Player Matchup

Guan Yu
Guan Yu
CallMeZap-_-
Guan Yu
Level 105
God Stats
8W - 8L
1,635 SR
Queue Stats
137W - 108L
1,609 Elo+
Party 2
Athena
Athena
HENTAl-MANGA
Athena
Level 35
God Stats
3W - 2L
1,538 SR
Queue Stats
176W - 163L
1,527 Elo+
Party 2
Zeus
Zeus
KushDreams05
Zeus
Level 123
God Stats
8W - 9L
1,688 SR
Queue Stats
118W - 114L
1,526 Elo+
Party 2
Izanami
Izanami
Markymark7503
Izanami
Level 44
God Stats
10W - 11L
1,464 SR
Queue Stats
153W - 153L
1,467 Elo+
Solo
Nemesis
Nemesis
xFatalxPulsex
Nemesis
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 38L
1,538 Elo+
Party 2
Team Averages
Level 65
1,565 SR
1,533 Elo+

VS

Team Averages
Level 80
1,398 SR
1,480 Elo+
Skadi
Skadi
AustonianSmith
Skadi
Level 126
God Stats
0W - 2L
1,323 SR
Queue Stats
34W - 35L
1,539 Elo+
Party 1
Tsukuyomi
Tsukuyomi
I00colombians
Tsukuyomi
Level 145
God Stats
7W - 6L
1,516 SR
Queue Stats
116W - 122L
1,505 Elo+
Party 1
Freya
Freya
Mogoogoo
Freya
Level 69
God Stats
12W - 12L
1,414 SR
Queue Stats
97W - 95L
1,494 Elo+
Party 1
Athena
Athena
miniweist
Athena
Level 26
God Stats
4W - 9L
1,191 SR
Queue Stats
60W - 67L
1,441 Elo+
Party 1
Yemoja
Yemoja
neonfox09843
Yemoja
Level 35
God Stats
35W - 52L
1,544 SR
Queue Stats
350W - 415L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
CallMeZap-_-
Guan Yu
16
4 / 1 / 7
10,879
518
17,877
21,501
30,153
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Athena
15
3 / 2 / 12
10,560
503
14,254
29,933
35,350
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

17
8 / 3 / 6
11,827
563
22,185
10,392
4,603
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Izanami
17
4 / 7 / 3
11,360
541
6,650
14,847
6,300
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nemesis
15
5 / 8 / 7
10,400
495
7,790
18,062
12,119
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 4 / 4
10,984
523
20,461
10,550
4,744
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Tsukuyomi
I00colombians
Tsukuyomi
17
6 / 2 / 9
10,612
505
20,556
18,249
7,614
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Freya
Mogoogoo
Freya
15
2 / 7 / 1
8,818
420
9,193
20,764
8,324
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Athena
miniweist
Athena
13
3 / 5 / 10
9,386
447
8,354
20,349
17,630
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Yemoja
15
1 / 6 / 3
8,983
428
5,550
18,435
7,216
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
48
24
Kills
21
21
Deaths
24
35
Assists
27
Player
Kills
Deaths
Assists
KDA
L
9
4
4
2.75
W
Guan Yu
CallMeZap-_-
Guan Yu
4
1
7
7.5
W
Athena
3
2
12
4.5
L
Tsukuyomi
I00colombians
Tsukuyomi
6
2
9
5.25
W
8
3
6
3.67
W
Izanami
4
7
3
0.79
L
Freya
Mogoogoo
Freya
2
7
1
0.36
L
Athena
miniweist
Athena
3
5
10
1.6
L
Yemoja
1
6
3
0.42
W
Nemesis
5
8
7
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,756
Damage
64,114
94,735
Taken
88,347
88,525
Mitigated
45,528
24,332
Healing
25,631
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
20,461
11,827
0
1,932
10,550
4,744
1,540
4,175
6,303
0
75,196
W
Guan Yu
CallMeZap-_-
Guan Yu
17,877
2,918
5,338
10,099
21,501
30,153
1,399
4,341
17,160
0
61,964
W
Athena
14,254
2,872
0
2,783
29,933
35,350
280
8,607
21,326
34,505
0
L
Tsukuyomi
I00colombians
Tsukuyomi
20,556
5,102
0
4,250
18,249
7,614
0
5,676
12,259
0
82,148
W
22,185
954
0
1,509
10,392
4,603
3,824
4,283
6,109
66,496
0
W
Izanami
6,650
4,601
0
3,820
14,847
6,300
4,888
2,502
12,345
0
65,845
L
Freya
Mogoogoo
Freya
9,193
3,469
0
7,742
20,764
8,324
174
9,984
10,086
52,357
0
L
Athena
miniweist
Athena
8,354
1,680
1,098
4,727
20,349
17,630
0
9,258
10,752
20,669
0
L
Yemoja
5,550
848
2,686
3,196
18,435
7,216
0
6,146
11,706
50,366
0
W
Nemesis
7,790
3,612
0
783
18,062
12,119
1,445
3,364
14,698
0
53,622

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,026
Gold Earned
48,783
427
Minions Killed
433
0
Camps Cleared
0
1,918,481
Distance Traveled
1,868,010
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
10,984
523
121
6
0
361,558
1
W
Guan Yu
10,879
518
101
5
0
429,645
0
W
Athena
10,560
503
29
1
0
406,607
1
L
Tsukuyomi
10,612
505
109
5
0
429,310
0
W
Zeus
11,827
563
101
5
0
346,542
3
W
Izanami
11,360
541
118
6
0
345,849
1
L
Freya
8,818
420
95
5
0
351,120
6
L
Athena
9,386
447
32
2
0
379,448
0
L
Yemoja
8,983
428
76
4
0
346,574
5
W
Nemesis
10,400
495
78
4
0
389,838
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role