Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
Bane of Cinders
King Arthur
Level 135
God Stats
20W - 25L
1,461 SR
Queue Stats
133W - 143L
1,410 Elo+
Party 2
Cernunnos
Cernunnos
Killswitch42127
Cernunnos
Level 68
God Stats
3W - 3L
1,478 SR
Queue Stats
63W - 83L
1,335 Elo+
Party 2
Nemesis
Nemesis
KingSevenSin
Nemesis
Level 125
God Stats
0W - 4L
1,281 SR
Queue Stats
209W - 255L
1,298 Elo+
Party 2
Baron Samedi
Baron Samedi
Xi ZyRo
Baron Samedi
Level 84
God Stats
2W - 3L
1,336 SR
Queue Stats
99W - 116L
1,459 Elo+
Party 2
Team Averages
Level 104
1,411 SR
1,400 Elo+

VS

Team Averages
Level 97
1,565 SR
1,468 Elo+
Hachiman
Hachiman
MmmnFeeeet
Hachiman
Level 76
God Stats
21W - 13L
1,570 SR
Queue Stats
94W - 88L
1,458 Elo+
Party 1
Baron Samedi
Baron Samedi
Sushicrapcakes
Baron Samedi
Level 118
God Stats
3W - 5L
1,694 SR
Queue Stats
378W - 347L
1,469 Elo+
Party 1
Xing Tian
Xing Tian
YourBigDaddy2303
Xing Tian
Level 46
God Stats
13W - 8L
1,586 SR
Queue Stats
375W - 341L
1,457 Elo+
Solo
Loki
Loki
pinchakapo123456
Loki
Level 125
God Stats
15W - 9L
1,500 SR
Queue Stats
502W - 501L
1,462 Elo+
Solo
Sol
Sol
thepugthug3456
Sol
Level 120
God Stats
25W - 27L
1,474 SR
Queue Stats
238W - 216L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
7
1 / 4 / 0
4,984
453
2,025
9,215
4,139
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

King Arthur
Bane of Cinders
King Arthur
11
3 / 3 / 0
6,602
600
5,541
9,590
6,241
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cernunnos
Killswitch42127
Cernunnos
8
0 / 0 / 0
4,690
426
2,890
4,367
1,013
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Nemesis
KingSevenSin
Nemesis
9
0 / 2 / 1
5,258
478
1,808
5,758
2,205
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Baron Samedi
Xi ZyRo
Baron Samedi
9
1 / 5 / 0
5,324
484
5,516
9,180
3,456
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
MmmnFeeeet
Hachiman
10
2 / 1 / 2
5,721
520
3,757
3,543
1,092
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Baron Samedi
Sushicrapcakes
Baron Samedi
12
7 / 1 / 1
6,760
615
8,681
3,542
1,472
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Xing Tian
9
0 / 0 / 6
5,582
507
4,658
7,981
3,360
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
2 / 0 / 2
5,980
544
2,470
5,643
1,542
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

11
2 / 3 / 2
6,072
552
3,974
7,050
2,513
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
26
5
Kills
13
14
Deaths
5
1
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
1
4
0
0.25
L
King Arthur
Bane of Cinders
King Arthur
3
3
0
1
L
Cernunnos
Killswitch42127
Cernunnos
0
0
0
0
L
Nemesis
KingSevenSin
Nemesis
0
2
1
0.25
W
Hachiman
MmmnFeeeet
Hachiman
2
1
2
3
W
Baron Samedi
Sushicrapcakes
Baron Samedi
7
1
1
7.5
L
Baron Samedi
Xi ZyRo
Baron Samedi
1
5
0
0.2
W
Xing Tian
0
0
6
3
W
2
0
2
3
W
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,780
Damage
23,540
38,110
Taken
27,759
17,054
Mitigated
9,979
8,527
Healing
9,291
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
2,025
732
0
1,469
9,215
4,139
0
4,191
4,851
14,368
0
L
King Arthur
Bane of Cinders
King Arthur
5,541
1,442
0
1,807
9,590
6,241
23
2,599
6,991
0
33,645
L
Cernunnos
Killswitch42127
Cernunnos
2,890
1,564
0
1,584
4,367
1,013
0
1,423
2,924
0
22,190
L
Nemesis
KingSevenSin
Nemesis
1,808
490
0
705
5,758
2,205
51
2,432
3,236
0
24,851
W
Hachiman
MmmnFeeeet
Hachiman
3,757
2,122
99
1,624
3,543
1,092
540
756
2,787
0
27,095
W
Baron Samedi
Sushicrapcakes
Baron Samedi
8,681
381
715
1,622
3,542
1,472
43
2,472
1,070
30,094
0
L
Baron Samedi
Xi ZyRo
Baron Samedi
5,516
493
8
2,954
9,180
3,456
464
5,699
2,957
26,776
0
W
Xing Tian
4,658
810
0
1,996
7,981
3,360
0
3,217
4,764
16,313
0
W
2,470
712
0
250
5,643
1,542
0
1,096
4,547
0
35,465
W
3,974
1,011
0
2,985
7,050
2,513
1,976
0
6,700
24,373
2,292

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,858
Gold Earned
30,115
225
Minions Killed
242
0
Camps Cleared
0
982,162
Distance Traveled
1,023,313
3
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
4,984
453
19
2
0
196,363
1
L
King Arthur
6,602
600
66
6
0
196,106
1
L
Cernunnos
4,690
426
43
4
0
199,675
0
L
Nemesis
5,258
478
52
5
0
225,781
0
W
Hachiman
5,721
520
44
4
0
188,441
3
W
Baron Samedi
6,760
615
62
6
0
212,109
9
L
Baron Samedi
5,324
484
45
4
0
164,237
1
W
Xing Tian
5,582
507
19
2
0
224,704
2
W
Loki
5,980
544
69
6
0
226,763
0
W
Sol
6,072
552
48
4
0
171,296
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role