Player Matchup

Pele
Pele
 
Pele
Level 74
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Erlang Shen
Erlang Shen
RayCab86
Erlang Shen
Level 98
God Stats
8W - 2L
1,512 SR
Queue Stats
279W - 234L
1,578 Elo+
Party 1
Zeus
Zeus
SupplyR50
Zeus
Level 74
God Stats
7W - 6L
1,587 SR
Queue Stats
249W - 216L
1,517 Elo+
Party 1
Sylvanus
Sylvanus
ZKILLAH
Sylvanus
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Xbalanque
Xbalanque
xMARCUSARELIUSx
Xbalanque
Level 87
God Stats
8W - 5L
1,500 SR
Queue Stats
92W - 131L
1,406 Elo+
Party 3
Team Averages
Level 80
1,520 SR
1,500 Elo+

VS

Team Averages
Level 82
1,585 SR
1,455 Elo+
Geb
Geb
Girafemasai
Geb
Level 109
God Stats
5W - 8L
1,724 SR
Queue Stats
79W - 87L
1,532 Elo+
Party 2
Danzaburou
Danzaburou
SKYwalkNsoulJAH
Danzaburou
Level 67
God Stats
34W - 32L
1,549 SR
Queue Stats
82W - 107L
1,390 Elo+
Solo
Tsukuyomi
Tsukuyomi
bigpoppa_204
Tsukuyomi
Level 68
God Stats
6W - 6L
1,626 SR
Queue Stats
148W - 186L
1,422 Elo+
Solo
Merlin
Merlin
gabi213
Merlin
Level 98
God Stats
0W - 2L
1,526 SR
Queue Stats
27W - 39L
1,431 Elo+
Party 2
Cu Chulainn
Cu Chulainn
noobGaYer
Cu Chulainn
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
18
11 / 1 / 6
10,837
602
13,487
15,503
6,535
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Erlang Shen
RayCab86
Erlang Shen
17
5 / 1 / 2
10,213
567
8,799
11,969
9,520
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Zeus
16
9 / 3 / 5
10,212
567
10,745
7,910
2,654
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sylvanus
ZKILLAH
Sylvanus
12
3 / 0 / 4
8,008
445
6,413
7,915
3,317
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Xbalanque
xMARCUSARELIUSx
Xbalanque
12
1 / 4 / 9
7,677
427
4,414
11,228
3,222
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 3 / 4
8,905
495
7,210
14,510
11,086
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Danzaburou
SKYwalkNsoulJAH
Danzaburou
14
3 / 5 / 0
8,437
469
9,020
14,488
4,369
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
bigpoppa_204
Tsukuyomi
14
2 / 7 / 2
8,709
484
4,583
12,939
4,771
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Merlin
gabi213
Merlin
13
1 / 7 / 1
7,357
409
5,648
12,430
4,023
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cu Chulainn
noobGaYer
Cu Chulainn
11
0 / 8 / 0
6,727
374
2,330
11,822
6,288
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
16
29
Kills
9
9
Deaths
30
26
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
11
1
6
14
L
3
3
4
1.67
W
Erlang Shen
RayCab86
Erlang Shen
5
1
2
6
L
Danzaburou
SKYwalkNsoulJAH
Danzaburou
3
5
0
0.6
W
Zeus
9
3
5
3.83
W
Sylvanus
ZKILLAH
Sylvanus
3
0
4
5
L
Tsukuyomi
bigpoppa_204
Tsukuyomi
2
7
2
0.43
L
Merlin
gabi213
Merlin
1
7
1
0.21
L
Cu Chulainn
noobGaYer
Cu Chulainn
0
8
0
0
W
Xbalanque
xMARCUSARELIUSx
Xbalanque
1
4
9
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,858
Damage
28,791
54,525
Taken
66,189
25,248
Mitigated
30,537
23,512
Healing
18,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
13,487
3,195
0
7,406
15,503
6,535
51
2,292
13,020
0
78,485
L
7,210
745
249
3,310
14,510
11,086
0
4,259
10,025
31,118
0
W
Erlang Shen
RayCab86
Erlang Shen
8,799
3,554
0
5,018
11,969
9,520
1,542
1,395
10,267
0
61,393
L
Danzaburou
SKYwalkNsoulJAH
Danzaburou
9,020
3,571
123
6,200
14,488
4,369
788
4,445
10,043
0
52,303
W
Zeus
10,745
1,923
171
1,944
7,910
2,654
266
4,112
3,439
47,485
0
W
Sylvanus
ZKILLAH
Sylvanus
6,413
2,011
1,373
3,845
7,915
3,317
472
1,078
6,762
22,338
3,986
L
Tsukuyomi
bigpoppa_204
Tsukuyomi
4,583
1,386
0
3,820
12,939
4,771
0
1,884
10,925
0
36,289
L
Merlin
gabi213
Merlin
5,648
197
0
2,690
12,430
4,023
0
3,081
9,141
42,576
0
L
Cu Chulainn
noobGaYer
Cu Chulainn
2,330
473
0
2,254
11,822
6,288
0
2,295
9,293
0
24,405
W
Xbalanque
xMARCUSARELIUSx
Xbalanque
4,414
1,893
706
3,049
11,228
3,222
778
2,727
8,179
0
25,525

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,947
Gold Earned
40,135
412
Minions Killed
318
0
Camps Cleared
0
1,588,942
Distance Traveled
1,428,151
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
10,837
602
124
7
0
380,061
0
L
Geb
8,905
495
43
2
0
344,174
1
W
Erlang Shen
10,213
567
99
6
0
358,793
5
L
Danzaburou
8,437
469
95
5
0
278,822
0
W
Zeus
10,212
567
97
5
0
285,847
0
W
Sylvanus
8,008
445
51
3
0
296,760
7
L
Tsukuyomi
8,709
484
66
4
0
254,730
1
L
Merlin
7,357
409
62
3
0
296,659
13
L
Cu Chulainn
6,727
374
52
3
0
253,766
0
W
Xbalanque
7,677
427
41
2
0
267,481
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role