Player Matchup

Chiron
Chiron
BaliwAko
Chiron
Level 12
God Stats
16W - 5L
1,866 SR
Queue Stats
32W - 18L
1,735 Elo+
Solo
Tyr
Tyr
FatalBlowᛃob
Tyr
Level 24
God Stats
8W - 7L
1,858 SR
Queue Stats
193W - 196L
1,593 Elo+
Solo
Bakasura
Bakasura
JakeTheHuman114
Bakasura
Level 27
God Stats
9W - 15L
1,395 SR
Queue Stats
137W - 164L
1,353 Elo+
Party 1
Ganesha
Ganesha
RiseOfTherider
Ganesha
Level 33
God Stats
2W - 2L
1,891 SR
Queue Stats
44W - 72L
1,364 Elo+
Party 1
Tiamat
Tiamat
ualreadyloose
Tiamat
Level 29
God Stats
33W - 27L
1,579 SR
Queue Stats
103W - 92L
1,596 Elo+
Solo
Team Averages
Level 25
1,718 SR
1,528 Elo+

VS

Team Averages
Level 21
1,666 SR
1,587 Elo+
Ra
Ra
FrankiiSND
Ra
Level 28
God Stats
2W - 4L
1,507 SR
Queue Stats
127W - 91L
1,633 Elo+
Solo
Thor
Thor
H4T3BR33D3R
Thor
Level 29
God Stats
29W - 34L
1,594 SR
Queue Stats
229W - 237L
1,582 Elo+
Solo
Danzaburou
Danzaburou
KaramazovBrother
Danzaburou
Level 18
God Stats
2W - 1L
1,530 SR
Queue Stats
59W - 49L
1,549 Elo+
Solo
Merlin
Merlin
Sonikaz
Merlin
Level 15
God Stats
3W - 0L
1,845 SR
Queue Stats
24W - 21L
1,554 Elo+
Solo
Ymir
Ymir
besmeg
Ymir
Level 13
God Stats
3W - 0L
1,856 SR
Queue Stats
6W - 2L
1,618 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
BaliwAko
Chiron
13
3 / 6 / 2
8,469
471
8,007
12,517
3,567
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

16
2 / 5 / 2
9,985
555
10,245
18,548
12,205
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bakasura
14
0 / 2 / 0
8,081
449
615
11,569
4,816
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
2 / 5 / 4
8,688
483
4,030
15,078
9,099
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
7 / 5 / 1
9,722
540
11,789
11,522
7,576
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 1 / 5
12,386
688
12,616
10,917
8,614
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

17
4 / 6 / 3
10,834
602
3,920
13,323
5,250
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mace

Mace

+10
Physical Power

Danzaburou
KaramazovBrother
Danzaburou
17
7 / 1 / 6
11,149
619
17,511
10,088
4,137
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Merlin
Sonikaz
Merlin
15
3 / 4 / 6
9,502
528
6,449
8,396
2,974
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
besmeg
Ymir
15
3 / 2 / 14
11,099
617
8,201
17,830
17,589
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
57
14
Kills
23
23
Deaths
14
9
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Chiron
BaliwAko
Chiron
3
6
2
0.67
L
2
5
2
0.6
W
6
1
5
8.5
W
4
6
3
0.92
L
Bakasura
0
2
0
0
W
Danzaburou
KaramazovBrother
Danzaburou
7
1
6
10
L
2
5
4
0.8
W
Merlin
Sonikaz
Merlin
3
4
6
1.5
W
Ymir
besmeg
Ymir
3
2
14
5
L
7
5
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,686
Damage
48,697
69,234
Taken
60,554
37,263
Mitigated
38,564
15,431
Healing
23,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
BaliwAko
Chiron
8,007
3,538
559
2,300
12,517
3,567
834
3,729
8,788
0
55,155
L
10,245
901
0
6,294
18,548
12,205
0
10,102
8,446
520
63,425
W
12,616
2,861
3,072
6,323
10,917
8,614
2,293
1,004
9,913
92,737
0
W
3,920
963
0
4,185
13,323
5,250
364
5,036
7,917
0
55,472
L
Bakasura
615
392
0
2,290
11,569
4,816
0
2,744
8,825
0
53,294
W
Danzaburou
KaramazovBrother
Danzaburou
17,511
9,553
0
4,214
10,088
4,137
4,472
1,898
8,112
0
88,533
L
4,030
291
0
746
15,078
9,099
86
4,403
10,675
22,804
0
W
Merlin
Sonikaz
Merlin
6,449
916
0
1,296
8,396
2,974
1,154
4,800
3,327
42,072
0
W
Ymir
besmeg
Ymir
8,201
3,066
0
3,916
17,830
17,589
927
2,788
14,838
36,872
0
L
11,789
1,140
0
3,242
11,522
7,576
233
6,288
5,234
55,539
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,945
Gold Earned
54,970
479
Minions Killed
586
0
Camps Cleared
0
1,627,151
Distance Traveled
1,691,557
13
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
8,469
471
117
7
0
235,988
2
L
Tyr
9,985
555
137
8
0
347,703
3
W
Ra
12,386
688
197
11
0
352,755
2
W
Thor
10,834
602
112
6
0
322,547
8
L
Bakasura
8,081
449
112
6
0
434,124
7
W
Danzaburou
11,149
619
134
7
0
348,521
6
L
Ganesha
8,688
483
12
1
0
333,121
0
W
Merlin
9,502
528
91
5
0
289,878
3
W
Ymir
11,099
617
52
3
0
377,856
8
L
Tiamat
9,722
540
101
6
0
276,215
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role