Player Matchup

Neith
Neith
arritz
Neith
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,200 Elo+
Party 1
Bastet
Bastet
juan1122
Bastet
Level 17
God Stats
1W - 3L
1,419 SR
Queue Stats
27W - 29L
1,275 Elo+
Party 1
Guan Yu
Guan Yu
mares
Guan Yu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 16L
1,113 Elo+
Solo
Kukulkan
Kukulkan
pbdavid
Kukulkan
Level 19
God Stats
2W - 3L
1,304 SR
Queue Stats
30W - 29L
1,270 Elo+
Party 1
Hera
Hera
smitelucas1604
Hera
Level 29
God Stats
8W - 17L
1,476 SR
Queue Stats
330W - 404L
1,288 Elo+
Solo
Team Averages
Level 16
1,440 SR
1,229 Elo+

VS

Team Averages
Level 16
1,318 SR
1,258 Elo+
Hachiman
Hachiman
GosMiida
Hachiman
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 18L
956 Elo+
Solo
Jormungandr
Jormungandr
bAndyMYR
Jormungandr
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 23L
1,255 Elo+
Solo
Bellona
Bellona
kimjungkoen99
Bellona
Level 29
God Stats
9W - 7L
1,445 SR
Queue Stats
126W - 147L
1,583 Elo+
Solo
Hera
Hera
mawashii
Hera
Level 18
God Stats
8W - 6L
1,017 SR
Queue Stats
140W - 140L
1,265 Elo+
Solo
Osiris
Osiris
xBorjabalic
Osiris
Level 14
God Stats
24W - 27L
1,126 SR
Queue Stats
66W - 68L
1,231 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
arritz
Neith
20
3 / 9 / 3
13,610
523
7,787
17,911
7,708
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bastet
juan1122
Bastet
17
5 / 7 / 2
11,925
459
13,453
21,315
7,817
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Guan Yu
mares
Guan Yu
12
0 / 15 / 0
9,093
350
5,263
23,359
16,925
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Kukulkan
pbdavid
Kukulkan
17
5 / 6 / 3
12,412
477
14,897
14,343
4,896
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
3 / 9 / 1
11,519
443
7,327
16,324
5,569
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
GosMiida
Hachiman
7
1 / 1 / 1
8,895
342
419
2,540
426
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
bAndyMYR
Jormungandr
20
7 / 6 / 14
13,037
501
15,000
19,815
18,284
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bellona
20
9 / 3 / 10
15,156
583
17,000
27,231
26,027
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hera
20
12 / 7 / 8
15,028
578
19,217
14,696
5,849
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Osiris
20
17 / 0 / 8
16,245
625
14,643
22,414
16,767
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
87
16
Kills
46
46
Deaths
17
9
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Hachiman
GosMiida
Hachiman
1
1
1
1.5
L
Neith
arritz
Neith
3
9
3
0.5
W
Jormungandr
bAndyMYR
Jormungandr
7
6
14
2.33
L
Bastet
juan1122
Bastet
5
7
2
0.86
W
Bellona
9
3
10
4.67
L
Guan Yu
mares
Guan Yu
0
15
0
0
W
Hera
12
7
8
2.29
L
Kukulkan
pbdavid
Kukulkan
5
6
3
1.08
L
3
9
1
0.39
W
Osiris
17
0
8
21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,727
Damage
66,279
93,252
Taken
86,696
42,915
Mitigated
67,353
11,145
Healing
22,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
GosMiida
Hachiman
419
350
0
0
2,540
426
0
117
2,379
0
3,743
L
Neith
arritz
Neith
7,787
5,054
0
2,916
17,911
7,708
11,141
5,511
12,356
0
92,190
W
Jormungandr
bAndyMYR
Jormungandr
15,000
3,653
0
3,141
19,815
18,284
544
5,492
13,991
53,851
0
L
Bastet
juan1122
Bastet
13,453
3,193
0
3,526
21,315
7,817
494
5,330
15,842
0
63,752
W
Bellona
17,000
6,536
171
8,860
27,231
26,027
4,355
4,234
22,038
434
146,312
L
Guan Yu
mares
Guan Yu
5,263
1,472
380
2,241
23,359
16,925
33
6,883
16,158
0
41,690
W
Hera
19,217
4,944
0
2,067
14,696
5,849
969
4,985
9,045
105,452
0
L
Kukulkan
pbdavid
Kukulkan
14,897
1,180
300
551
14,343
4,896
1,181
8,245
5,864
73,848
0
L
7,327
1,409
0
1,231
16,324
5,569
146
7,711
8,457
42,350
0
W
Osiris
14,643
8,378
0
8,306
22,414
16,767
5,298
10,342
11,105
0
93,433

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,559
Gold Earned
68,361
535
Minions Killed
574
0
Camps Cleared
0
2,045,038
Distance Traveled
1,949,494
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
8,895
342
8
0
0
111,521
2
L
Neith
13,610
523
190
7
0
399,219
0
W
Jormungandr
13,037
501
58
2
0
469,293
0
L
Bastet
11,925
459
80
3
0
482,312
1
W
Bellona
15,156
583
167
6
0
442,883
0
L
Guan Yu
9,093
350
63
2
0
329,056
6
W
Hera
15,028
578
181
7
0
438,036
0
L
Kukulkan
12,412
477
145
6
0
423,434
0
L
Hera
11,519
443
57
2
0
411,017
0
W
Osiris
16,245
625
160
6
0
487,761
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role