Player Matchup

Fenrir
Fenrir
FunkyP3nguin
Fenrir
Level 26
God Stats
2W - 3L
1,734 SR
Queue Stats
99W - 74L
1,779 Elo+
Party 1
Nu Wa
Nu Wa
KilloWhisp
Nu Wa
Level 24
God Stats
7W - 1L
1,817 SR
Queue Stats
89W - 67L
1,580 Elo+
Party 2
Bellona
Bellona
NathalieBiden
Bellona
Level 20
God Stats
10W - 7L
1,827 SR
Queue Stats
149W - 124L
1,665 Elo+
Party 2
Ymir
Ymir
NyxRebirth
Ymir
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
134W - 103L
1,740 Elo+
Party 1
Chernobog
Chernobog
Reaphr
Chernobog
Level 29
God Stats
4W - 3L
1,602 SR
Queue Stats
113W - 110L
1,580 Elo+
Party 2
Team Averages
Level 23
1,696 SR
1,669 Elo+

VS

Team Averages
Level 19
1,647 SR
1,684 Elo+
Mercury
Mercury
BigoPig
Mercury
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
ChiChoLate
Skadi
Level 8
God Stats
2W - 1L
1,621 SR
Queue Stats
6W - 4L
1,677 Elo+
Party 3
Khepri
Khepri
IYoungSandwichI
Khepri
Level 3
God Stats
2W - 0L
1,741 SR
Queue Stats
5W - 0L
1,822 Elo+
Solo
Janus
Janus
SanNicolas8005
Janus
Level 26
God Stats
23W - 17L
1,873 SR
Queue Stats
335W - 294L
1,692 Elo+
Solo
Ullr
Ullr
shinjazz
Ullr
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,730 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
13
11 / 0 / 1
7,478
748
9,248
10,303
4,413
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Nu Wa
10
1 / 0 / 9
5,956
596
4,532
2,710
767
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
13
9 / 0 / 6
7,588
759
5,074
5,760
3,163
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
2 / 0 / 6
6,555
656
3,035
5,220
2,816
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Chernobog
Reaphr
Chernobog
11
4 / 2 / 2
6,939
694
2,167
5,041
1,466
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
BigoPig
Mercury
9
2 / 3 / 0
5,439
544
3,262
6,903
1,984
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Skadi
7
0 / 4 / 2
4,599
460
1,775
5,467
1,381
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

4
0 / 8 / 0
3,885
389
1,500
6,767
3,591
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
0 / 7 / 1
4,993
499
2,729
6,408
1,610
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ullr
6
0 / 5 / 0
4,073
407
672
5,781
1,483
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
5
27
Kills
2
2
Deaths
27
24
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Mercury
BigoPig
Mercury
2
3
0
0.67
W
Skadi
0
4
2
0.25
L
Fenrir
11
0
1
11.5
W
0
8
0
0
L
Nu Wa
1
0
9
5.5
L
Bellona
9
0
6
12
L
2
0
6
5
L
Chernobog
Reaphr
Chernobog
4
2
2
2.5
W
0
7
1
0.07
W
Ullr
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,056
Damage
9,938
29,034
Taken
31,326
12,625
Mitigated
10,049
11,089
Healing
2,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
BigoPig
Mercury
3,262
1,401
0
203
6,903
1,984
0
1,264
5,545
0
27,649
W
Skadi
1,775
654
0
773
5,467
1,381
0
1,677
3,760
0
13,952
L
Fenrir
9,248
3,724
0
6,855
10,303
4,413
592
1,180
9,123
0
41,242
W
1,500
568
0
48
6,767
3,591
0
197
6,518
5,580
0
L
Nu Wa
4,532
494
0
824
2,710
767
421
706
1,952
28,215
0
L
Bellona
5,074
1,765
0
85
5,760
3,163
0
1,240
4,412
0
49,034
L
3,035
604
0
1,134
5,220
2,816
0
311
4,888
21,342
0
L
Chernobog
Reaphr
Chernobog
2,167
1,379
0
2,191
5,041
1,466
355
587
4,430
0
36,123
W
2,729
250
0
610
6,408
1,610
0
3,053
3,125
30,271
0
W
Ullr
672
403
0
382
5,781
1,483
0
904
4,811
0
7,707

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,516
Gold Earned
22,989
350
Minions Killed
168
0
Camps Cleared
0
1,039,232
Distance Traveled
892,711
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
5,439
544
65
7
0
217,937
0
W
Skadi
4,599
460
32
3
0
176,350
0
L
Fenrir
7,478
748
69
7
0
166,917
0
W
Khepri
3,885
389
9
1
0
155,754
0
L
Nu Wa
5,956
596
57
6
0
193,456
1
L
Bellona
7,588
759
93
9
0
263,387
3
L
Ymir
6,555
656
52
5
0
204,769
0
L
Chernobog
6,939
694
79
8
0
210,703
1
W
Janus
4,993
499
49
5
0
181,008
2
W
Ullr
4,073
407
13
1
0
161,662
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role