34,143
26,629
Healing
23,969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Asgerin
Cthulhu
10,386
921
309
6,040
16,174
9,935
289
5,843
10,281
27,208
0
W
12,235
4,170
341
5,734
13,406
4,004
1,527
3,995
9,411
0
59,115
L
Anubis
Luckaryu
Anubis
9,060
720
47
2,821
11,504
4,388
0
2,709
8,795
48,169
0
L
Danzaburou
MonkBlahBlah
Danzaburou
11,676
6,044
0
3,045
12,319
4,203
0
4,169
8,150
0
41,431
W
Kali
15,233
9,392
0
8,579
19,925
9,395
644
7,067
12,668
0
91,273
W
Anubis
R3ng0
Anubis
7,882
159
0
3,776
6,877
2,625
1,256
3,164
3,413
45,393
0
L
Thanatos
4,640
1,868
0
10,314
17,578
5,324
0
4,316
13,262
0
41,878
L
Jormungandr
Zarayah
Jormungandr
5,082
924
0
2,880
10,870
8,141
0
5,100
5,770
34,733
0
L
Ymir
8,730
1,950
0
4,862
14,821
12,087
0
5,569
9,252
34,878
0
W
The Morrigan
wqrty190
The Morrigan
4,175
893
0
1,850
6,772
2,305
2,859
2,263
4,509
56,086
1,063

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,722
Gold Earned
40,549
456
Minions Killed
341
0
Camps Cleared
0
1,775,774
Distance Traveled
1,593,276
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,910
469
39
2
0
381,687
5
W
Neith
9,846
518
96
5
0
360,243
3
L
Anubis
8,003
421
90
5
0
270,191
1
L
Danzaburou
8,243
434
68
4
0
324,196
5
W
Kali
11,775
620
124
7
0
346,609
1
W
Anubis
9,598
505
102
5
0
317,045
0
L
Thanatos
7,591
400
75
4
0
329,981
1
L
Jormungandr
8,217
432
70
4
0
316,824
3
L
Ymir
8,495
447
38
2
0
352,084
4
W
The Morrigan
9,593
505
95
5
0
370,190
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role