Player Matchup

Ymir
Ymir
Bronze III
jukyua
Ymir
Bronze III
Level 83
God Stats
0W - 1L
1,744 SR
Queue Stats
4W - 3L
1,594 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 83
1,744 SR
1,594 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 108
1,656 SR
1,538 MMR
Set
Set
Gold II
Fair uHnuff
Set
Gold II
Level 108
God Stats
3W - 3L
1,656 SR
Queue Stats
212W - 214L
1,538 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
jukyua
Ymir
16
4 / 3 / 0
10,656
761
9,249
16,165
10,510
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bans
UllrAh Muzen CabVulcanBakasuraHera

VS

Bans
KaliSkadiBellonaChronosIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 4 / 0
11,663
833
9,726
12,641
7,144
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
3
4
Kills
3
3
Deaths
4
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
3
4
0
0.75
L
Ymir
jukyua
Ymir
4
3
0
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,249
Damage
9,726
16,165
Taken
12,641
10,510
Mitigated
7,144
4,553
Healing
1,398
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,726
4,985
0
1,398
12,641
7,144
1,615
9,298
3,343
0
88,815
L
Ymir
jukyua
Ymir
9,249
2,797
0
4,553
16,165
10,510
405
148
16,017
67,217
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

10,656
Gold Earned
11,663
120
Minions Killed
155
0
Camps Cleared
0
235,950
Distance Traveled
239,035
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
11,663
833
155
11
0
239,035
2
L
Ymir
10,656
761
120
9
0
235,950
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role