Player Matchup

Anubis
Anubis
PwnAddi
Anubis
Level 28
God Stats
1W - 0L
1,783 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Camazotz
Camazotz
SupremusArthus
Camazotz
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 35L
1,427 Elo+
Solo
Tyr
Tyr
Trickleme
Tyr
Level 6
God Stats
10W - 5L
1,161 SR
Queue Stats
23W - 21L
1,294 Elo+
Solo
Yemoja
Yemoja
Tryllaren
Yemoja
Level 4
God Stats
2W - 1L
1,748 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Eset
Eset
Valfored
Eset
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 30L
1,165 Elo+
Solo
Team Averages
Level 19
1,538 SR
1,377 Elo+

VS

Team Averages
Level 15
1,528 SR
1,441 Elo+
Thor
Thor
Ganias
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Bacchus
Bacchus
Karloval
Bacchus
Level 29
God Stats
9W - 8L
1,696 SR
Queue Stats
133W - 173L
1,398 Elo+
Solo
Jing Wei
Jing Wei
Nizky
Jing Wei
Level 28
God Stats
11W - 12L
1,444 SR
Queue Stats
59W - 59L
1,358 Elo+
Solo
Anhur
Anhur
SoloÖrFeed
Anhur
Level 2
God Stats
5W - 6L
1,500 SR
Queue Stats
90W - 64L
1,661 Elo+
Solo
Persephone
Persephone
hsanta66
Persephone
Level 11
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 26L
1,290 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
PwnAddi
Anubis
17
3 / 3 / 10
10,989
440
14,314
17,402
8,759
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Camazotz
18
11 / 3 / 8
12,041
482
15,895
21,702
8,666
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

17
5 / 3 / 14
10,627
425
10,702
20,695
17,513
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Yemoja
Tryllaren
Yemoja
16
2 / 1 / 13
11,448
458
6,740
13,353
14,035
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Eset
18
7 / 6 / 7
12,627
505
9,444
14,485
5,570
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Ganias
Thor
4
0 / 3 / 0
6,804
272
289
2,890
764
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Bacchus
Karloval
Bacchus
15
1 / 9 / 6
10,327
413
12,416
20,316
25,930
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Jing Wei
Nizky
Jing Wei
15
3 / 6 / 3
10,292
412
8,915
16,144
6,170
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

20
9 / 2 / 1
13,090
524
26,268
19,681
8,991
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Persephone
hsanta66
Persephone
15
3 / 9 / 2
10,121
405
15,942
15,468
4,490
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
28
28
Kills
16
16
Deaths
29
52
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Thor
Ganias
Thor
0
3
0
0
L
Bacchus
Karloval
Bacchus
1
9
6
0.44
L
Jing Wei
Nizky
Jing Wei
3
6
3
0.75
W
Anubis
PwnAddi
Anubis
3
3
10
2.67
L
9
2
1
4.75
W
Camazotz
11
3
8
5
W
5
3
14
4
W
Yemoja
Tryllaren
Yemoja
2
1
13
8.5
W
Eset
7
6
7
1.75
L
Persephone
hsanta66
Persephone
3
9
2
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,095
Damage
63,830
87,637
Taken
74,499
54,543
Mitigated
46,345
36,877
Healing
14,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
Ganias
Thor
289
62
0
355
2,890
764
0
738
2,122
0
5,401
L
Bacchus
Karloval
Bacchus
12,416
1,461
963
2,323
20,316
25,930
119
7,791
12,285
39,629
0
L
Jing Wei
Nizky
Jing Wei
8,915
7,263
0
0
16,144
6,170
2,161
4,278
11,824
0
52,775
W
Anubis
PwnAddi
Anubis
14,314
1,080
1,228
8,423
17,402
8,759
2,557
4,869
12,415
71,556
0
L
26,268
10,456
0
8,647
19,681
8,991
960
9,663
9,938
0
110,471
W
Camazotz
15,895
4,152
0
11,187
21,702
8,666
1,075
4,444
17,040
0
59,389
W
10,702
3,275
0
5,740
20,695
17,513
524
8,409
12,044
0
35,561
W
Yemoja
Tryllaren
Yemoja
6,740
1,873
4,091
2,878
13,353
14,035
1,446
4,609
8,504
37,198
0
W
Eset
9,444
727
801
2,529
14,485
5,570
686
4,840
9,276
69,999
0
L
Persephone
hsanta66
Persephone
15,942
2,004
0
1,736
15,468
4,490
0
7,190
7,829
48,185
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,732
Gold Earned
50,634
433
Minions Killed
407
0
Camps Cleared
0
2,295,977
Distance Traveled
1,773,146
7
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
6,804
272
10
0
0
121,138
1
L
Bacchus
10,327
413
54
2
0
427,093
6
L
Jing Wei
10,292
412
99
4
0
419,054
4
W
Anubis
10,989
440
119
5
0
396,735
0
L
Anhur
13,090
524
167
7
0
433,852
5
W
Camazotz
12,041
482
79
3
0
520,685
7
W
Tyr
10,627
425
40
2
0
450,699
0
W
Yemoja
11,448
458
62
2
0
457,349
0
W
Eset
12,627
505
133
5
0
470,509
0
L
Persephone
10,121
405
77
3
0
372,009
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role